Player Matchup

Anhur
Anhur
KrisEzyy
Anhur
Level 125
God Stats
2W - 1L
1,841 SR
Queue Stats
88W - 78L
1,428 Elo+
Solo
Izanami
Izanami
Montgomery7
Izanami
Level 106
God Stats
10W - 3L
1,767 SR
Queue Stats
414W - 375L
1,571 Elo+
Party 1
Tyr
Tyr
PvPGodBeast
Tyr
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,606 Elo+
Party 1
Janus
Janus
XxDEADxEYESxX
Janus
Level 155
God Stats
3W - 7L
1,609 SR
Queue Stats
313W - 285L
1,513 Elo+
Party 1
Pele
Pele
vakizzy
Pele
Level 126
God Stats
3W - 12L
1,281 SR
Queue Stats
458W - 456L
1,542 Elo+
Party 1
Team Averages
Level 111
1,600 SR
1,532 Elo+

VS

Team Averages
Level 128
1,390 SR
1,483 Elo+
Izanami
Izanami
Fracturedspace
Izanami
Level 114
God Stats
1W - 2L
1,485 SR
Queue Stats
76W - 56L
1,624 Elo+
Party 2
Danzaburou
Danzaburou
Stormdruid
Danzaburou
Level 128
God Stats
3W - 5L
1,176 SR
Queue Stats
281W - 287L
1,408 Elo+
Party 2
Anhur
Anhur
Stormsynth
Anhur
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,440 Elo+
Solo
Jormungandr
Jormungandr
TricuspidSolid7
Jormungandr
Level 157
God Stats
2W - 3L
1,292 SR
Queue Stats
147W - 162L
1,450 Elo+
Solo
Zhong Kui
Zhong Kui
ViBEGOD23
Zhong Kui
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
270W - 285L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
KrisEzyy
Anhur
19
5 / 4 / 11
11,396
760
10,893
12,410
5,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Montgomery7
Izanami
20
5 / 3 / 14
12,453
830
21,580
13,279
6,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 6 / 14
10,222
681
3,800
11,595
7,708
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
6 / 1 / 13
12,407
827
14,608
7,541
2,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
vakizzy
Pele
17
7 / 4 / 10
11,446
763
10,454
10,197
5,152
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 9
10,749
717
8,055
10,954
4,768
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Stormdruid
Danzaburou
17
2 / 4 / 8
9,917
661
6,985
11,027
3,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
18
3 / 3 / 8
10,230
682
8,417
9,508
3,677
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
TricuspidSolid7
Jormungandr
12
2 / 9 / 4
9,051
603
3,502
16,830
16,289
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
ViBEGOD23
Zhong Kui
20
8 / 4 / 8
11,803
787
17,395
18,068
13,213
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
55
24
Kills
18
18
Deaths
24
62
Assists
37
Player
Kills
Deaths
Assists
KDA
L
3
4
9
1.88
W
Anhur
KrisEzyy
Anhur
5
4
11
2.63
W
Izanami
Montgomery7
Izanami
5
3
14
4
W
1
6
14
1.33
L
Danzaburou
Stormdruid
Danzaburou
2
4
8
1.5
L
Anhur
3
3
8
2.33
L
Jormungandr
TricuspidSolid7
Jormungandr
2
9
4
0.44
L
Zhong Kui
ViBEGOD23
Zhong Kui
8
4
8
3
W
6
1
13
12.5
W
Pele
vakizzy
Pele
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,335
Damage
44,354
55,022
Taken
66,387
27,545
Mitigated
41,786
20,780
Healing
20,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,055
4,580
1,890
1,425
10,954
4,768
1,098
2,486
8,468
0
39,936
W
Anhur
KrisEzyy
Anhur
10,893
3,102
2,300
2,934
12,410
5,519
2,340
4,142
8,268
0
25,177
W
Izanami
Montgomery7
Izanami
21,580
12,735
2,065
3,579
13,279
6,331
2,505
6,147
7,132
0
64,364
W
3,800
146
1,028
1,203
11,595
7,708
98
3,389
8,206
0
9,024
L
Danzaburou
Stormdruid
Danzaburou
6,985
2,135
2,797
2,473
11,027
3,839
98
2,976
8,051
0
19,099
L
Anhur
8,417
4,315
1,360
1,217
9,508
3,677
56
1,845
7,663
0
14,028
L
Jormungandr
TricuspidSolid7
Jormungandr
3,502
139
516
1,215
16,830
16,289
84
2,674
14,156
11,166
0
L
Zhong Kui
ViBEGOD23
Zhong Kui
17,395
849
1,444
5,734
18,068
13,213
485
4,627
13,441
25,438
0
W
14,608
632
1,853
2,550
7,541
2,835
1,127
2,923
4,618
31,392
0
W
Pele
vakizzy
Pele
10,454
2,266
1,602
1,666
10,197
5,152
490
4,296
5,901
0
14,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,924
Gold Earned
51,750
180
Minions Killed
156
0
Camps Cleared
0
1,363,598
Distance Traveled
1,176,466
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,749
717
75
5
0
242,513
0
W
Anhur
11,396
760
31
2
0
260,521
4
W
Izanami
12,453
830
105
7
0
248,624
0
W
Tyr
10,222
681
15
1
0
254,240
1
L
Danzaburou
9,917
661
23
2
0
278,913
0
L
Anhur
10,230
682
22
1
0
245,235
0
L
Jormungandr
9,051
603
12
1
0
181,402
0
L
Zhong Kui
11,803
787
24
2
0
228,403
1
W
Janus
12,407
827
23
2
0
302,203
1
W
Pele
11,446
763
6
0
0
298,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role