Player Matchup

Scylla
Scylla
AnotherAnomaly
Scylla
Level 158
God Stats
70W - 13L
1,920 SR
Queue Stats
101W - 28L
1,795 Elo+
Party 1
Izanami
Izanami
Foolsend
Izanami
Level 118
God Stats
34W - 13L
2,029 SR
Queue Stats
181W - 135L
1,648 Elo+
Party 1
Kuzenbo
Kuzenbo
Innovate3
Kuzenbo
Level 159
God Stats
14W - 7L
1,285 SR
Queue Stats
238W - 166L
1,709 Elo+
Party 1
Gilgamesh
Gilgamesh
Pertpy
Gilgamesh
Level 129
God Stats
20W - 4L
1,873 SR
Queue Stats
241W - 182L
1,706 Elo+
Party 1
Fafnir
Fafnir
stinkyegg
Fafnir
Level 17
God Stats
6W - 0L
1,867 SR
Queue Stats
66W - 3L
2,060 Elo+
Party 1
Team Averages
Level 116
1,795 SR
1,784 Elo+

VS

Team Averages
Level 38
1,515 SR
1,454 Elo+
Odin
Odin
 
Odin
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
MyNamesDottyB
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,406 Elo+
Party 2
Nemesis
Nemesis
ifyktyk
Nemesis
Level 33
God Stats
4W - 2L
1,607 SR
Queue Stats
123W - 137L
1,508 Elo+
Solo
Neith
Neith
nwemz
Neith
Level 63
God Stats
2W - 4L
1,456 SR
Queue Stats
3W - 11L
1,317 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
sevenrings18
Morgan Le Fay
Level 35
God Stats
4W - 8L
1,513 SR
Queue Stats
139W - 143L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
19 / 0 / 12
14,149
1,415
22,328
8,618
3,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Foolsend
Izanami
17
5 / 2 / 20
10,921
1,092
15,211
9,079
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
Innovate3
Kuzenbo
17
1 / 4 / 23
10,727
1,073
8,981
17,415
14,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Pertpy
Gilgamesh
18
13 / 3 / 18
12,205
1,221
18,656
12,037
5,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fafnir
stinkyegg
Fafnir
19
4 / 0 / 32
12,582
1,258
15,503
12,184
13,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

322

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
2 / 7 / 5
9,255
926
8,540
21,797
14,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 8 / 3
8,762
876
7,093
13,723
5,165
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
ifyktyk
Nemesis
14
2 / 12 / 4
9,014
901
12,330
21,933
8,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
nwemz
Neith
15
3 / 6 / 1
9,442
944
13,844
13,337
4,863
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
sevenrings18
Morgan Le Fay
15
1 / 9 / 4
9,422
942
11,416
16,942
6,559
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
26
42
Kills
9
9
Deaths
42
105
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
7
5
0.64
W
19
0
12
25
W
Izanami
Foolsend
Izanami
5
2
20
7.5
W
Kuzenbo
Innovate3
Kuzenbo
1
4
23
3.13
L
1
8
3
0.31
W
Gilgamesh
Pertpy
Gilgamesh
13
3
18
7.33
L
Nemesis
ifyktyk
Nemesis
2
12
4
0.33
L
Neith
nwemz
Neith
3
6
1
0.58
L
Morgan Le Fay
sevenrings18
Morgan Le Fay
1
9
4
0.33
W
Fafnir
stinkyegg
Fafnir
4
0
32
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,679
Damage
53,223
59,333
Taken
87,732
40,435
Mitigated
40,412
12,657
Healing
6,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
8,540
3,322
0
590
21,797
14,977
0
11,621
9,986
0
12,733
W
22,328
2,973
1,522
3,812
8,618
3,372
0
3,036
5,432
54,268
0
W
Izanami
Foolsend
Izanami
15,211
10,005
0
2,839
9,079
3,576
0
2,229
6,760
0
40,253
W
Kuzenbo
Innovate3
Kuzenbo
8,981
3,301
0
35
17,415
14,296
0
5,825
11,482
10,708
0
L
7,093
2,371
1,098
1,308
13,723
5,165
0
5,914
7,414
15,642
0
W
Gilgamesh
Pertpy
Gilgamesh
18,656
6,232
0
25
12,037
5,793
0
4,621
7,152
0
27,297
L
Nemesis
ifyktyk
Nemesis
12,330
4,650
0
1,875
21,933
8,848
0
12,965
8,968
0
17,279
L
Neith
nwemz
Neith
13,844
8,763
0
750
13,337
4,863
0
7,679
5,658
0
32,864
L
Morgan Le Fay
sevenrings18
Morgan Le Fay
11,416
2,028
0
1,143
16,942
6,559
0
7,820
8,894
42,213
0
W
Fafnir
stinkyegg
Fafnir
15,503
3,727
0
4,424
12,184
13,398
0
2,798
9,086
17,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,584
Gold Earned
45,895
183
Minions Killed
127
9
Camps Cleared
4
986,115
Distance Traveled
909,686
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,255
926
11
1
2
210,264
0
W
Scylla
14,149
1,415
95
10
2
209,628
0
W
Izanami
10,921
1,092
65
7
4
186,097
0
W
Kuzenbo
10,727
1,073
3
0
1
192,060
0
L
Olorun
8,762
876
22
2
0
161,236
2
W
Gilgamesh
12,205
1,221
14
1
2
204,549
1
L
Nemesis
9,014
901
8
1
1
202,321
0
L
Neith
9,442
944
30
3
1
171,073
0
L
Morgan Le Fay
9,422
942
56
6
0
164,792
0
W
Fafnir
12,582
1,258
6
1
0
193,781
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role