Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Danieltvar3
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,408 Elo+
Solo
Apollo
Apollo
Kristophurian
Apollo
Level 3
God Stats
13W - 9L
1,501 SR
Queue Stats
67W - 58L
1,477 Elo+
Solo
Zeus
Zeus
Premiumskills00
Zeus
Level 29
God Stats
76W - 38L
1,597 SR
Queue Stats
247W - 134L
1,630 Elo+
Solo
Horus
Horus
WATTSx500
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 59L
1,565 Elo+
Solo
Team Averages
Level 18
1,520 SR
1,516 Elo+

VS

Team Averages
Level 11
1,568 SR
1,572 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
CoomGoblin29
Agni
Level 4
God Stats
2W - 1L
1,700 SR
Queue Stats
19W - 12L
1,630 Elo+
Solo
Gilgamesh
Gilgamesh
ItsChristmas
Gilgamesh
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 70L
1,646 Elo+
Solo
Cupid
Cupid
jaFiftFing
Cupid
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hel
Hel
powerotu
Hel
Level 4
God Stats
3W - 1L
1,640 SR
Queue Stats
4W - 2L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
3
0 / 4 / 0
3,692
369
0
3,275
1,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
Danieltvar3
Bakasura
6
0 / 7 / 0
4,342
434
165
7,386
1,720
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 3 / 0
5,448
545
3,607
7,189
1,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 4 / 0
5,150
515
3,462
4,265
1,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Horus
WATTSx500
Horus
8
0 / 7 / 0
4,616
462
1,847
7,622
2,653
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
2
0 / 0 / 0
4,363
436
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Boots

Boots

+6%
Movement Speed

12
5 / 1 / 1
7,109
711
4,648
3,883
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
ItsChristmas
Gilgamesh
11
7 / 0 / 4
7,342
734
5,015
5,561
1,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cupid
13
10 / 0 / 0
7,948
795
5,965
5,396
1,661
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 2 / 1
7,113
711
3,200
6,012
2,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
3
Kills
24
25
Deaths
3
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
4
0
0
W
Amaterasu
 
Amaterasu
0
0
0
0
W
5
1
1
5.5
L
Bakasura
Danieltvar3
Bakasura
0
7
0
0
W
Gilgamesh
ItsChristmas
Gilgamesh
7
0
4
9
L
2
3
0
0.67
L
1
4
0
0.25
L
Horus
WATTSx500
Horus
0
7
0
0
W
Cupid
10
0
0
10
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,081
Damage
18,828
29,737
Taken
20,852
8,307
Mitigated
7,172
3,451
Healing
10,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
0
0
0
70
3,275
1,016
0
1,494
1,781
0
0
W
Amaterasu
 
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
W
4,648
598
0
811
3,883
1,294
0
1,740
2,143
41,297
0
L
Bakasura
Danieltvar3
Bakasura
165
70
0
726
7,386
1,720
0
702
6,684
0
15,726
W
Gilgamesh
ItsChristmas
Gilgamesh
5,015
2,145
0
3,195
5,561
1,925
0
1,722
3,839
0
34,096
L
3,607
2,095
0
2,088
7,189
1,767
0
3,951
3,238
0
27,499
L
3,462
261
0
300
4,265
1,151
0
1,581
2,684
28,571
0
L
Horus
WATTSx500
Horus
1,847
1,113
37
230
7,622
2,653
245
0
7,622
0
13,930
W
Cupid
5,965
4,353
0
3,564
5,396
1,661
295
0
5,396
0
48,753
W
3,200
667
67
2,604
6,012
2,292
1,660
0
6,012
43,004
2,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,248
Gold Earned
33,875
176
Minions Killed
369
0
Camps Cleared
0
658,814
Distance Traveled
813,661
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,692
369
0
0
0
38,221
0
W
Amaterasu
4,363
436
0
0
0
15,875
0
W
Agni
7,109
711
92
9
0
224,477
1
L
Bakasura
4,342
434
42
4
0
185,141
3
W
Gilgamesh
7,342
734
72
7
0
211,085
3
L
Apollo
5,448
545
48
5
0
154,868
3
L
Zeus
5,150
515
56
6
0
131,121
0
L
Horus
4,616
462
30
3
0
149,463
1
W
Cupid
7,948
795
107
11
0
181,861
2
W
Hel
7,113
711
98
10
0
180,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role