Player Matchup

Anhur
Anhur
Flamyboi98
Anhur
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 67L
1,346 Elo+
Party 3
Tsukuyomi
Tsukuyomi
IcyBoi12
Tsukuyomi
Level 28
God Stats
0W - 6L
1,268 SR
Queue Stats
45W - 63L
1,343 Elo+
Party 3
King Arthur
King Arthur
Rekcut91
King Arthur
Level 61
God Stats
0W - 2L
1,730 SR
Queue Stats
142W - 231L
1,339 Elo+
Party 2
Yemoja
Yemoja
Zekerbox
Yemoja
Level 29
God Stats
4W - 4L
1,084 SR
Queue Stats
84W - 150L
1,321 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ceasarsalad04
Morgan Le Fay
Level 43
God Stats
6W - 6L
1,605 SR
Queue Stats
113W - 143L
1,353 Elo+
Party 3
Team Averages
Level 38
1,437 SR
1,341 Elo+

VS

Team Averages
Level 65
1,359 SR
1,341 Elo+
Ymir
Ymir
BerserkyTurkey
Ymir
Level 65
God Stats
4W - 6L
1,446 SR
Queue Stats
232W - 215L
1,506 Elo+
Solo
Yemoja
Yemoja
Fenix1691
Yemoja
Level 25
God Stats
47W - 86L
1,286 SR
Queue Stats
60W - 112L
1,233 Elo+
Party 1
Osiris
Osiris
TrueHighKing412
Osiris
Level 68
God Stats
6W - 24L
1,271 SR
Queue Stats
232W - 317L
1,351 Elo+
Party 1
Izanami
Izanami
Veivara
Izanami
Level 60
God Stats
99W - 111L
1,404 SR
Queue Stats
121W - 163L
1,316 Elo+
Party 1
Sol
Sol
its_me_manky
Sol
Level 109
God Stats
34W - 48L
1,388 SR
Queue Stats
145W - 213L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
0 / 3 / 0
6,315
371
1,824
9,427
3,032
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
IcyBoi12
Tsukuyomi
11
1 / 9 / 4
7,064
416
6,549
14,080
4,993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Rekcut91
King Arthur
13
2 / 7 / 2
7,879
463
3,607
17,619
8,807
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
Zekerbox
Yemoja
11
0 / 3 / 2
6,189
364
4,760
9,576
7,132
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
ceasarsalad04
Morgan Le Fay
14
12 / 6 / 0
9,720
572
18,237
15,262
6,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 3 / 7
10,915
642
14,711
12,985
6,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Yemoja
Fenix1691
Yemoja
13
0 / 1 / 1
8,266
486
1,833
7,798
4,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
1 / 6 / 3
8,134
478
5,620
13,703
8,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Veivara
Izanami
15
2 / 2 / 5
9,104
536
7,164
10,494
3,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
14 / 3 / 5
11,300
665
18,803
11,903
4,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
15
Kills
28
28
Deaths
15
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
11
3
7
4.83
W
Yemoja
Fenix1691
Yemoja
0
1
1
0.5
L
Anhur
0
3
0
0
L
Tsukuyomi
IcyBoi12
Tsukuyomi
1
9
4
0.33
L
King Arthur
Rekcut91
King Arthur
2
7
2
0.43
W
1
6
3
0.42
W
Izanami
Veivara
Izanami
2
2
5
2.25
L
Yemoja
Zekerbox
Yemoja
0
3
2
0.33
L
Morgan Le Fay
ceasarsalad04
Morgan Le Fay
12
6
0
2
W
14
3
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,977
Damage
48,131
65,964
Taken
56,883
30,050
Mitigated
27,255
16,572
Healing
16,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,711
3,434
0
1,615
12,985
6,278
79
5,362
7,623
71,400
0
W
Yemoja
Fenix1691
Yemoja
1,833
175
819
661
7,798
4,943
737
3,313
4,485
25,866
0
L
Anhur
1,824
725
0
3,198
9,427
3,032
488
5,576
3,851
0
29,040
L
Tsukuyomi
IcyBoi12
Tsukuyomi
6,549
2,712
0
617
14,080
4,993
0
7,142
6,938
0
35,953
L
King Arthur
Rekcut91
King Arthur
3,607
375
0
4,068
17,619
8,807
359
9,205
8,414
0
35,179
W
5,620
3,600
0
2,247
13,703
8,203
1,725
4,776
8,927
0
36,502
W
Izanami
Veivara
Izanami
7,164
4,593
0
4,145
10,494
3,293
3,174
4,152
6,342
0
66,667
L
Yemoja
Zekerbox
Yemoja
4,760
901
994
1,632
9,576
7,132
525
5,209
4,367
24,796
0
L
Morgan Le Fay
ceasarsalad04
Morgan Le Fay
18,237
2,408
280
5,783
15,262
6,086
229
8,215
7,047
47,868
0
W
18,803
4,970
604
6,849
11,903
4,538
4,086
5,394
6,509
60,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,167
Gold Earned
47,719
292
Minions Killed
441
0
Camps Cleared
0
1,423,765
Distance Traveled
1,406,766
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,915
642
106
6
0
316,581
7
W
Yemoja
8,266
486
39
2
0
266,009
4
L
Anhur
6,315
371
66
4
0
246,500
0
L
Tsukuyomi
7,064
416
57
3
0
290,225
2
L
King Arthur
7,879
463
75
4
0
292,839
1
W
Osiris
8,134
478
61
4
0
233,624
3
W
Izanami
9,104
536
129
8
0
275,984
6
L
Yemoja
6,189
364
29
2
0
297,114
2
L
Morgan Le Fay
9,720
572
65
4
0
297,087
1
W
Sol
11,300
665
106
6
0
314,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role