Player Matchup

Ymir
Ymir
Sub01106
Ymir
Level 25
God Stats
19W - 22L
1,527 SR
Queue Stats
57W - 92L
1,454 Elo+
Solo
Izanami
Izanami
Sys_Suicide
Izanami
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 16L
1,096 Elo+
Party 2
Tiamat
Tiamat
Sys_Zero
Tiamat
Level 66
God Stats
5W - 11L
1,328 SR
Queue Stats
6W - 18L
1,079 Elo+
Party 2
Team Averages
Level 36
1,451 SR
1,210 Elo+

VS

Team Averages
Level 61
1,152 SR
1,130 Elo+
Horus
Horus
I hunt2kill
Horus
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 37L
1,588 Elo+
Solo
Ymir
Ymir
Juliano1222
Ymir
Level 9
God Stats
9W - 14L
1,013 SR
Queue Stats
9W - 16L
901 Elo+
Party 1
Neith
Neith
UjstUjst
Neith
Level 17
God Stats
28W - 29L
942 SR
Queue Stats
28W - 29L
901 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
3 / 7 / 2
11,056
650
10,013
16,524
17,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Izanami
Sys_Suicide
Izanami
13
2 / 9 / 2
10,308
606
9,915
14,625
3,563
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Sys_Zero
Tiamat
13
0 / 7 / 4
9,651
568
12,361
12,094
6,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 2 / 6
13,763
810
18,851
20,737
16,376
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
2 / 1 / 16
11,315
666
5,494
10,395
8,485
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
UjstUjst
Neith
15
5 / 2 / 12
11,620
684
11,195
12,858
4,582
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
5
Kills
23
23
Deaths
5
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
16
2
6
9.5
W
2
1
16
10
L
Ymir
3
7
2
0.57
L
Izanami
Sys_Suicide
Izanami
2
9
2
0.33
L
Tiamat
Sys_Zero
Tiamat
0
7
4
0.29
W
Neith
UjstUjst
Neith
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,289
Damage
35,540
43,243
Taken
43,990
27,448
Mitigated
29,443
3,815
Healing
13,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,851
9,203
2,070
5,748
20,737
16,376
1,159
9,337
10,912
0
44,702
W
5,494
291
678
524
10,395
8,485
234
5,121
5,037
22,403
0
L
Ymir
10,013
1,959
0
1,673
16,524
17,021
311
2,760
13,764
30,317
0
L
Izanami
Sys_Suicide
Izanami
9,915
5,606
0
100
14,625
3,563
425
1,297
13,328
0
33,715
L
Tiamat
Sys_Zero
Tiamat
12,361
1,037
236
1,806
12,094
6,864
184
1,437
10,657
32,732
0
W
Neith
UjstUjst
Neith
11,195
7,137
0
4,606
12,858
4,582
899
6,874
5,667
0
47,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,015
Gold Earned
36,698
129
Minions Killed
147
0
Camps Cleared
0
673,112
Distance Traveled
723,640
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,763
810
48
3
0
292,692
0
W
Ymir
11,315
666
33
2
0
232,563
2
L
Ymir
11,056
650
31
2
0
236,348
1
L
Izanami
10,308
606
57
3
0
211,011
1
L
Tiamat
9,651
568
41
2
0
225,753
0
W
Neith
11,620
684
66
4
0
198,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role