Player Matchup

Ne Zha
Ne Zha
CamBot128
Ne Zha
Level 24
God Stats
0W - 3L
1,281 SR
Queue Stats
15W - 31L
1,312 Elo+
Party 2
Gilgamesh
Gilgamesh
CeratedPit73180
Gilgamesh
Level 39
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 28L
1,370 Elo+
Party 2
Jormungandr
Jormungandr
Gamer3761
Jormungandr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,351 Elo+
Party 2
Anubis
Anubis
Tex31epka
Anubis
Level 12
God Stats
34W - 38L
1,425 SR
Queue Stats
35W - 38L
1,338 Elo+
Party 1
Bellona
Bellona
VeteranOfDeath12
Bellona
Level 14
God Stats
24W - 23L
1,496 SR
Queue Stats
36W - 39L
1,346 Elo+
Party 1
Team Averages
Level 22
1,440 SR
1,343 Elo+

VS

Team Averages
Level 17
1,378 SR
1,333 Elo+
Arachne
Arachne
Eurebus
Arachne
Level 29
God Stats
4W - 6L
1,436 SR
Queue Stats
164W - 175L
1,425 Elo+
Party 3
Artemis
Artemis
Jrackpotatis
Artemis
Level 18
God Stats
55W - 64L
1,407 SR
Queue Stats
60W - 82L
1,300 Elo+
Party 3
Fenrir
Fenrir
b0ltie
Fenrir
Level 17
God Stats
9W - 7L
1,290 SR
Queue Stats
79W - 75L
1,337 Elo+
Solo
Ymir
Ymir
lordmafio
Ymir
Level 5
God Stats
11W - 6L
1,427 SR
Queue Stats
11W - 6L
1,247 Elo+
Solo
Scylla
Scylla
slugsprincess
Scylla
Level 16
God Stats
6W - 13L
1,329 SR
Queue Stats
60W - 69L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CamBot128
Ne Zha
20
8 / 10 / 20
14,352
1,104
9,566
18,002
7,932
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
CeratedPit73180
Gilgamesh
20
8 / 12 / 15
13,997
1,077
24,641
25,306
11,580
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Gamer3761
Jormungandr
19
3 / 6 / 13
12,346
950
6,577
19,550
8,918
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
Tex31epka
Anubis
20
11 / 12 / 20
15,572
1,198
45,025
36,096
17,925
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
7 / 10 / 15
13,412
1,032
17,043
34,836
21,524
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Eurebus
Arachne
20
22 / 6 / 16
18,194
1,400
36,332
29,731
13,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
Jrackpotatis
Artemis
20
3 / 7 / 25
13,161
1,012
15,542
15,532
7,204
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
b0ltie
Fenrir
20
17 / 7 / 22
16,437
1,264
28,899
26,460
14,516
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
20
4 / 11 / 22
13,352
1,027
25,690
27,550
24,215
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
4 / 6 / 34
13,884
1,068
17,513
12,314
8,820
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
169
37
Kills
50
50
Deaths
37
83
Assists
119
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
CamBot128
Ne Zha
8
10
20
1.8
L
Gilgamesh
CeratedPit73180
Gilgamesh
8
12
15
1.29
W
Arachne
Eurebus
Arachne
22
6
16
5
L
Jormungandr
Gamer3761
Jormungandr
3
6
13
1.58
W
Artemis
Jrackpotatis
Artemis
3
7
25
2.21
L
Anubis
Tex31epka
Anubis
11
12
20
1.75
L
7
10
15
1.45
W
Fenrir
b0ltie
Fenrir
17
7
22
4
W
Ymir
4
11
22
1.36
W
4
6
34
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,852
Damage
123,976
133,790
Taken
111,587
67,879
Mitigated
67,988
27,739
Healing
11,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
CamBot128
Ne Zha
9,566
6,207
202
2,390
18,002
7,932
0
6,141
11,861
0
18,487
L
Gilgamesh
CeratedPit73180
Gilgamesh
24,641
13,140
0
1,544
25,306
11,580
0
7,242
18,064
0
55,332
W
Arachne
Eurebus
Arachne
36,332
25,423
0
8,067
29,731
13,233
0
14,236
15,495
0
72,291
L
Jormungandr
Gamer3761
Jormungandr
6,577
1,500
104
1,334
19,550
8,918
0
7,485
12,065
22,753
0
W
Artemis
Jrackpotatis
Artemis
15,542
8,147
291
546
15,532
7,204
0
7,706
7,826
0
30,371
L
Anubis
Tex31epka
Anubis
45,025
7,508
2,063
17,134
36,096
17,925
0
10,640
25,456
81,740
0
L
17,043
8,912
0
2,968
34,836
21,524
0
11,695
23,141
0
34,976
W
Fenrir
b0ltie
Fenrir
28,899
11,428
0
2,333
26,460
14,516
0
11,290
15,170
0
41,842
W
Ymir
25,690
3,666
0
89
27,550
24,215
0
13,298
14,252
42,213
0
W
17,513
4,020
0
0
12,314
8,820
0
5,072
7,242
33,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,679
Gold Earned
75,028
234
Minions Killed
210
5
Camps Cleared
8
883,210
Distance Traveled
1,028,164
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
14,352
1,104
25
2
2
184,645
0
L
Gilgamesh
13,997
1,077
54
4
2
216,834
0
W
Arachne
18,194
1,400
78
6
2
265,150
0
L
Jormungandr
12,346
950
40
3
0
139,985
0
W
Artemis
13,161
1,012
31
2
2
165,365
0
L
Anubis
15,572
1,198
83
6
1
152,852
0
L
Bellona
13,412
1,032
32
2
0
188,894
1
W
Fenrir
16,437
1,264
21
2
3
265,123
0
W
Ymir
13,352
1,027
53
4
1
138,757
0
W
Scylla
13,884
1,068
27
2
0
193,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role