Player Matchup

Gilgamesh
Gilgamesh
El terror de al
Gilgamesh
Level 69
God Stats
18W - 36L
1,121 SR
Queue Stats
193W - 310L
1,343 Elo+
Party 3
Janus
Janus
HecticDesert169
Janus
Level 127
God Stats
2W - 3L
1,550 SR
Queue Stats
378W - 370L
1,449 Elo+
Solo
Fenrir
Fenrir
RichyElYosho
Fenrir
Level 66
God Stats
6W - 3L
1,757 SR
Queue Stats
188W - 343L
1,302 Elo+
Party 3
Kuzenbo
Kuzenbo
SUPER MATRYX
Kuzenbo
Level 129
God Stats
11W - 12L
1,444 SR
Queue Stats
98W - 159L
1,319 Elo+
Party 3
Cernunnos
Cernunnos
yeftertt
Cernunnos
Level 129
God Stats
5W - 6L
1,608 SR
Queue Stats
290W - 430L
1,312 Elo+
Party 3
Team Averages
Level 104
1,496 SR
1,345 Elo+

VS

Team Averages
Level 87
1,391 SR
1,352 Elo+
Camazotz
Camazotz
Bamm Rubble
Camazotz
Level 129
God Stats
7W - 4L
1,481 SR
Queue Stats
505W - 499L
1,466 Elo+
Party 1
Nike
Nike
Manueliiito1996
Nike
Level 91
God Stats
1W - 4L
1,130 SR
Queue Stats
10W - 21L
1,217 Elo+
Party 2
Zeus
Zeus
Neveraj23
Zeus
Level 59
God Stats
1W - 6L
1,382 SR
Queue Stats
28W - 50L
1,273 Elo+
Party 2
Osiris
Osiris
SCP Helios
Osiris
Level 103
God Stats
8W - 14L
1,340 SR
Queue Stats
524W - 505L
1,451 Elo+
Party 1
Artemis
Artemis
XchipsX53
Artemis
Level 55
God Stats
1W - 3L
1,623 SR
Queue Stats
10W - 13L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
El terror de al
Gilgamesh
11
4 / 0 / 0
6,406
582
4,339
5,740
3,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
4 / 0 / 2
7,304
664
3,683
4,328
1,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
9
2 / 4 / 5
5,876
534
3,982
6,192
2,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
SUPER MATRYX
Kuzenbo
10
4 / 0 / 1
6,248
568
3,901
7,018
4,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
yeftertt
Cernunnos
9
1 / 0 / 3
5,964
542
4,936
4,973
1,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Bamm Rubble
Camazotz
8
2 / 3 / 1
5,415
492
4,520
10,052
2,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 1 / 0
4,747
432
2,762
7,220
2,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zeus
8
1 / 5 / 0
4,868
443
3,257
5,835
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Osiris
SCP Helios
Osiris
9
0 / 3 / 1
5,606
510
2,791
7,159
4,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
XchipsX53
Artemis
7
0 / 3 / 0
4,388
399
2,773
4,469
1,150
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
15
Kills
3
4
Deaths
15
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Bamm Rubble
Camazotz
2
3
1
0.83
W
Gilgamesh
El terror de al
Gilgamesh
4
0
0
4
W
4
0
2
5
L
0
1
0
0
L
Zeus
1
5
0
0.2
W
Fenrir
2
4
5
1.13
L
Osiris
SCP Helios
Osiris
0
3
1
0.17
W
Kuzenbo
SUPER MATRYX
Kuzenbo
4
0
1
4.5
L
Artemis
XchipsX53
Artemis
0
3
0
0
W
Cernunnos
yeftertt
Cernunnos
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,841
Damage
16,103
28,251
Taken
34,735
14,391
Mitigated
13,019
7,410
Healing
13,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Bamm Rubble
Camazotz
4,520
1,570
0
5,847
10,052
2,530
0
1,554
8,332
0
26,256
W
Gilgamesh
El terror de al
Gilgamesh
4,339
1,186
0
2,425
5,740
3,954
512
0
5,740
0
26,649
W
3,683
456
0
639
4,328
1,152
138
847
3,481
44,027
0
L
2,762
309
365
2,963
7,220
2,840
91
1,006
6,124
0
21,127
L
Zeus
3,257
228
155
1,511
5,835
1,544
0
2,892
2,735
16,850
0
W
Fenrir
3,982
544
0
561
6,192
2,881
0
158
6,034
0
16,567
L
Osiris
SCP Helios
Osiris
2,791
1,219
0
1,575
7,159
4,955
0
0
7,039
0
24,214
W
Kuzenbo
SUPER MATRYX
Kuzenbo
3,901
1,821
429
3,177
7,018
4,962
74
1,130
5,724
18,226
0
L
Artemis
XchipsX53
Artemis
2,773
1,464
99
572
4,469
1,150
0
1,878
2,591
0
16,051
W
Cernunnos
yeftertt
Cernunnos
4,936
2,925
0
179
4,973
1,442
848
1,122
3,671
0
23,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,798
Gold Earned
25,024
262
Minions Killed
221
0
Camps Cleared
0
1,041,141
Distance Traveled
946,872
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,415
492
57
5
0
199,953
1
W
Gilgamesh
6,406
582
50
5
0
212,498
3
W
Janus
7,304
664
98
9
0
208,821
3
L
Nike
4,747
432
40
4
0
218,077
3
L
Zeus
4,868
443
35
3
0
184,406
0
W
Fenrir
5,876
534
33
3
0
217,017
2
L
Osiris
5,606
510
55
5
0
173,487
2
W
Kuzenbo
6,248
568
21
2
0
221,768
1
L
Artemis
4,388
399
34
3
0
170,949
0
W
Cernunnos
5,964
542
60
5
0
181,037
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role