Player Matchup

Neith
Neith
CindyLou13
Neith
Level 18
God Stats
56W - 86L
1,356 SR
Queue Stats
129W - 172L
1,244 Elo+
Party 3
Persephone
Persephone
FrickMeSilly
Persephone
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 17L
1,296 Elo+
Party 2
Osiris
Osiris
Kopiko50
Osiris
Level 29
God Stats
6W - 15L
1,489 SR
Queue Stats
549W - 677L
1,356 Elo+
Solo
Fenrir
Fenrir
Simpingly
Fenrir
Level 13
God Stats
2W - 8L
1,359 SR
Queue Stats
16W - 24L
1,303 Elo+
Party 2
Ymir
Ymir
xTestie
Ymir
Level 29
God Stats
12W - 7L
1,461 SR
Queue Stats
411W - 435L
1,428 Elo+
Party 3
Team Averages
Level 21
1,433 SR
1,325 Elo+

VS

Team Averages
Level 18
1,440 SR
1,426 Elo+
Merlin
Merlin
Jaisbraiz
Merlin
Level 28
God Stats
17W - 19L
1,421 SR
Queue Stats
50W - 52L
1,414 Elo+
Party 1
Ares
Ares
Parambrahma
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Sil3ntSpik3
Da Ji
Level 23
God Stats
1W - 0L
1,204 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
hairskt
Ganesha
Level 26
God Stats
10W - 7L
1,614 SR
Queue Stats
49W - 64L
1,343 Elo+
Party 1
Amaterasu
Amaterasu
omax1
Amaterasu
Level 12
God Stats
6W - 6L
1,461 SR
Queue Stats
38W - 48L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
1 / 4 / 4
13,748
443
7,336
12,079
4,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Persephone
FrickMeSilly
Persephone
20
3 / 11 / 4
14,208
458
14,942
20,851
6,247
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Osiris
Kopiko50
Osiris
18
3 / 7 / 2
12,229
394
7,611
29,833
20,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Simpingly
Fenrir
17
3 / 12 / 6
12,522
404
12,612
24,198
7,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
xTestie
Ymir
20
5 / 3 / 2
13,162
425
8,638
20,228
24,476
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jaisbraiz
Merlin
20
12 / 2 / 10
16,585
535
28,160
15,110
7,295
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

4
0 / 0 / 0
8,418
272
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

20
16 / 2 / 9
17,066
551
27,984
28,566
16,358
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
hairskt
Ganesha
20
1 / 3 / 12
15,114
488
10,223
27,350
34,111
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Amaterasu
omax1
Amaterasu
20
8 / 8 / 8
14,596
471
10,049
24,746
23,029
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
76
15
Kills
37
37
Deaths
15
18
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Neith
1
4
4
0.75
L
Persephone
FrickMeSilly
Persephone
3
11
4
0.45
W
Merlin
Jaisbraiz
Merlin
12
2
10
8.5
L
Osiris
Kopiko50
Osiris
3
7
2
0.57
W
0
0
0
0
W
16
2
9
10.25
L
Fenrir
Simpingly
Fenrir
3
12
6
0.5
W
Ganesha
hairskt
Ganesha
1
3
12
2.33
W
Amaterasu
omax1
Amaterasu
8
8
8
1.5
L
Ymir
xTestie
Ymir
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,139
Damage
76,416
107,189
Taken
95,772
62,945
Mitigated
80,793
20,676
Healing
31,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
7,336
4,247
0
3,985
12,079
4,229
1,975
5,460
6,619
0
80,436
L
Persephone
FrickMeSilly
Persephone
14,942
1,007
0
2,374
20,851
6,247
516
9,662
11,178
87,014
0
W
Merlin
Jaisbraiz
Merlin
28,160
2,232
1,615
4,590
15,110
7,295
3,181
5,343
9,767
131,159
0
L
Osiris
Kopiko50
Osiris
7,611
2,701
184
9,235
29,833
20,136
256
7,442
22,391
0
79,910
W
0
0
0
0
0
0
0
0
0
0
0
W
27,984
5,691
0
8,215
28,566
16,358
1,577
5,227
23,339
0
144,082
L
Fenrir
Simpingly
Fenrir
12,612
3,094
0
3,343
24,198
7,857
0
10,137
14,061
302
63,697
W
Ganesha
hairskt
Ganesha
10,223
729
1,009
10,763
27,350
34,111
1,567
9,614
17,736
68,565
0
W
Amaterasu
omax1
Amaterasu
10,049
5,008
0
4,967
24,746
23,029
130
9,217
15,529
0
54,313
L
Ymir
xTestie
Ymir
8,638
964
162
1,393
20,228
24,476
1,724
5,679
14,549
82,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,869
Gold Earned
71,779
620
Minions Killed
515
0
Camps Cleared
0
2,481,710
Distance Traveled
2,444,084
2
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,748
443
153
5
0
479,576
2
L
Persephone
14,208
458
153
5
0
484,869
0
W
Merlin
16,585
535
191
6
0
601,215
5
L
Osiris
12,229
394
124
4
0
516,687
0
W
Ares
8,418
272
3
0
0
19,443
0
W
Da Ji
17,066
551
179
6
0
651,394
11
L
Fenrir
12,522
404
81
3
0
488,012
0
W
Ganesha
15,114
488
60
2
0
587,275
0
W
Amaterasu
14,596
471
82
3
0
584,757
5
L
Ymir
13,162
425
109
4
0
512,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role