Player Matchup

Morgan Le Fay
Morgan Le Fay
MichelAsceKun04
Morgan Le Fay
Level 60
God Stats
31W - 16L
1,653 SR
Queue Stats
332W - 353L
1,442 Elo+
Party 2
Geb
Geb
Sytonia
Geb
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 94L
1,472 Elo+
Solo
Hun Batz
Hun Batz
TinsellyPoem412
Hun Batz
Level 67
God Stats
2W - 1L
1,564 SR
Queue Stats
64W - 58L
1,450 Elo+
Party 3
Neith
Neith
XBrownmambaX11
Neith
Level 57
God Stats
6W - 6L
1,500 SR
Queue Stats
14W - 15L
1,699 Elo+
Party 3
Hel
Hel
julianpala80
Hel
Level 126
God Stats
9W - 13L
1,570 SR
Queue Stats
375W - 359L
1,450 Elo+
Party 2
Team Averages
Level 92
1,558 SR
1,503 Elo+

VS

Team Averages
Level 107
1,476 SR
1,415 Elo+
Cabrakan
Cabrakan
Cowroach
Cabrakan
Level 104
God Stats
3W - 5L
1,374 SR
Queue Stats
186W - 226L
1,366 Elo+
Party 1
Janus
Janus
OmagaprimeX
Janus
Level 88
God Stats
0W - 3L
1,387 SR
Queue Stats
197W - 227L
1,345 Elo+
Party 1
Cernunnos
Cernunnos
TreWitDa_Hoodie
Cernunnos
Level 88
God Stats
5W - 6L
1,457 SR
Queue Stats
244W - 273L
1,424 Elo+
Party 1
Nike
Nike
deadlybash33
Nike
Level 157
God Stats
1W - 1L
1,843 SR
Queue Stats
237W - 271L
1,481 Elo+
Party 1
Thanatos
Thanatos
himidreg
Thanatos
Level 96
God Stats
5W - 8L
1,318 SR
Queue Stats
54W - 50L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MichelAsceKun04
Morgan Le Fay
20
11 / 4 / 8
13,746
598
22,139
20,454
11,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
16
0 / 4 / 9
11,418
496
8,944
22,483
21,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
20
8 / 6 / 8
12,806
557
14,891
18,965
8,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 3 / 2
9,965
433
11,291
10,859
3,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
9 / 5 / 8
12,453
541
19,163
25,374
23,400
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Cowroach
Cabrakan
16
2 / 4 / 5
10,408
453
8,646
25,158
20,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
5 / 10 / 3
11,328
493
15,399
16,846
5,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
TreWitDa_Hoodie
Cernunnos
17
5 / 4 / 4
10,703
465
23,503
18,674
7,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 5 / 9
10,644
463
11,516
19,579
19,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
himidreg
Thanatos
19
8 / 8 / 3
12,404
539
16,405
21,435
8,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
46
31
Kills
22
22
Deaths
31
35
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Cowroach
Cabrakan
2
4
5
1.13
W
Morgan Le Fay
MichelAsceKun04
Morgan Le Fay
11
4
8
3.75
L
5
10
3
0.65
W
Geb
0
4
9
1.13
W
Hun Batz
8
6
8
2
L
Cernunnos
TreWitDa_Hoodie
Cernunnos
5
4
4
1.75
W
3
3
2
1.33
L
2
5
9
1.3
L
Thanatos
himidreg
Thanatos
8
8
3
1.19
W
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,428
Damage
75,469
98,135
Taken
101,692
68,647
Mitigated
61,044
37,342
Healing
33,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Cowroach
Cabrakan
8,646
1,380
624
9,129
25,158
20,341
255
12,995
11,861
38,664
0
W
Morgan Le Fay
MichelAsceKun04
Morgan Le Fay
22,139
1,782
0
4,667
20,454
11,426
766
7,162
12,817
99,472
0
L
15,399
1,087
0
2,822
16,846
5,652
910
7,780
8,780
53,427
0
W
Geb
8,944
1,724
987
3,185
22,483
21,866
0
4,073
18,259
42,905
0
W
Hun Batz
14,891
4,948
0
914
18,965
8,027
0
4,741
13,881
0
80,620
L
Cernunnos
TreWitDa_Hoodie
Cernunnos
23,503
9,349
0
7,548
18,674
7,388
2,035
10,372
8,185
0
89,875
W
11,291
4,839
0
2,923
10,859
3,928
2,930
2,902
7,893
0
60,861
L
11,516
1,062
0
2,300
19,579
19,361
504
10,539
8,822
340
59,164
L
Thanatos
himidreg
Thanatos
16,405
7,433
0
11,119
21,435
8,302
132
7,539
13,798
0
102,139
W
19,163
1,139
9,205
15,461
25,374
23,400
0
4,855
19,547
64,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,388
Gold Earned
55,487
533
Minions Killed
518
0
Camps Cleared
0
2,046,777
Distance Traveled
1,895,210
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,408
453
55
2
0
373,266
1
W
Morgan Le Fay
13,746
598
145
6
0
437,293
2
L
Janus
11,328
493
93
4
0
391,927
0
W
Geb
11,418
496
47
2
0
426,205
7
W
Hun Batz
12,806
557
123
5
0
429,569
2
L
Cernunnos
10,703
465
136
6
0
323,429
4
W
Neith
9,965
433
105
5
0
358,366
0
L
Nike
10,644
463
101
4
0
410,899
1
L
Thanatos
12,404
539
133
6
0
395,689
2
W
Hel
12,453
541
113
5
0
395,344
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role