Player Matchup

Bakasura
Bakasura
Overlord_34-san
Bakasura
Level 104
God Stats
0W - 7L
1,413 SR
Queue Stats
207W - 211L
1,473 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
aleborgeat28
Morgan Le Fay
Level 80
God Stats
16W - 19L
1,493 SR
Queue Stats
134W - 206L
1,410 Elo+
Party 1
Danzaburou
Danzaburou
iScrossy
Danzaburou
Level 58
God Stats
23W - 30L
1,425 SR
Queue Stats
116W - 232L
1,390 Elo+
Party 1
Tyr
Tyr
patovich_l
Tyr
Level 48
God Stats
62W - 90L
1,323 SR
Queue Stats
253W - 390L
1,382 Elo+
Party 1
Xing Tian
Xing Tian
vinnie_santorini
Xing Tian
Level 88
God Stats
24W - 33L
1,391 SR
Queue Stats
572W - 776L
1,400 Elo+
Party 1
Team Averages
Level 76
1,409 SR
1,411 Elo+

VS

Team Averages
Level 81
1,736 SR
1,742 Elo+
Chaac
Chaac
Damondama
Chaac
Level 87
God Stats
9W - 7L
1,577 SR
Queue Stats
220W - 179L
1,569 Elo+
Party 2
Gilgamesh
Gilgamesh
Feynrel
Gilgamesh
Level 48
God Stats
62W - 29L
1,863 SR
Queue Stats
334W - 166L
1,812 Elo+
Party 2
Olorun
Olorun
Laito99
Olorun
Level 109
God Stats
20W - 6L
1,868 SR
Queue Stats
371W - 205L
1,781 Elo+
Party 2
Poseidon
Poseidon
Llnfade
Poseidon
Level 63
God Stats
19W - 8L
1,640 SR
Queue Stats
337W - 183L
1,785 Elo+
Party 2
Ao Kuang
Ao Kuang
LuQueOw
Ao Kuang
Level 97
God Stats
76W - 28L
1,732 SR
Queue Stats
413W - 245L
1,765 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
2 / 8 / 4
7,634
449
3,648
14,214
5,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
aleborgeat28
Morgan Le Fay
13
1 / 6 / 3
8,052
474
8,462
9,825
3,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
iScrossy
Danzaburou
10
2 / 8 / 3
7,142
420
9,435
13,278
4,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 3 / 3
8,281
487
10,937
14,882
10,488
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
13
3 / 4 / 4
8,587
505
7,891
12,970
9,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Damondama
Chaac
15
2 / 1 / 3
9,425
554
6,153
12,475
10,073
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
Feynrel
Gilgamesh
13
3 / 2 / 15
9,823
578
7,814
13,328
7,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Olorun
Laito99
Olorun
16
8 / 5 / 4
10,277
605
10,970
15,492
5,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Poseidon
Llnfade
Poseidon
17
8 / 3 / 3
10,609
624
11,627
7,485
2,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
LuQueOw
Ao Kuang
16
8 / 0 / 4
9,830
578
12,675
13,505
5,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
58
11
Kills
29
29
Deaths
11
17
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chaac
Damondama
Chaac
2
1
3
3.5
W
Gilgamesh
Feynrel
Gilgamesh
3
2
15
5.25
W
Olorun
Laito99
Olorun
8
5
4
2
W
Poseidon
Llnfade
Poseidon
8
3
3
3.17
W
Ao Kuang
LuQueOw
Ao Kuang
8
0
4
10
L
Bakasura
2
8
4
0.5
L
Morgan Le Fay
aleborgeat28
Morgan Le Fay
1
6
3
0.42
L
Danzaburou
iScrossy
Danzaburou
2
8
3
0.44
L
3
3
3
1.5
L
Xing Tian
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,373
Damage
49,239
65,169
Taken
62,285
33,549
Mitigated
31,642
10,407
Healing
24,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Damondama
Chaac
6,153
2,068
0
6,031
12,475
10,073
1,680
2,396
9,944
0
52,443
W
Gilgamesh
Feynrel
Gilgamesh
7,814
1,581
0
2,816
13,328
7,952
488
4,891
8,177
0
22,419
W
Olorun
Laito99
Olorun
10,970
4,793
184
6,405
15,492
5,870
1,982
2,438
12,927
72,804
0
W
Poseidon
Llnfade
Poseidon
11,627
1,306
0
1,611
7,485
2,724
0
2,928
4,222
70,121
0
W
Ao Kuang
LuQueOw
Ao Kuang
12,675
2,157
80
7,127
13,505
5,023
780
3,098
10,219
73,636
0
L
Bakasura
3,648
2,675
0
2,911
14,214
5,596
0
8,342
5,676
0
24,641
L
Morgan Le Fay
aleborgeat28
Morgan Le Fay
8,462
571
0
749
9,825
3,642
0
5,387
4,216
39,375
0
L
Danzaburou
iScrossy
Danzaburou
9,435
3,868
0
1,759
13,278
4,505
0
7,346
5,918
0
36,796
L
10,937
464
0
3,771
14,882
10,488
0
7,399
7,405
0
44,632
L
Xing Tian
7,891
449
0
1,217
12,970
9,318
0
6,118
6,682
23,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,696
Gold Earned
49,964
299
Minions Killed
519
0
Camps Cleared
0
1,575,957
Distance Traveled
1,601,476
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,425
554
111
7
0
297,733
1
W
Gilgamesh
9,823
578
44
3
0
336,537
8
W
Olorun
10,277
605
128
8
0
269,974
0
W
Poseidon
10,609
624
135
8
0
327,766
4
W
Ao Kuang
9,830
578
101
6
0
369,466
2
L
Bakasura
7,634
449
66
4
0
329,244
3
L
Morgan Le Fay
8,052
474
86
5
0
291,560
5
L
Danzaburou
7,142
420
46
3
0
267,051
3
L
Tyr
8,281
487
74
4
0
336,308
2
L
Xing Tian
8,587
505
27
2
0
351,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role