Player Matchup

Hercules
Hercules
BigEv
Hercules
Level 136
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 18L
1,501 Elo+
Party 2
Pele
Pele
Dp5xareal9er
Pele
Level 67
God Stats
1W - 2L
1,591 SR
Queue Stats
5W - 5L
1,501 Elo+
Party 2
Janus
Janus
svxinitial
Janus
Level 117
God Stats
3W - 1L
1,906 SR
Queue Stats
22W - 19L
1,501 Elo+
Party 2
Team Averages
Level 107
1,666 SR
1,501 Elo+

VS

Team Averages
Level 119
1,504 SR
1,454 Elo+
Janus
Janus
LemonBear19
Janus
Level 116
God Stats
28W - 31L
1,425 SR
Queue Stats
543W - 645L
1,443 Elo+
Party 1
Chiron
Chiron
theB1eedb1ue69
Chiron
Level 124
God Stats
6W - 3L
1,500 SR
Queue Stats
150W - 152L
1,478 Elo+
Solo
Khepri
Khepri
vetch13
Khepri
Level 117
God Stats
21W - 23L
1,588 SR
Queue Stats
544W - 644L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigEv
Hercules
17
6 / 2 / 4
11,921
662
8,860
18,913
19,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 5 / 5
9,763
542
3,139
15,713
4,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
16
4 / 5 / 6
11,792
655
13,928
14,434
4,459
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 8
11,941
663
14,533
8,133
3,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
7 / 3 / 5
13,141
730
18,614
13,929
8,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Khepri
vetch13
Khepri
16
1 / 3 / 10
12,396
689
7,756
13,553
14,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
10
Kills
12
12
Deaths
10
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
BigEv
Hercules
6
2
4
4
L
0
5
5
0.5
W
4
4
8
2
L
Janus
4
5
6
1.4
W
7
3
5
3.17
W
Khepri
vetch13
Khepri
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,927
Damage
40,903
49,060
Taken
35,615
28,501
Mitigated
26,731
13,128
Healing
6,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BigEv
Hercules
8,860
2,312
1,083
5,283
18,913
19,143
889
8,069
10,757
0
34,681
L
3,139
478
879
3,590
15,713
4,899
672
6,349
9,364
0
28,001
W
14,533
1,121
209
610
8,133
3,752
153
4,838
3,295
55,223
0
L
Janus
13,928
1,121
0
2,293
14,434
4,459
173
7,784
6,650
54,316
0
W
18,614
7,219
960
4,357
13,929
8,123
3,251
5,671
8,180
0
78,157
W
Khepri
vetch13
Khepri
7,756
578
0
0
13,553
14,856
123
3,374
10,179
26,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,476
Gold Earned
37,478
174
Minions Killed
219
0
Camps Cleared
0
974,801
Distance Traveled
942,848
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,921
662
50
3
0
351,486
1
L
Pele
9,763
542
51
3
0
309,752
0
W
Janus
11,941
663
84
5
0
299,303
3
L
Janus
11,792
655
73
4
0
313,563
1
W
Chiron
13,141
730
112
6
0
299,306
4
W
Khepri
12,396
689
23
1
0
344,239
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role