Player Matchup

Kuzenbo
Kuzenbo
SatiricalMoose
Kuzenbo
Level 89
God Stats
4W - 2L
1,580 SR
Queue Stats
46W - 51L
1,519 Elo+
Party 2
Apollo
Apollo
Xargano
Apollo
Level 89
God Stats
2W - 2L
1,205 SR
Queue Stats
58W - 61L
1,549 Elo+
Party 2
He Bo
He Bo
weakconnor
He Bo
Level 97
God Stats
4W - 4L
1,561 SR
Queue Stats
79W - 85L
1,562 Elo+
Party 2
Team Averages
Level 92
1,449 SR
1,543 Elo+

VS

Team Averages
Level 66
1,601 SR
1,368 Elo+
Izanami
Izanami
Falenheim
Izanami
Level 100
God Stats
0W - 1L
1,650 SR
Queue Stats
94W - 84L
1,476 Elo+
Party 1
Janus
Janus
P3b1s
Janus
Level 69
God Stats
2W - 4L
1,328 SR
Queue Stats
91W - 87L
1,495 Elo+
Party 1
Achilles
Achilles
uniquedly
Achilles
Level 29
God Stats
0W - 1L
1,825 SR
Queue Stats
7W - 10L
1,134 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 8
9,542
795
9,372
13,300
16,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
Xargano
Apollo
11
2 / 7 / 8
8,446
704
6,219
11,009
4,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
15
9 / 2 / 4
10,078
840
12,333
8,247
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Falenheim
Izanami
13
6 / 5 / 4
9,090
758
11,919
10,963
4,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
P3b1s
Janus
11
1 / 4 / 4
7,782
649
8,135
10,414
3,508
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
uniquedly
Achilles
10
3 / 6 / 5
8,019
668
6,008
10,588
6,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
15
Kills
10
10
Deaths
15
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
Falenheim
Izanami
6
5
4
1.6
L
Janus
P3b1s
Janus
1
4
4
0.75
W
4
1
8
8
W
Apollo
Xargano
Apollo
2
7
8
0.86
L
Achilles
uniquedly
Achilles
3
6
5
0.92
W
He Bo
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,924
Damage
26,062
32,556
Taken
31,965
23,726
Mitigated
13,896
7,024
Healing
5,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Falenheim
Izanami
11,919
8,346
0
1,851
10,963
4,064
0
7,123
3,556
0
41,464
L
Janus
P3b1s
Janus
8,135
979
0
2,796
10,414
3,508
0
6,439
3,737
36,864
0
W
9,372
3,643
0
1,580
13,300
16,444
0
2,878
10,422
21,106
0
W
Apollo
Xargano
Apollo
6,219
2,846
342
2,049
11,009
4,520
936
3,677
7,332
0
24,732
L
Achilles
uniquedly
Achilles
6,008
1,994
0
457
10,588
6,324
0
7,473
2,967
0
10,830
W
He Bo
12,333
808
0
3,053
8,247
2,762
188
1,580
6,667
39,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,066
Gold Earned
24,891
129
Minions Killed
143
0
Camps Cleared
0
639,859
Distance Traveled
630,011
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,090
758
59
5
0
195,319
1
L
Janus
7,782
649
74
6
0
210,980
0
W
Kuzenbo
9,542
795
20
2
0
238,105
0
W
Apollo
8,446
704
45
4
0
183,227
1
L
Achilles
8,019
668
10
1
0
223,712
0
W
He Bo
10,078
840
64
5
0
218,527
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role