Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
 
Chiron
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
InfernalBullet23
Chaac
Level 29
God Stats
6W - 8L
1,497 SR
Queue Stats
22W - 40L
1,326 Elo+
Party 3
Tyr
Tyr
KanonVanDerMark
Tyr
Level 160
God Stats
82W - 73L
1,554 SR
Queue Stats
632W - 688L
1,419 Elo+
Party 1
Ymir
Ymir
PoteDecodeina
Ymir
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
88W - 101L
1,500 Elo+
Party 3
Team Averages
Level 57
1,510 SR
1,449 Elo+

VS

Team Averages
Level 17
1,431 SR
1,414 Elo+
Gilgamesh
Gilgamesh
KillStealNick
Gilgamesh
Level 44
God Stats
28W - 26L
1,446 SR
Queue Stats
154W - 167L
1,412 Elo+
Party 2
Apollo
Apollo
Kristophurian
Apollo
Level 1
God Stats
13W - 9L
1,500 SR
Queue Stats
67W - 58L
1,500 Elo+
Solo
Tiamat
Tiamat
OppositePolarity
Tiamat
Level 27
God Stats
1W - 3L
1,211 SR
Queue Stats
60W - 59L
1,284 Elo+
Solo
Fenrir
Fenrir
bob432
Fenrir
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
19W - 31L
1,375 Elo+
Solo
Kukulkan
Kukulkan
meganukebmp
Kukulkan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
6 / 0 / 3
7,056
706
5,042
2,247
1,013
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
 
Chiron
8
1 / 0 / 4
4,784
478
3,207
4,192
1,034
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 0 / 3
4,678
468
1,236
4,627
1,592
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
10 / 1 / 0
7,536
754
7,779
10,173
3,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 5 / 3
5,045
505
2,475
6,720
3,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KillStealNick
Gilgamesh
7
3 / 1 / 1
5,123
512
3,041
6,960
3,291
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
2 / 3 / 3
5,039
504
4,240
5,204
1,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 6 / 0
4,846
485
4,295
7,239
3,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
bob432
Fenrir
6
0 / 5 / 0
4,060
406
1,184
6,898
2,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
meganukebmp
Kukulkan
8
0 / 3 / 1
4,607
461
865
3,158
933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
18
Kills
6
6
Deaths
18
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
6
0
3
7.5
W
Chiron
 
Chiron
1
0
4
3
W
0
0
3
1.5
W
10
1
0
10
L
Gilgamesh
KillStealNick
Gilgamesh
3
1
1
3.5
L
2
3
3
1.17
L
1
6
0
0.17
W
1
5
3
0.5
L
Fenrir
bob432
Fenrir
0
5
0
0
L
Kukulkan
meganukebmp
Kukulkan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,739
Damage
13,625
27,959
Taken
29,459
11,131
Mitigated
11,519
11,155
Healing
5,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,042
953
0
686
2,247
1,013
628
288
1,885
40,640
0
W
Chiron
 
Chiron
3,207
607
574
1,386
4,192
1,034
754
461
3,689
0
17,519
W
1,236
130
0
1,366
4,627
1,592
0
169
4,426
0
13,219
W
7,779
1,282
0
6,315
10,173
3,916
1,021
3,658
6,079
0
45,146
L
Gilgamesh
KillStealNick
Gilgamesh
3,041
833
0
1,203
6,960
3,291
46
1,987
4,973
0
11,259
L
4,240
2,488
0
1,380
5,204
1,578
720
1,267
3,937
0
21,536
L
4,295
692
0
1,504
7,239
3,548
64
0
7,239
16,268
0
W
2,475
336
222
606
6,720
3,576
210
0
6,720
13,099
0
L
Fenrir
bob432
Fenrir
1,184
202
0
862
6,898
2,169
0
2,476
4,422
0
7,104
L
Kukulkan
meganukebmp
Kukulkan
865
119
0
638
3,158
933
0
1,787
1,371
14,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,099
Gold Earned
23,675
245
Minions Killed
146
0
Camps Cleared
0
936,309
Distance Traveled
820,612
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,056
706
82
8
0
188,851
1
W
Chiron
4,784
478
30
3
0
177,077
1
W
Chaac
4,678
468
30
3
0
201,989
0
W
Tyr
7,536
754
88
9
0
190,911
2
L
Gilgamesh
5,123
512
19
2
0
220,250
1
L
Apollo
5,039
504
46
5
0
154,039
2
L
Tiamat
4,846
485
28
3
0
141,403
0
W
Ymir
5,045
505
15
2
0
177,481
0
L
Fenrir
4,060
406
17
2
0
178,609
0
L
Kukulkan
4,607
461
36
4
0
126,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role