Player Matchup

Sylvanus
Sylvanus
CopperLukka
Sylvanus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 56L
1,497 Elo+
Party 1
Danzaburou
Danzaburou
Jubboe
Danzaburou
Level 30
God Stats
2W - 2L
1,758 SR
Queue Stats
3W - 4L
1,546 Elo+
Party 1
Chang'e
Chang'e
Kold Pastah
Chang'e
Level 144
God Stats
1W - 1L
1,604 SR
Queue Stats
122W - 117L
1,480 Elo+
Party 1
Team Averages
Level 100
1,621 SR
1,508 Elo+

VS

Team Averages
Level 110
1,533 SR
1,538 Elo+
Tiamat
Tiamat
KhaabDestroyz
Tiamat
Level 104
God Stats
4W - 2L
1,565 SR
Queue Stats
151W - 164L
1,474 Elo+
Solo
Sylvanus
Sylvanus
PrincessNikki x
Sylvanus
Level 108
God Stats
4W - 7L
1,459 SR
Queue Stats
165W - 139L
1,581 Elo+
Party 2
Arachne
Arachne
holdmyrasengan
Arachne
Level 117
God Stats
6W - 2L
1,575 SR
Queue Stats
199W - 166L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CopperLukka
Sylvanus
11
1 / 7 / 3
8,282
552
9,515
17,097
13,809
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Jubboe
Danzaburou
11
2 / 7 / 3
8,615
574
8,172
11,150
3,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Kold Pastah
Chang'e
12
3 / 7 / 2
9,182
612
11,386
13,792
4,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 1 / 8
11,705
780
19,612
13,304
12,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
14
1 / 2 / 20
10,117
674
6,601
12,001
10,599
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 3 / 8
11,308
754
9,405
14,572
8,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
6
Kills
21
21
Deaths
6
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CopperLukka
Sylvanus
1
7
3
0.36
L
Danzaburou
Jubboe
Danzaburou
2
7
3
0.5
W
12
1
8
16
L
Chang'e
Kold Pastah
Chang'e
3
7
2
0.57
W
Sylvanus
1
2
20
5.5
W
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,073
Damage
35,618
42,039
Taken
39,877
21,521
Mitigated
31,273
10,167
Healing
21,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CopperLukka
Sylvanus
9,515
3,077
1,164
2,124
17,097
13,809
228
10,466
6,241
23,155
0
L
Danzaburou
Jubboe
Danzaburou
8,172
2,897
179
1,135
11,150
3,157
0
7,217
3,675
0
20,340
W
19,612
1,019
0
3,443
13,304
12,470
501
7,773
5,531
65,973
0
L
Chang'e
Kold Pastah
Chang'e
11,386
827
2,074
3,491
13,792
4,555
385
7,580
5,910
42,424
0
W
Sylvanus
6,601
2,269
5,125
5,016
12,001
10,599
361
5,777
6,224
19,108
0
W
9,405
5,179
981
6,606
14,572
8,204
1,879
7,351
7,221
0
45,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,079
Gold Earned
33,130
171
Minions Killed
192
0
Camps Cleared
0
604,049
Distance Traveled
813,465
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,282
552
42
3
0
191,338
2
L
Danzaburou
8,615
574
45
3
0
193,881
0
W
Tiamat
11,705
780
104
7
0
284,700
4
L
Chang'e
9,182
612
84
6
0
218,830
2
W
Sylvanus
10,117
674
35
2
0
238,130
2
W
Arachne
11,308
754
53
4
0
290,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role