Player Matchup

Thoth
Thoth
Gold I
RedDragonClay
Thoth
Gold I
Level 123
God Stats
2W - 5L
1,809 SR
Queue Stats
354W - 407L
1,641 MMR
Solo
Thanatos
Thanatos
Gold II
tayk9972
Thanatos
Gold II
Level 69
God Stats
2W - 7L
1,664 SR
Queue Stats
162W - 179L
1,588 MMR
Party 1
Ne Zha
Ne Zha
Gold II
zacman0974
Ne Zha
Gold II
Level 117
God Stats
0W - 2L
1,485 SR
Queue Stats
162W - 180L
1,588 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 103
1,652 SR
1,606 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 101
1,569 SR
1,599 MMR
Anhur
Anhur
Gold V
RespectedFlea
Anhur
Gold V
Level 149
God Stats
1W - 0L
1,715 SR
Queue Stats
8W - 6L
1,603 MMR
Solo
Ah Puch
Ah Puch
Gold V
Teamwork7685
Ah Puch
Gold V
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 50L
1,659 MMR
Solo
Achilles
Achilles
Gold IV
xXlion leo 16Xx
Achilles
Gold IV
Level 87
God Stats
14W - 17L
1,490 SR
Queue Stats
170W - 192L
1,536 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 3
13,501
614
17,758
15,884
4,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
tayk9972
Thanatos
16
2 / 6 / 5
12,519
569
7,050
15,410
6,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
zacman0974
Ne Zha
18
3 / 6 / 6
13,610
619
18,295
16,691
9,680
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
AphroditeTiamatAthenaPersephoneGilgamesh

VS

Bans
CabrakanChaacAresSobekCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 8
15,318
696
12,120
21,471
9,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Teamwork7685
Ah Puch
20
5 / 0 / 11
16,150
734
18,529
13,071
7,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
19
5 / 3 / 10
13,474
612
10,403
22,005
26,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
10
Kills
19
19
Deaths
10
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
5
7
3
0.93
W
9
7
8
1.86
W
Ah Puch
Teamwork7685
Ah Puch
5
0
11
10.5
L
Thanatos
tayk9972
Thanatos
2
6
5
0.75
W
Achilles
5
3
10
3.33
L
Ne Zha
zacman0974
Ne Zha
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,103
Damage
41,052
47,985
Taken
56,547
21,298
Mitigated
44,257
10,539
Healing
15,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,758
398
0
1,465
15,884
4,730
0
8,906
6,888
67,101
0
W
12,120
4,814
0
4,032
21,471
9,611
110
4,738
16,463
0
75,297
W
Ah Puch
Teamwork7685
Ah Puch
18,529
59
0
5,414
13,071
7,858
1,777
6,277
6,698
68,321
0
L
Thanatos
tayk9972
Thanatos
7,050
700
0
6,687
15,410
6,888
0
6,128
9,012
0
21,517
W
Achilles
10,403
3,429
0
6,476
22,005
26,788
389
6,743
14,986
0
37,025
L
Ne Zha
zacman0974
Ne Zha
18,295
4,785
0
2,387
16,691
9,680
0
3,495
12,866
0
59,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,630
Gold Earned
44,942
206
Minions Killed
234
0
Camps Cleared
0
1,121,148
Distance Traveled
1,119,236
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
13,501
614
108
5
0
352,848
3
W
Anhur
15,318
696
96
4
0
351,613
3
W
Ah Puch
16,150
734
110
5
0
367,862
1
L
Thanatos
12,519
569
44
2
0
387,770
1
W
Achilles
13,474
612
28
1
0
399,761
2
L
Ne Zha
13,610
619
54
2
0
380,530
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role