Player Matchup

Jormungandr
Jormungandr
KingDet_
Jormungandr
Level 140
God Stats
1W - 1L
1,564 SR
Queue Stats
231W - 228L
1,488 Elo+
Party 1
Bastet
Bastet
Korzaski
Bastet
Level 33
God Stats
4W - 1L
1,850 SR
Queue Stats
144W - 146L
1,462 Elo+
Party 2
Nemesis
Nemesis
NeptuneCynical
Nemesis
Level 7
God Stats
28W - 28L
1,378 SR
Queue Stats
78W - 76L
1,431 Elo+
Party 1
Horus
Horus
Rhyder7263
Horus
Level 25
God Stats
13W - 8L
1,687 SR
Queue Stats
96W - 84L
1,555 Elo+
Solo
Discordia
Discordia
Spoobis
Discordia
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
81W - 85L
1,487 Elo+
Party 2
Team Averages
Level 43
1,596 SR
1,485 Elo+

VS

Team Averages
Level 21
1,506 SR
1,469 Elo+
Achilles
Achilles
Chateau
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 83L
1,462 Elo+
Solo
Arachne
Arachne
Nonickideia
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,571 Elo+
Solo
Anubis
Anubis
SKIRYN
Anubis
Level 24
God Stats
17W - 16L
1,586 SR
Queue Stats
228W - 238L
1,448 Elo+
Solo
Amaterasu
Amaterasu
Zeerin3125
Amaterasu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,446 Elo+
Solo
Merlin
Merlin
kreamen
Merlin
Level 24
God Stats
8W - 12L
1,446 SR
Queue Stats
8W - 13L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KingDet_
Jormungandr
18
3 / 1 / 16
11,874
1,079
11,750
9,304
10,035
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
Korzaski
Bastet
18
14 / 1 / 10
13,537
1,231
24,772
11,813
5,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 2 / 15
11,054
1,005
12,337
10,573
4,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
17
4 / 4 / 10
11,392
1,036
12,603
17,563
14,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Spoobis
Discordia
18
2 / 2 / 14
10,828
984
14,417
6,747
2,540
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

268

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chateau
Achilles
16
1 / 6 / 7
10,339
940
10,088
22,074
25,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
Nonickideia
Arachne
16
2 / 6 / 6
9,920
902
8,843
18,416
8,057
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anubis
SKIRYN
Anubis
16
2 / 6 / 6
10,347
941
12,441
10,474
4,495
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
Zeerin3125
Amaterasu
16
3 / 3 / 5
10,490
954
8,630
18,206
11,478
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
kreamen
Merlin
16
2 / 7 / 4
9,851
896
10,803
12,514
3,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
38
28
Kills
10
10
Deaths
28
65
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Achilles
Chateau
Achilles
1
6
7
0.75
W
Jormungandr
KingDet_
Jormungandr
3
1
16
11
W
Bastet
Korzaski
Bastet
14
1
10
19
W
5
2
15
6.25
L
Arachne
Nonickideia
Arachne
2
6
6
0.83
W
Horus
4
4
10
2.25
L
Anubis
SKIRYN
Anubis
2
6
6
0.83
W
Discordia
Spoobis
Discordia
2
2
14
4.5
L
Amaterasu
Zeerin3125
Amaterasu
3
3
5
1.83
L
Merlin
kreamen
Merlin
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,879
Damage
50,805
56,000
Taken
81,684
37,184
Mitigated
53,085
7,579
Healing
6,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Chateau
Achilles
10,088
4,021
0
1,041
22,074
25,244
0
7,954
14,120
0
22,376
W
Jormungandr
KingDet_
Jormungandr
11,750
1,863
0
1,212
9,304
10,035
0
5,974
3,330
36,994
0
W
Bastet
Korzaski
Bastet
24,772
7,936
0
280
11,813
5,002
0
3,739
8,074
0
46,954
W
12,337
5,546
0
787
10,573
4,861
0
3,918
6,655
0
17,356
L
Arachne
Nonickideia
Arachne
8,843
7,933
0
1,936
18,416
8,057
0
6,475
11,941
0
16,283
W
Horus
12,603
7,142
1,213
3,062
17,563
14,746
0
8,065
9,498
0
24,064
L
Anubis
SKIRYN
Anubis
12,441
859
612
1,514
10,474
4,495
0
3,331
7,143
38,605
0
W
Discordia
Spoobis
Discordia
14,417
1,690
252
773
6,747
2,540
0
2,350
4,397
33,281
0
L
Amaterasu
Zeerin3125
Amaterasu
8,630
3,473
0
1,211
18,206
11,478
0
4,026
14,180
1,784
18,088
L
Merlin
kreamen
Merlin
10,803
889
0
0
12,514
3,811
0
4,381
8,133
23,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,685
Gold Earned
50,947
191
Minions Killed
155
8
Camps Cleared
3
1,035,752
Distance Traveled
966,828
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,339
940
28
3
2
198,814
1
W
Jormungandr
11,874
1,079
55
5
1
169,912
1
W
Bastet
13,537
1,231
61
6
6
273,444
0
W
Nemesis
11,054
1,005
14
1
0
226,291
1
L
Arachne
9,920
902
22
2
0
213,053
0
W
Horus
11,392
1,036
21
2
1
176,135
0
L
Anubis
10,347
941
58
5
1
163,214
0
W
Discordia
10,828
984
40
4
0
189,970
0
L
Amaterasu
10,490
954
25
2
0
209,319
0
L
Merlin
9,851
896
22
2
0
182,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role