Player Matchup

Nu Wa
Nu Wa
FookNSloot
Nu Wa
Level 89
God Stats
57W - 50L
1,561 SR
Queue Stats
130W - 159L
1,425 Elo+
Party 3
Neith
Neith
GunSLngrMatt
Neith
Level 44
God Stats
21W - 12L
1,677 SR
Queue Stats
268W - 234L
1,592 Elo+
Party 2
Jing Wei
Jing Wei
InnocentHeart
Jing Wei
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
193W - 215L
1,396 Elo+
Party 3
Chaac
Chaac
Khaos235
Chaac
Level 87
God Stats
6W - 0L
1,795 SR
Queue Stats
118W - 61L
1,626 Elo+
Party 2
Ares
Ares
xXHAMMERTIMEEXx
Ares
Level 142
God Stats
5W - 0L
1,778 SR
Queue Stats
18W - 9L
1,595 Elo+
Party 2
Team Averages
Level 77
1,662 SR
1,527 Elo+

VS

Team Averages
Level 101
1,646 SR
1,414 Elo+
Morgan Le Fay
Morgan Le Fay
DaviiHime
Morgan Le Fay
Level 100
God Stats
4W - 1L
1,841 SR
Queue Stats
101W - 91L
1,480 Elo+
Solo
Bakasura
Bakasura
Magicbear110
Bakasura
Level 115
God Stats
24W - 26L
1,534 SR
Queue Stats
340W - 341L
1,529 Elo+
Solo
Anhur
Anhur
Voodochild3
Anhur
Level 86
God Stats
0W - 1L
1,415 SR
Queue Stats
3W - 6L
1,410 Elo+
Party 1
Horus
Horus
takatow
Horus
Level 126
God Stats
4W - 3L
1,500 SR
Queue Stats
134W - 129L
1,471 Elo+
Solo
Gilgamesh
Gilgamesh
xXtallicamanXx
Gilgamesh
Level 77
God Stats
0W - 1L
1,939 SR
Queue Stats
0W - 4L
1,181 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
2 / 2 / 25
15,051
1,003
30,355
9,460
3,517
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
8 / 7 / 21
16,131
1,075
18,775
17,261
5,952
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jing Wei
InnocentHeart
Jing Wei
20
4 / 9 / 15
14,206
947
16,445
19,839
7,552
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Khaos235
Chaac
20
10 / 5 / 20
16,894
1,126
33,779
37,236
24,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
13 / 7 / 22
18,477
1,232
27,495
34,103
30,435
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

21

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DaviiHime
Morgan Le Fay
20
5 / 6 / 18
16,092
1,073
36,206
27,002
11,046
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Magicbear110
Bakasura
20
12 / 8 / 10
16,871
1,125
26,330
29,643
13,305
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 4 / 10
15,636
1,042
19,557
17,963
6,071
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
takatow
Horus
20
1 / 5 / 17
13,850
923
11,789
26,001
33,534
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gilgamesh
xXtallicamanXx
Gilgamesh
20
4 / 14 / 14
14,768
985
18,277
34,447
24,686
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
99
37
Kills
30
30
Deaths
37
103
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DaviiHime
Morgan Le Fay
5
6
18
2.33
W
Nu Wa
2
2
25
7.25
W
8
7
21
2.64
W
Jing Wei
InnocentHeart
Jing Wei
4
9
15
1.28
W
Chaac
Khaos235
Chaac
10
5
20
4
L
Bakasura
Magicbear110
Bakasura
12
8
10
2.13
L
8
4
10
3.25
L
Horus
takatow
Horus
1
5
17
1.9
W
13
7
22
3.43
L
Gilgamesh
xXtallicamanXx
Gilgamesh
4
14
14
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,849
Damage
112,159
117,899
Taken
135,056
71,932
Mitigated
88,642
13,137
Healing
21,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DaviiHime
Morgan Le Fay
36,206
2,262
194
6,425
27,002
11,046
0
10,403
16,599
84,202
0
W
Nu Wa
30,355
6,014
0
0
9,460
3,517
0
2,159
6,951
71,666
0
W
18,775
8,288
0
2,654
17,261
5,952
0
4,080
11,709
0
38,166
W
Jing Wei
InnocentHeart
Jing Wei
16,445
12,291
0
764
19,839
7,552
0
6,441
13,288
0
48,260
W
Chaac
Khaos235
Chaac
33,779
11,366
0
9,075
37,236
24,476
0
15,053
21,198
0
71,171
L
Bakasura
Magicbear110
Bakasura
26,330
18,143
0
3,842
29,643
13,305
0
13,064
16,579
0
40,586
L
19,557
7,999
0
1,501
17,963
6,071
0
9,030
8,933
0
53,967
L
Horus
takatow
Horus
11,789
5,429
3,281
4,030
26,001
33,534
0
10,808
15,193
0
34,181
W
27,495
559
0
644
34,103
30,435
0
8,473
23,252
37,621
0
L
Gilgamesh
xXtallicamanXx
Gilgamesh
18,277
5,118
1,360
1,121
34,447
24,686
0
14,545
19,902
0
49,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,759
Gold Earned
77,217
295
Minions Killed
333
10
Camps Cleared
12
1,406,604
Distance Traveled
1,517,558
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
16,092
1,073
103
7
4
301,051
1
W
Nu Wa
15,051
1,003
83
6
7
286,899
0
W
Neith
16,131
1,075
40
3
2
247,545
0
W
Jing Wei
14,206
947
60
4
0
250,498
0
W
Chaac
16,894
1,126
98
7
0
325,057
0
L
Bakasura
16,871
1,125
56
4
7
374,305
1
L
Anhur
15,636
1,042
65
4
1
298,055
0
L
Horus
13,850
923
41
3
0
273,543
0
W
Ares
18,477
1,232
14
1
1
296,605
0
L
Gilgamesh
14,768
985
68
5
0
270,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role