Player Matchup

Tiamat
Tiamat
IGIBale
Tiamat
Level 157
God Stats
1W - 1L
2,084 SR
Queue Stats
84W - 57L
1,449 Elo+
Party 1
Cerberus
Cerberus
Shevchenko 7207
Cerberus
Level 46
God Stats
1W - 1L
1,364 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Set
Set
VeryxRarexZero
Set
Level 143
God Stats
1W - 1L
1,523 SR
Queue Stats
192W - 161L
1,668 Elo+
Solo
Team Averages
Level 115
1,657 SR
1,539 Elo+

VS

Team Averages
Level 127
1,502 SR
1,546 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Huzlip
Neith
Level 153
God Stats
7W - 7L
1,507 SR
Queue Stats
201W - 146L
1,660 Elo+
Solo
Ne Zha
Ne Zha
the_darkness1939
Ne Zha
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
328W - 367L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
IGIBale
Tiamat
13
5 / 3 / 4
8,436
767
7,234
6,760
4,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
10
0 / 4 / 6
6,816
620
1,908
10,146
6,361
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
6 / 3 / 3
9,040
822
7,279
10,370
4,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
3 / 3 / 5
7,864
715
8,217
6,181
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
Huzlip
Neith
13
5 / 2 / 4
8,378
762
9,134
8,290
2,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 6 / 5
7,519
684
4,153
7,862
3,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
11
Kills
10
10
Deaths
11
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
3
5
1.83
L
Neith
Huzlip
Neith
5
2
4
3.5
W
Tiamat
IGIBale
Tiamat
5
3
4
2.33
W
Cerberus
0
4
6
0.75
W
6
3
3
2.5
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,421
Damage
21,504
27,276
Taken
22,333
15,133
Mitigated
8,578
3,797
Healing
3,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
8,217
285
0
1,014
6,181
2,043
135
3,175
2,776
28,117
0
L
Neith
Huzlip
Neith
9,134
4,354
0
2,356
8,290
2,927
829
2,110
6,010
0
39,441
W
Tiamat
IGIBale
Tiamat
7,234
269
0
1,487
6,760
4,510
506
2,578
4,107
29,558
0
W
Cerberus
1,908
31
0
902
10,146
6,361
352
3,031
6,995
10,495
0
W
7,279
2,661
0
1,408
10,370
4,262
742
2,608
7,612
0
30,775
L
4,153
1,316
0
371
7,862
3,608
104
3,230
4,405
0
10,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,292
Gold Earned
23,761
128
Minions Killed
134
0
Camps Cleared
0
602,293
Distance Traveled
598,670
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,864
715
58
5
0
204,383
2
L
Neith
8,378
762
63
6
0
191,440
4
W
Tiamat
8,436
767
56
5
0
213,064
1
W
Cerberus
6,816
620
29
3
0
183,872
3
W
Set
9,040
822
43
4
0
205,357
2
L
Ne Zha
7,519
684
13
1
0
202,847
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role