Player Matchup

Hercules
Hercules
G0DsPerfectMESS
Hercules
Level 14
God Stats
10W - 8L
1,605 SR
Queue Stats
105W - 74L
1,543 Elo+
Party 1
Danzaburou
Danzaburou
jonnyboyyo
Danzaburou
Level 28
God Stats
13W - 6L
1,623 SR
Queue Stats
146W - 71L
1,683 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
rumbleshade4
Morgan Le Fay
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
58W - 25L
1,650 Elo+
Party 1
Team Averages
Level 20
1,576 SR
1,625 Elo+

VS

Team Averages
Level 24
1,535 SR
1,371 Elo+
Tsukuyomi
Tsukuyomi
Hornebaddy
Tsukuyomi
Level 28
God Stats
3W - 3L
1,491 SR
Queue Stats
11W - 19L
1,362 Elo+
Party 2
Merlin
Merlin
gabrelz
Merlin
Level 16
God Stats
2W - 3L
1,373 SR
Queue Stats
18W - 32L
1,245 Elo+
Solo
Bacchus
Bacchus
nhukes
Bacchus
Level 29
God Stats
1W - 0L
1,742 SR
Queue Stats
13W - 15L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
0 / 6 / 5
6,363
636
1,321
8,536
4,728
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
jonnyboyyo
Danzaburou
10
1 / 6 / 2
6,695
670
2,044
7,399
2,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
rumbleshade4
Morgan Le Fay
11
6 / 3 / 1
7,939
794
6,333
6,901
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hornebaddy
Tsukuyomi
11
9 / 2 / 3
8,345
835
6,560
5,173
2,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
gabrelz
Merlin
11
2 / 3 / 7
7,237
724
4,550
5,192
1,611
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
nhukes
Bacchus
12
4 / 2 / 9
8,228
823
6,647
6,822
4,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
7
Kills
15
15
Deaths
7
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
6
5
0.42
W
Tsukuyomi
Hornebaddy
Tsukuyomi
9
2
3
5.25
W
Merlin
gabrelz
Merlin
2
3
7
1.83
L
Danzaburou
jonnyboyyo
Danzaburou
1
6
2
0.33
W
Bacchus
nhukes
Bacchus
4
2
9
4.25
L
Morgan Le Fay
rumbleshade4
Morgan Le Fay
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,698
Damage
17,757
22,836
Taken
17,187
9,440
Mitigated
8,934
2,069
Healing
2,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
1,321
176
0
892
8,536
4,728
0
3,960
4,396
0
5,639
W
Tsukuyomi
Hornebaddy
Tsukuyomi
6,560
764
0
816
5,173
2,370
334
1,862
3,227
0
23,923
W
Merlin
gabrelz
Merlin
4,550
241
0
615
5,192
1,611
427
2,133
3,029
20,387
0
L
Danzaburou
jonnyboyyo
Danzaburou
2,044
696
0
475
7,399
2,484
648
4,263
3,046
0
22,547
W
Bacchus
nhukes
Bacchus
6,647
168
0
980
6,822
4,953
465
2,338
4,402
15,003
0
L
Morgan Le Fay
rumbleshade4
Morgan Le Fay
6,333
696
0
702
6,901
2,228
0
2,974
3,779
17,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,997
Gold Earned
23,810
80
Minions Killed
92
0
Camps Cleared
0
470,398
Distance Traveled
529,351
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,363
636
7
1
0
160,635
0
W
Tsukuyomi
8,345
835
27
3
0
204,771
0
W
Merlin
7,237
724
41
4
0
152,628
0
L
Danzaburou
6,695
670
41
4
0
143,500
0
W
Bacchus
8,228
823
24
2
0
171,952
0
L
Morgan Le Fay
7,939
794
32
3
0
166,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role