Player Matchup

Baron Samedi
Baron Samedi
Bronze III
HealsOK
Baron Samedi
Bronze III
Level 67
God Stats
1W - 0L
1,466 SR
Queue Stats
3W - 5L
1,161 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 67
1,466 SR
1,161 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 42
1,500 SR
967 MMR
Skadi
Skadi
Bronze III
StayInSchoool
Skadi
Bronze III
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 34L
967 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HealsOK
Baron Samedi
20
7 / 3 / 1
18,494
804
19,565
22,183
23,974
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AnubisHeraSetBellonaAh Muzen Cab

VS

Bans
ChaacIzanamiKing ArthurGilgameshHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 0
17,165
746
16,172
25,164
9,759
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
7
Kills
3
3
Deaths
8
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
HealsOK
Baron Samedi
7
3
1
2.5
L
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,565
Damage
16,172
22,183
Taken
25,164
23,974
Mitigated
9,759
14,775
Healing
2,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
HealsOK
Baron Samedi
19,565
685
0
14,775
22,183
23,974
2,726
0
22,183
143,275
0
L
16,172
9,642
0
2,434
25,164
9,759
2,753
19,565
5,599
0
122,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,494
Gold Earned
17,165
210
Minions Killed
177
0
Camps Cleared
0
350,033
Distance Traveled
355,977
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
18,494
804
210
9
0
350,033
2
L
Skadi
17,165
746
177
8
0
355,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role