Player Matchup

Mercury
Mercury
 
Mercury
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Boomer6052
Athena
Level 103
God Stats
3W - 5L
1,456 SR
Queue Stats
163W - 172L
1,423 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ImReflex
Morgan Le Fay
Level 107
God Stats
4W - 7L
1,287 SR
Queue Stats
37W - 52L
1,389 Elo+
Party 2
Izanami
Izanami
RaZRReVoLtZZZZ
Izanami
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 15L
1,372 Elo+
Party 2
Team Averages
Level 122
1,449 SR
1,437 Elo+

VS

Team Averages
Level 95
1,566 SR
1,465 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Ironsight25
Thanatos
Level 80
God Stats
8W - 10L
1,399 SR
Queue Stats
299W - 262L
1,497 Elo+
Solo
Hou Yi
Hou Yi
PapaSkyhawk
Hou Yi
Level 66
God Stats
5W - 4L
1,643 SR
Queue Stats
397W - 376L
1,445 Elo+
Solo
Sylvanus
Sylvanus
blackdestroyr
Sylvanus
Level 98
God Stats
10W - 3L
1,787 SR
Queue Stats
184W - 190L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
0 / 2 / 0
3,565
594
1,191
3,440
806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Tyr
 
Tyr
6
0 / 1 / 0
3,492
582
2,536
4,220
1,380
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Athena
Boomer6052
Athena
5
0 / 1 / 0
3,200
533
858
3,838
1,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Morgan Le Fay
ImReflex
Morgan Le Fay
1
0 / 1 / 0
2,735
456
126
607
132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

2
0 / 0 / 0
2,739
457
210
60
20
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
7
3 / 0 / 1
4,474
746
992
1,632
441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
 
Sun Wukong
7
1 / 0 / 0
4,142
690
2,135
5,122
2,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
Ironsight25
Thanatos
8
1 / 0 / 0
4,184
697
128
3,291
810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hou Yi
6
0 / 0 / 0
3,595
599
1,712
2,458
684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
blackdestroyr
Sylvanus
5
0 / 0 / 0
3,428
571
1,065
1,823
937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
5
5
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
2
0
0
L
Tyr
 
Tyr
0
1
0
0
W
The Morrigan
 
The Morrigan
3
0
1
3.5
W
Sun Wukong
 
Sun Wukong
1
0
0
1
L
Athena
Boomer6052
Athena
0
1
0
0
L
Morgan Le Fay
ImReflex
Morgan Le Fay
0
1
0
0
W
Thanatos
Ironsight25
Thanatos
1
0
0
1
W
Hou Yi
0
0
0
0
L
0
0
0
0
W
Sylvanus
blackdestroyr
Sylvanus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,921
Damage
6,032
12,165
Taken
14,326
3,604
Mitigated
5,542
3,808
Healing
8,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,191
252
0
1,162
3,440
806
0
615
2,767
0
12,486
L
Tyr
 
Tyr
2,536
509
0
1,700
4,220
1,380
0
0
3,890
0
11,650
W
The Morrigan
 
The Morrigan
992
215
0
298
1,632
441
0
126
1,506
14,867
962
W
Sun Wukong
 
Sun Wukong
2,135
432
0
2,065
5,122
2,670
0
0
5,122
0
16,482
L
Athena
Boomer6052
Athena
858
153
0
866
3,838
1,266
0
776
3,062
6,540
0
L
Morgan Le Fay
ImReflex
Morgan Le Fay
126
0
0
46
607
132
0
187
402
2,030
0
W
Thanatos
Ironsight25
Thanatos
128
0
0
3,058
3,291
810
0
0
3,291
0
22,759
W
Hou Yi
1,712
1,112
0
981
2,458
684
261
488
1,970
0
16,583
L
210
210
0
34
60
20
0
60
0
0
2,008
W
Sylvanus
blackdestroyr
Sylvanus
1,065
699
516
1,226
1,823
937
346
370
1,453
7,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,731
Gold Earned
19,823
74
Minions Killed
175
0
Camps Cleared
0
393,747
Distance Traveled
503,700
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,565
594
30
5
0
125,522
3
L
Tyr
3,492
582
24
4
0
106,871
0
W
The Morrigan
4,474
746
34
6
0
110,282
2
W
Sun Wukong
4,142
690
33
6
0
106,136
0
L
Athena
3,200
533
12
2
0
120,631
0
L
Morgan Le Fay
2,735
456
2
0
0
17,212
0
W
Thanatos
4,184
697
54
9
0
107,948
1
W
Hou Yi
3,595
599
35
6
0
86,489
1
L
Izanami
2,739
457
6
1
0
23,511
0
W
Sylvanus
3,428
571
19
3
0
92,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role