Player Matchup

Gilgamesh
Gilgamesh
Aldemove365
Gilgamesh
Level 27
God Stats
1W - 2L
1,590 SR
Queue Stats
1W - 4L
1,338 Elo+
Solo
Cthulhu
Cthulhu
Dirt DaFetus
Cthulhu
Level 26
God Stats
20W - 26L
1,471 SR
Queue Stats
32W - 35L
1,489 Elo+
Party 1
Izanami
Izanami
MIDDL37ON
Izanami
Level 39
God Stats
13W - 6L
1,644 SR
Queue Stats
39W - 39L
1,514 Elo+
Party 1
Bakasura
Bakasura
Moist Lubricant
Bakasura
Level 26
God Stats
15W - 5L
1,821 SR
Queue Stats
33W - 22L
1,577 Elo+
Party 1
Discordia
Discordia
SuperStickyBunz
Discordia
Level 17
God Stats
3W - 5L
1,327 SR
Queue Stats
9W - 13L
1,473 Elo+
Party 1
Team Averages
Level 27
1,570 SR
1,478 Elo+

VS

Team Averages
Level 27
1,535 SR
1,460 Elo+
Neith
Neith
Cutie__Piiie
Neith
Level 25
God Stats
5W - 5L
1,635 SR
Queue Stats
93W - 103L
1,516 Elo+
Solo
Ra
Ra
EG Dango
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,356 Elo+
Party 2
Bacchus
Bacchus
Semp-matthews
Bacchus
Level 28
God Stats
29W - 24L
1,463 SR
Queue Stats
338W - 377L
1,472 Elo+
Solo
Nike
Nike
TatsukiXArisawa
Nike
Level 26
God Stats
13W - 16L
1,524 SR
Queue Stats
48W - 56L
1,480 Elo+
Solo
Skadi
Skadi
war satanic
Skadi
Level 28
God Stats
10W - 7L
1,554 SR
Queue Stats
10W - 9L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aldemove365
Gilgamesh
9
2 / 0 / 1
5,835
530
3,542
5,223
4,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Dirt DaFetus
Cthulhu
9
2 / 0 / 3
5,777
525
2,910
3,862
1,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
MIDDL37ON
Izanami
9
2 / 0 / 3
5,707
519
3,666
4,399
1,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
9
1 / 2 / 2
5,406
491
3,387
6,581
1,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
SuperStickyBunz
Discordia
10
1 / 2 / 0
5,668
515
3,426
3,645
959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,959
451
1,920
5,637
1,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 0 / 0
5,690
517
1,272
4,302
1,261
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
7
1 / 3 / 0
4,729
430
2,797
5,390
2,353
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
1 / 0 / 0
4,737
431
1,007
5,117
2,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 3 / 0
4,708
428
1,329
4,592
865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
8
Kills
3
4
Deaths
8
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aldemove365
Gilgamesh
2
0
1
2.5
L
0
2
1
0.25
W
Cthulhu
Dirt DaFetus
Cthulhu
2
0
3
3.5
L
1
0
0
1
W
Izanami
MIDDL37ON
Izanami
2
0
3
3.5
W
Bakasura
1
2
2
1
L
Bacchus
1
3
0
0.33
W
Discordia
SuperStickyBunz
Discordia
1
2
0
0.5
L
1
0
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,931
Damage
8,325
23,710
Taken
25,038
9,869
Mitigated
8,459
8,736
Healing
5,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aldemove365
Gilgamesh
3,542
792
0
2,073
5,223
4,220
306
0
5,163
0
21,361
L
1,920
916
0
2,088
5,637
1,589
0
1,423
4,192
0
26,553
W
Cthulhu
Dirt DaFetus
Cthulhu
2,910
193
0
1,531
3,862
1,547
96
714
3,118
9,452
0
L
1,272
64
15
1,949
4,302
1,261
0
2,933
950
26,445
0
W
Izanami
MIDDL37ON
Izanami
3,666
2,221
123
2,254
4,399
1,197
1,022
1,284
3,085
0
34,466
W
Bakasura
3,387
2,691
0
2,107
6,581
1,946
264
1,208
5,343
0
17,120
L
Bacchus
2,797
46
60
480
5,390
2,353
0
1,266
4,097
10,698
0
W
Discordia
SuperStickyBunz
Discordia
3,426
79
0
648
3,645
959
391
863
2,782
23,539
0
L
1,007
282
0
1,290
5,117
2,391
0
285
4,661
0
17,441
L
1,329
575
0
43
4,592
865
72
0
4,299
0
13,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,393
Gold Earned
24,823
215
Minions Killed
179
0
Camps Cleared
0
1,025,823
Distance Traveled
988,857
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,835
530
35
3
0
199,218
0
L
Neith
4,959
451
43
4
0
174,018
0
W
Cthulhu
5,777
525
10
1
0
198,296
3
L
Ra
5,690
517
47
4
0
228,398
4
W
Izanami
5,707
519
81
7
0
191,229
1
W
Bakasura
5,406
491
45
4
0
253,174
0
L
Bacchus
4,729
430
23
2
0
213,698
2
W
Discordia
5,668
515
44
4
0
183,906
1
L
Nike
4,737
431
39
4
0
205,820
2
L
Skadi
4,708
428
27
2
0
166,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role