Player Matchup

Eset
Eset
BigBlueDonkey
Eset
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 159L
1,423 Elo+
Party 3
Chiron
Chiron
Figit-12
Chiron
Level 36
God Stats
1W - 6L
1,298 SR
Queue Stats
107W - 144L
1,427 Elo+
Party 2
Sobek
Sobek
Leshigwam
Sobek
Level 85
God Stats
19W - 19L
1,667 SR
Queue Stats
551W - 550L
1,450 Elo+
Party 2
Pele
Pele
NotLevante
Pele
Level 41
God Stats
27W - 20L
1,512 SR
Queue Stats
176W - 166L
1,446 Elo+
Party 3
Athena
Athena
strikerbot7
Athena
Level 125
God Stats
2W - 8L
1,176 SR
Queue Stats
884W - 881L
1,449 Elo+
Party 2
Team Averages
Level 71
1,431 SR
1,439 Elo+

VS

Team Averages
Level 62
1,386 SR
1,470 Elo+
Thor
Thor
Drestroyer_Drago
Thor
Level 49
God Stats
11W - 11L
1,525 SR
Queue Stats
374W - 424L
1,388 Elo+
Solo
Khepri
Khepri
Krinyin
Khepri
Level 20
God Stats
25W - 23L
1,576 SR
Queue Stats
34W - 28L
1,538 Elo+
Party 1
Anhur
Anhur
RegalMasquerade
Anhur
Level 144
God Stats
0W - 5L
1,160 SR
Queue Stats
119W - 107L
1,465 Elo+
Party 1
Agni
Agni
TheMask12
Agni
Level 4
God Stats
0W - 4L
1,161 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
nikleking
Gilgamesh
Level 94
God Stats
5W - 6L
1,508 SR
Queue Stats
111W - 111L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 5
9,263
662
9,723
6,390
2,562
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
Figit-12
Chiron
13
2 / 1 / 4
7,498
536
5,704
8,116
2,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
Leshigwam
Sobek
10
0 / 1 / 8
6,629
474
3,429
12,354
9,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
12 / 0 / 4
9,334
667
10,032
9,261
3,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Athena
13
4 / 1 / 6
8,046
575
6,477
8,894
7,929
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
5,325
380
2,600
8,521
2,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
Krinyin
Khepri
9
1 / 5 / 1
6,194
442
5,030
11,049
5,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 3 / 1
5,727
409
5,380
8,056
2,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
10
0 / 9 / 1
6,115
437
4,587
9,437
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
nikleking
Gilgamesh
13
2 / 6 / 0
7,852
561
5,240
9,680
4,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
28
Kills
4
4
Deaths
28
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
10
1
5
12.5
L
0
5
1
0.1
W
Chiron
Figit-12
Chiron
2
1
4
4
L
Khepri
Krinyin
Khepri
1
5
1
0.3
W
Sobek
Leshigwam
Sobek
0
1
8
4
W
12
0
4
14
L
1
3
1
0.5
L
Agni
0
9
1
0.06
L
Gilgamesh
nikleking
Gilgamesh
2
6
0
0.33
W
Athena
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,365
Damage
22,837
45,015
Taken
46,743
26,187
Mitigated
17,799
13,212
Healing
6,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,723
1,050
118
1,955
6,390
2,562
162
1,583
4,807
53,431
0
L
2,600
970
0
1,261
8,521
2,676
0
4,381
4,140
0
21,204
W
Chiron
Figit-12
Chiron
5,704
2,003
448
3,075
8,116
2,357
2,147
1,732
6,347
0
49,148
L
Khepri
Krinyin
Khepri
5,030
693
0
2,316
11,049
5,199
0
3,280
7,769
17,512
0
W
Sobek
Leshigwam
Sobek
3,429
668
0
3,515
12,354
9,959
0
3,737
8,617
20,190
0
W
10,032
2,664
0
2,623
9,261
3,380
0
2,361
6,900
0
61,521
L
5,380
1,344
345
1,616
8,056
2,967
0
2,244
5,812
0
33,330
L
Agni
4,587
771
0
764
9,437
2,787
0
3,729
5,708
24,393
0
L
Gilgamesh
nikleking
Gilgamesh
5,240
1,245
0
455
9,680
4,170
0
5,995
3,685
0
35,834
W
Athena
6,477
1,201
0
1,478
8,894
7,929
372
167
8,727
37,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,770
Gold Earned
31,213
402
Minions Killed
226
0
Camps Cleared
0
1,340,243
Distance Traveled
1,162,237
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,263
662
101
7
0
268,146
4
L
Thor
5,325
380
44
3
0
205,536
0
W
Chiron
7,498
536
99
7
0
244,940
1
L
Khepri
6,194
442
21
2
0
257,523
2
W
Sobek
6,629
474
31
2
0
265,394
1
W
Pele
9,334
667
105
8
0
303,722
0
L
Anhur
5,727
409
56
4
0
251,204
5
L
Agni
6,115
437
40
3
0
224,583
0
L
Gilgamesh
7,852
561
65
5
0
223,391
2
W
Athena
8,046
575
66
5
0
258,041
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role