Player Matchup

Danzaburou
Danzaburou
Aeneas Jae
Danzaburou
Level 29
God Stats
8W - 11L
1,338 SR
Queue Stats
77W - 75L
1,344 Elo+
Party 3
Gilgamesh
Gilgamesh
ELIMANIC
Gilgamesh
Level 52
God Stats
4W - 2L
1,500 SR
Queue Stats
15W - 16L
1,286 Elo+
Party 3
Agni
Agni
EnderBro101
Agni
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,257 Elo+
Party 3
Persephone
Persephone
K0QS_LONG
Persephone
Level 83
God Stats
3W - 4L
1,500 SR
Queue Stats
335W - 453L
1,327 Elo+
Party 1
Tsukuyomi
Tsukuyomi
playboy_matt
Tsukuyomi
Level 64
God Stats
6W - 2L
1,500 SR
Queue Stats
254W - 383L
1,312 Elo+
Party 1
Team Averages
Level 51
1,468 SR
1,305 Elo+

VS

Team Averages
Level 58
1,467 SR
1,361 Elo+
Geb
Geb
Aria-_-007-_-76
Geb
Level 62
God Stats
17W - 17L
1,513 SR
Queue Stats
173W - 228L
1,309 Elo+
Solo
Nike
Nike
GokuDragon0424
Nike
Level 45
God Stats
4W - 4L
1,566 SR
Queue Stats
394W - 377L
1,360 Elo+
Party 2
Chang'e
Chang'e
Lazy_marshin
Chang'e
Level 89
God Stats
0W - 2L
1,269 SR
Queue Stats
279W - 277L
1,401 Elo+
Party 2
Mercury
Mercury
Tomiokka
Mercury
Level 28
God Stats
3W - 3L
1,460 SR
Queue Stats
317W - 321L
1,372 Elo+
Party 2
Skadi
Skadi
onebaddawg88
Skadi
Level 67
God Stats
147W - 146L
1,529 SR
Queue Stats
223W - 255L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aeneas Jae
Danzaburou
9
2 / 0 / 3
5,336
485
3,841
3,083
923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
ELIMANIC
Gilgamesh
9
1 / 2 / 2
5,308
483
4,413
7,179
3,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
3 / 1 / 1
5,324
484
3,660
2,943
737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
K0QS_LONG
Persephone
11
3 / 1 / 1
7,161
651
4,016
6,792
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
playboy_matt
Tsukuyomi
12
3 / 1 / 2
6,746
613
3,294
4,959
1,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
4,680
425
847
7,222
2,682
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 2 / 0
5,281
480
4,233
8,070
4,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Lazy_marshin
Chang'e
10
2 / 3 / 1
6,031
548
7,419
8,039
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mercury
Tomiokka
Mercury
9
1 / 4 / 2
5,463
497
2,282
8,061
2,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

4
0 / 0 / 0
3,987
362
191
1,044
177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
12
Kills
5
5
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aeneas Jae
Danzaburou
2
0
3
3.5
L
0
3
1
0.17
W
Gilgamesh
ELIMANIC
Gilgamesh
1
2
2
1
W
3
1
1
3.5
L
2
2
0
1
W
Persephone
K0QS_LONG
Persephone
3
1
1
3.5
L
Chang'e
Lazy_marshin
Chang'e
2
3
1
0.83
L
Mercury
Tomiokka
Mercury
1
4
2
0.5
L
0
0
0
0
W
Tsukuyomi
playboy_matt
Tsukuyomi
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,224
Damage
14,972
24,956
Taken
32,436
8,514
Mitigated
11,410
7,617
Healing
10,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aeneas Jae
Danzaburou
3,841
2,245
0
1,712
3,083
923
539
578
2,505
0
18,991
L
847
38
0
1,860
7,222
2,682
0
2,063
4,829
12,805
0
W
Gilgamesh
ELIMANIC
Gilgamesh
4,413
1,232
0
1,697
7,179
3,436
203
814
5,885
0
16,031
W
3,660
531
0
134
2,943
737
403
269
2,644
13,830
0
L
4,233
683
0
3,121
8,070
4,091
0
1,173
6,501
0
17,908
W
Persephone
K0QS_LONG
Persephone
4,016
398
0
3,184
6,792
1,925
533
5,262
1,499
37,475
0
L
Chang'e
Lazy_marshin
Chang'e
7,419
519
287
3,796
8,039
2,227
0
2,640
5,245
32,966
0
L
Mercury
Tomiokka
Mercury
2,282
1,080
0
1,239
8,061
2,233
0
854
6,997
0
22,115
L
191
19
0
504
1,044
177
0
204
768
0
7,226
W
Tsukuyomi
playboy_matt
Tsukuyomi
3,294
1,048
0
890
4,959
1,493
89
1,342
3,587
0
43,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,875
Gold Earned
25,442
264
Minions Killed
159
0
Camps Cleared
0
1,033,879
Distance Traveled
863,177
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,336
485
34
3
0
182,071
2
L
Geb
4,680
425
16
1
0
211,255
0
W
Gilgamesh
5,308
483
28
3
0
220,193
0
W
Agni
5,324
484
31
3
0
210,887
0
L
Nike
5,281
480
33
3
0
197,328
0
W
Persephone
7,161
651
87
8
0
198,733
0
L
Chang'e
6,031
548
50
5
0
193,123
1
L
Mercury
5,463
497
42
4
0
206,894
2
L
Skadi
3,987
362
18
2
0
54,577
1
W
Tsukuyomi
6,746
613
84
8
0
221,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role