Player Matchup

Pele
Pele
Angelo808
Pele
Level 15
God Stats
11W - 13L
1,422 SR
Queue Stats
16W - 21L
1,310 Elo+
Solo
Merlin
Merlin
Boog4855
Merlin
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
987 Elo+
Solo
Neith
Neith
PolishKIng0913
Neith
Level 29
God Stats
70W - 72L
1,569 SR
Queue Stats
92W - 96L
1,472 Elo+
Solo
Poseidon
Poseidon
XxBIackBeastxX
Poseidon
Level 28
God Stats
2W - 1L
1,513 SR
Queue Stats
35W - 38L
1,283 Elo+
Solo
Ymir
Ymir
Yeti3103
Ymir
Level 27
God Stats
8W - 15L
1,428 SR
Queue Stats
209W - 262L
1,386 Elo+
Solo
Team Averages
Level 20
1,486 SR
1,287 Elo+

VS

Team Averages
Level 12
1,343 SR
1,347 Elo+
Janus
Janus
HisokaFlow
Janus
Level 15
God Stats
5W - 9L
1,364 SR
Queue Stats
146W - 152L
1,386 Elo+
Solo
Izanami
Izanami
OnlySuccess-_-
Izanami
Level 15
God Stats
38W - 25L
1,676 SR
Queue Stats
155W - 160L
1,312 Elo+
Solo
Neith
Neith
WallyBally90210
Neith
Level 6
God Stats
23W - 18L
1,033 SR
Queue Stats
45W - 46L
1,258 Elo+
Solo
Ymir
Ymir
Yuliux118
Ymir
Level 7
God Stats
2W - 3L
1,144 SR
Queue Stats
13W - 9L
1,378 Elo+
Solo
Cu Chulainn
Cu Chulainn
jackDpiero
Cu Chulainn
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 154L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
8 / 0 / 3
14,711
588
11,365
18,071
10,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
Boog4855
Merlin
15
0 / 7 / 5
10,327
413
8,132
13,723
6,902
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
14 / 0 / 4
15,260
610
15,888
18,979
8,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
16
4 / 6 / 5
11,473
459
12,058
14,552
5,431
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
17
2 / 1 / 11
12,558
502
5,854
21,268
23,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
1 / 1 / 2
9,149
366
6,044
4,264
1,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

16
7 / 13 / 3
10,915
437
18,322
24,086
6,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 8 / 2
9,445
378
9,424
13,243
5,251
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
8
1 / 1 / 0
7,382
295
3,146
8,193
3,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
jackDpiero
Cu Chulainn
16
3 / 6 / 1
10,232
409
12,038
22,934
8,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
28
Kills
12
14
Deaths
29
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Pele
8
0
3
9.5
W
Merlin
Boog4855
Merlin
0
7
5
0.36
L
Janus
1
1
2
2
L
7
13
3
0.65
W
14
0
4
16
L
0
8
2
0.13
W
Poseidon
4
6
5
1.08
W
Ymir
2
1
11
7.5
L
Ymir
1
1
0
1
L
Cu Chulainn
jackDpiero
Cu Chulainn
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,297
Damage
48,974
86,593
Taken
72,720
54,686
Mitigated
25,615
29,728
Healing
17,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
11,365
2,188
0
6,261
18,071
10,626
4,825
973
17,098
0
114,213
W
Merlin
Boog4855
Merlin
8,132
1,272
0
1,360
13,723
6,902
3,650
3,045
10,618
37,513
0
L
Janus
6,044
187
0
1,735
4,264
1,314
0
1,691
2,573
49,621
0
L
18,322
13,062
0
5,620
24,086
6,608
1,090
9,299
14,787
0
64,493
W
15,888
12,190
0
14,712
18,979
8,507
5,899
1,031
17,888
0
129,962
L
9,424
5,033
0
1,245
13,243
5,251
430
3,865
9,378
0
54,554
W
Poseidon
12,058
1,577
0
2,867
14,552
5,431
1,100
2,053
12,439
67,659
0
W
Ymir
5,854
481
255
4,273
21,268
23,220
2,267
2,102
19,051
50,668
0
L
Ymir
3,146
442
0
2,368
8,193
3,880
0
3,156
5,037
14,266
0
L
Cu Chulainn
jackDpiero
Cu Chulainn
12,038
3,964
545
5,756
22,934
8,562
0
8,033
14,901
0
68,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,329
Gold Earned
47,123
622
Minions Killed
401
0
Camps Cleared
0
2,107,769
Distance Traveled
1,598,126
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,711
588
208
8
0
498,203
0
W
Merlin
10,327
413
65
3
0
355,006
1
L
Janus
9,149
366
90
4
0
242,315
4
L
Izanami
10,915
437
87
3
0
369,052
9
W
Neith
15,260
610
171
7
0
411,970
0
L
Neith
9,445
378
96
4
0
368,867
1
W
Poseidon
11,473
459
90
4
0
397,422
3
W
Ymir
12,558
502
88
4
0
445,168
1
L
Ymir
7,382
295
26
1
0
210,487
0
L
Cu Chulainn
10,232
409
102
4
0
407,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role