Player Matchup

Fafnir
Fafnir
AFKayd
Fafnir
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 110L
1,395 Elo+
Party 2
Jing Wei
Jing Wei
Flagaboy
Jing Wei
Level 67
God Stats
5W - 7L
1,531 SR
Queue Stats
324W - 352L
1,484 Elo+
Party 1
Bakasura
Bakasura
Nic8U4Lunch
Bakasura
Level 61
God Stats
2W - 8L
1,219 SR
Queue Stats
196W - 256L
1,404 Elo+
Party 1
Discordia
Discordia
The F Bomb 1
Discordia
Level 49
God Stats
15W - 29L
1,390 SR
Queue Stats
221W - 271L
1,365 Elo+
Party 1
Sun Wukong
Sun Wukong
Vixnh
Sun Wukong
Level 16
God Stats
4W - 3L
1,723 SR
Queue Stats
120W - 109L
1,391 Elo+
Party 2
Team Averages
Level 51
1,473 SR
1,408 Elo+

VS

Team Averages
Level 90
1,530 SR
1,411 Elo+
Skadi
Skadi
 
Skadi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Alex1211564
Bellona
Level 43
God Stats
41W - 40L
1,424 SR
Queue Stats
405W - 423L
1,340 Elo+
Solo
Hera
Hera
D11_Troop
Hera
Level 148
God Stats
19W - 14L
1,702 SR
Queue Stats
588W - 723L
1,402 Elo+
Party 3
Ymir
Ymir
El_T3K4_
Ymir
Level 65
God Stats
47W - 54L
1,574 SR
Queue Stats
269W - 385L
1,394 Elo+
Party 3
Erlang Shen
Erlang Shen
luis_mtz03
Erlang Shen
Level 49
God Stats
45W - 61L
1,450 SR
Queue Stats
160W - 213L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AFKayd
Fafnir
15
0 / 3 / 4
9,594
369
4,435
16,536
10,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Flagaboy
Jing Wei
19
1 / 8 / 0
11,839
455
8,963
16,803
5,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
Nic8U4Lunch
Bakasura
18
4 / 9 / 1
11,743
452
7,652
21,522
8,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
The F Bomb 1
Discordia
17
1 / 7 / 2
11,299
435
11,949
15,943
6,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Vixnh
Sun Wukong
18
4 / 10 / 2
12,047
463
15,380
26,470
22,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
8 / 1 / 2
15,821
609
13,109
13,530
5,348
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
Alex1211564
Bellona
20
7 / 4 / 6
14,717
566
19,692
24,315
25,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
20
11 / 3 / 7
15,940
613
18,547
11,725
5,163
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
19
4 / 0 / 9
13,427
516
7,404
13,077
12,460
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
luis_mtz03
Erlang Shen
20
7 / 2 / 12
15,410
593
11,728
19,176
9,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
73
10
Kills
37
37
Deaths
10
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
8
1
2
9
L
Fafnir
AFKayd
Fafnir
0
3
4
0.67
W
Bellona
Alex1211564
Bellona
7
4
6
2.5
W
Hera
11
3
7
4.83
W
Ymir
4
0
9
8.5
L
Jing Wei
Flagaboy
Jing Wei
1
8
0
0.13
L
Bakasura
Nic8U4Lunch
Bakasura
4
9
1
0.5
L
Discordia
The F Bomb 1
Discordia
1
7
2
0.29
L
Sun Wukong
Vixnh
Sun Wukong
4
10
2
0.5
W
Erlang Shen
luis_mtz03
Erlang Shen
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,379
Damage
70,480
97,274
Taken
81,823
54,082
Mitigated
58,669
21,290
Healing
30,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
13,109
6,616
0
5,557
13,530
5,348
11,019
2,453
11,077
0
141,210
L
Fafnir
AFKayd
Fafnir
4,435
984
0
5,402
16,536
10,281
0
5,227
11,309
42,356
0
W
Bellona
Alex1211564
Bellona
19,692
8,453
0
9,375
24,315
25,730
1,878
5,084
18,993
0
84,851
W
Hera
18,547
4,873
0
3,320
11,725
5,163
3,203
4,305
7,074
115,126
0
W
Ymir
7,404
881
475
6,906
13,077
12,460
644
3,401
9,340
61,455
0
L
Jing Wei
Flagaboy
Jing Wei
8,963
6,174
0
3,112
16,803
5,784
0
2,852
13,951
0
87,350
L
Bakasura
Nic8U4Lunch
Bakasura
7,652
5,932
0
3,691
21,522
8,771
0
4,051
17,471
0
65,958
L
Discordia
The F Bomb 1
Discordia
11,949
450
0
4,677
15,943
6,416
27
7,025
8,918
84,933
0
L
Sun Wukong
Vixnh
Sun Wukong
15,380
4,409
0
4,408
26,470
22,830
116
6,796
19,674
0
70,611
W
Erlang Shen
luis_mtz03
Erlang Shen
11,728
5,419
0
5,207
19,176
9,968
2,043
4,554
14,492
0
108,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,522
Gold Earned
75,315
595
Minions Killed
785
0
Camps Cleared
0
2,084,651
Distance Traveled
2,478,931
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
15,821
609
197
8
0
486,914
1
L
Fafnir
9,594
369
60
2
0
351,747
4
W
Bellona
14,717
566
148
6
0
461,737
3
W
Hera
15,940
613
167
6
0
434,724
3
W
Ymir
13,427
516
97
4
0
507,445
7
L
Jing Wei
11,839
455
161
6
0
442,812
3
L
Bakasura
11,743
452
114
4
0
426,620
1
L
Discordia
11,299
435
122
5
0
431,170
2
L
Sun Wukong
12,047
463
138
5
0
432,302
0
W
Erlang Shen
15,410
593
176
7
0
588,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role