Player Matchup

Chaac
Chaac
IHaveShrek3OnDVD
Chaac
Level 28
God Stats
1W - 2L
1,565 SR
Queue Stats
15W - 11L
1,529 Elo+
Party 2
Hera
Hera
Karteluin
Hera
Level 63
God Stats
2W - 1L
1,873 SR
Queue Stats
11W - 15L
1,496 Elo+
Party 2
Medusa
Medusa
King_Of_UwUs
Medusa
Level 82
God Stats
1W - 1L
1,745 SR
Queue Stats
8W - 9L
1,497 Elo+
Party 2
Artio
Artio
bigroy2001
Artio
Level 89
God Stats
4W - 6L
1,263 SR
Queue Stats
79W - 73L
1,475 Elo+
Party 2
Mercury
Mercury
oKz_Hybrid51
Mercury
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 79L
1,439 Elo+
Party 2
Team Averages
Level 65
1,589 SR
1,487 Elo+

VS

Team Averages
Level 74
1,627 SR
1,486 Elo+
Heimdallr
Heimdallr
Fade Guns
Heimdallr
Level 88
God Stats
7W - 9L
1,428 SR
Queue Stats
211W - 196L
1,532 Elo+
Party 1
Awilix
Awilix
HiroxSenpai
Awilix
Level 95
God Stats
3W - 2L
1,494 SR
Queue Stats
382W - 333L
1,532 Elo+
Party 1
Sobek
Sobek
Papa Lucasss
Sobek
Level 26
God Stats
8W - 5L
1,750 SR
Queue Stats
249W - 233L
1,519 Elo+
Party 1
Achilles
Achilles
Short-Fuze-17
Achilles
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 56L
1,327 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Spirit9283
Morgan Le Fay
Level 120
God Stats
17W - 4L
1,965 SR
Queue Stats
704W - 648L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 3 / 0
6,656
666
6,341
9,665
5,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hera
10
0 / 3 / 0
5,803
580
2,502
4,078
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
8
1 / 1 / 0
4,894
489
3,377
3,980
1,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Artio
7
0 / 1 / 0
4,883
488
1,457
5,127
2,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
oKz_Hybrid51
Mercury
8
0 / 4 / 1
5,125
513
1,745
6,463
1,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Fade Guns
Heimdallr
9
0 / 1 / 2
5,412
541
2,171
4,345
1,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Awilix
11
7 / 1 / 1
6,711
671
6,021
6,738
2,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 0 / 2
5,400
540
756
3,773
1,443
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Achilles
Short-Fuze-17
Achilles
9
1 / 4 / 2
5,397
540
4,375
7,301
4,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Spirit9283
Morgan Le Fay
11
3 / 0 / 2
6,360
636
3,874
3,582
1,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
6
Kills
12
12
Deaths
6
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Fade Guns
Heimdallr
0
1
2
1
W
Awilix
7
1
1
7.5
L
5
3
0
1.67
L
Hera
0
3
0
0
L
Medusa
1
1
0
1
W
1
0
2
2
W
Achilles
Short-Fuze-17
Achilles
1
4
2
0.5
W
Morgan Le Fay
Spirit9283
Morgan Le Fay
3
0
2
4
L
Artio
0
1
0
0
L
Mercury
oKz_Hybrid51
Mercury
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,422
Damage
17,197
29,313
Taken
25,739
11,871
Mitigated
10,586
7,519
Healing
7,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Fade Guns
Heimdallr
2,171
1,011
0
862
4,345
1,248
0
249
4,096
0
25,912
W
Awilix
6,021
3,725
0
2,045
6,738
2,072
0
1,161
5,553
0
34,772
L
6,341
2,504
0
4,115
9,665
5,547
536
0
9,665
0
29,198
L
Hera
2,502
609
0
1,072
4,078
1,254
0
1,701
2,377
33,387
0
L
Medusa
3,377
1,500
0
71
3,980
1,045
0
180
3,800
0
22,210
W
756
152
0
2,053
3,773
1,443
0
1,003
2,748
9,666
0
W
Achilles
Short-Fuze-17
Achilles
4,375
2,003
0
807
7,301
4,734
486
0
7,301
0
20,213
W
Morgan Le Fay
Spirit9283
Morgan Le Fay
3,874
384
85
1,465
3,582
1,089
0
1,320
2,082
48,990
0
L
Artio
1,457
104
120
1,844
5,127
2,166
0
799
4,328
9,633
0
L
Mercury
oKz_Hybrid51
Mercury
1,745
924
0
297
6,463
1,859
189
1,950
4,513
0
24,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,361
Gold Earned
29,280
252
Minions Killed
297
0
Camps Cleared
0
1,018,133
Distance Traveled
997,051
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,412
541
51
5
0
191,393
4
W
Awilix
6,711
671
75
8
0
226,324
0
L
Chaac
6,656
666
54
5
0
180,231
1
L
Hera
5,803
580
85
9
0
184,849
1
L
Medusa
4,894
489
44
4
0
223,255
3
W
Sobek
5,400
540
22
2
0
209,900
0
W
Achilles
5,397
540
42
4
0
202,156
2
W
Morgan Le Fay
6,360
636
107
11
0
167,278
3
L
Artio
4,883
488
21
2
0
207,778
3
L
Mercury
5,125
513
48
5
0
222,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role