Player Matchup

Raijin
Raijin
Inosuke UR6
Raijin
Level 29
God Stats
2W - 0L
1,743 SR
Queue Stats
5W - 7L
1,161 Elo+
Party 2
Sun Wukong
Sun Wukong
JacobSoCool3821
Sun Wukong
Level 28
God Stats
11W - 7L
1,549 SR
Queue Stats
89W - 103L
1,352 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TG X ISO
Tsukuyomi
Level 28
God Stats
2W - 7L
1,423 SR
Queue Stats
41W - 37L
1,376 Elo+
Party 2
Team Averages
Level 28
1,572 SR
1,296 Elo+

VS

Team Averages
Level 25
1,424 SR
1,006 Elo+
Medusa
Medusa
Korv0sG00b
Medusa
Level 8
God Stats
18W - 28L
1,500 SR
Queue Stats
208W - 310L
942 Elo+
Solo
Hel
Hel
POTRO_OVIEDO
Hel
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 13L
1,139 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RAZI3L-AND
Morgan Le Fay
Level 27
God Stats
0W - 4L
1,271 SR
Queue Stats
0W - 9L
936 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
19
10 / 2 / 12
14,076
741
21,910
12,164
4,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
JacobSoCool3821
Sun Wukong
17
9 / 2 / 12
13,060
687
14,054
19,617
18,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
TG X ISO
Tsukuyomi
17
10 / 5 / 17
14,168
746
15,907
14,299
5,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Korv0sG00b
Medusa
14
4 / 11 / 2
11,508
606
13,856
20,823
6,458
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

15
2 / 6 / 6
11,377
599
5,348
16,359
8,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
RAZI3L-AND
Morgan Le Fay
15
3 / 12 / 5
12,165
640
14,348
20,571
7,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
22
29
Kills
9
9
Deaths
29
41
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Raijin
10
2
12
8
W
Sun Wukong
JacobSoCool3821
Sun Wukong
9
2
12
7.5
L
Medusa
Korv0sG00b
Medusa
4
11
2
0.45
L
2
6
6
0.83
L
Morgan Le Fay
RAZI3L-AND
Morgan Le Fay
3
12
5
0.46
W
Tsukuyomi
TG X ISO
Tsukuyomi
10
5
17
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,871
Damage
33,552
46,080
Taken
57,753
27,967
Mitigated
21,800
7,276
Healing
12,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
21,910
1,985
152
2,763
12,164
4,526
374
4,211
7,953
74,757
0
W
Sun Wukong
JacobSoCool3821
Sun Wukong
14,054
2,183
0
3,415
19,617
18,242
274
7,557
12,060
0
41,893
L
Medusa
Korv0sG00b
Medusa
13,856
6,645
0
3,150
20,823
6,458
897
7,417
12,734
0
32,619
L
5,348
640
3,846
4,221
16,359
8,140
114
7,358
8,411
28,046
0
L
Morgan Le Fay
RAZI3L-AND
Morgan Le Fay
14,348
2,975
0
1,517
20,571
7,202
169
6,011
13,858
42,065
0
W
Tsukuyomi
TG X ISO
Tsukuyomi
15,907
4,629
0
946
14,299
5,199
1,810
7,928
6,371
0
44,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,304
Gold Earned
35,050
204
Minions Killed
124
0
Camps Cleared
0
998,675
Distance Traveled
725,817
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
14,076
741
120
6
0
343,802
0
W
Sun Wukong
13,060
687
43
2
0
333,352
3
L
Medusa
11,508
606
46
2
0
209,454
0
L
Hel
11,377
599
29
2
0
284,071
0
L
Morgan Le Fay
12,165
640
49
3
0
232,292
3
W
Tsukuyomi
14,168
746
41
2
0
321,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role