Player Matchup

Zeus
Zeus
JungleOrRopeNeck
Zeus
Level 16
God Stats
8W - 9L
1,551 SR
Queue Stats
31W - 26L
1,614 Elo+
Party 2
Fenrir
Fenrir
NOAHTHO0
Fenrir
Level 25
God Stats
85W - 54L
1,545 SR
Queue Stats
191W - 137L
1,516 Elo+
Party 2
Amaterasu
Amaterasu
Okami71
Amaterasu
Level 16
God Stats
3W - 2L
1,612 SR
Queue Stats
14W - 9L
1,527 Elo+
Party 1
Anubis
Anubis
omj47
Anubis
Level 22
God Stats
6W - 6L
1,470 SR
Queue Stats
12W - 9L
1,453 Elo+
Party 1
Anhur
Anhur
tuitionalboar
Anhur
Level 28
God Stats
33W - 44L
1,484 SR
Queue Stats
306W - 342L
1,528 Elo+
Solo
Team Averages
Level 21
1,532 SR
1,528 Elo+

VS

Team Averages
Level 22
1,525 SR
1,533 Elo+
King Arthur
King Arthur
DarkEpiales
King Arthur
Level 25
God Stats
68W - 71L
1,518 SR
Queue Stats
201W - 203L
1,619 Elo+
Solo
Izanami
Izanami
MileenaX
Izanami
Level 15
God Stats
10W - 11L
1,234 SR
Queue Stats
93W - 99L
1,521 Elo+
Solo
Scylla
Scylla
TMonzon20
Scylla
Level 26
God Stats
1W - 1L
1,694 SR
Queue Stats
225W - 237L
1,503 Elo+
Solo
Geb
Geb
scontrerasr09
Geb
Level 15
God Stats
2W - 2L
1,679 SR
Queue Stats
33W - 40L
1,523 Elo+
Solo
Tsukuyomi
Tsukuyomi
solowkey21
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 1 / 6
12,863
643
23,247
13,808
5,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
NOAHTHO0
Fenrir
13
6 / 4 / 6
8,981
449
8,712
12,565
10,949
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
Okami71
Amaterasu
16
1 / 3 / 6
9,509
475
7,280
18,340
11,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
omj47
Anubis
15
5 / 4 / 6
9,554
478
13,658
11,959
5,965
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
4 / 1 / 7
10,091
505
5,134
11,554
3,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarkEpiales
King Arthur
17
4 / 5 / 1
10,406
520
16,911
17,504
11,941
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
MileenaX
Izanami
13
1 / 8 / 4
8,382
419
8,724
16,895
5,069
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
TMonzon20
Scylla
14
2 / 8 / 1
8,988
449
2,970
11,649
4,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 4 / 4
9,279
464
4,856
14,746
10,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
solowkey21
Tsukuyomi
14
2 / 8 / 2
8,944
447
7,926
17,751
6,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
22
32
Kills
10
13
Deaths
33
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DarkEpiales
King Arthur
4
5
1
0.9
W
16
1
6
19
L
Izanami
MileenaX
Izanami
1
8
4
0.38
W
Fenrir
NOAHTHO0
Fenrir
6
4
6
2.25
W
Amaterasu
Okami71
Amaterasu
1
3
6
1.33
L
Scylla
TMonzon20
Scylla
2
8
1
0.31
W
Anubis
omj47
Anubis
5
4
6
2
L
1
4
4
0.75
L
Tsukuyomi
solowkey21
Tsukuyomi
2
8
2
0.38
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,031
Damage
41,387
68,226
Taken
78,545
37,588
Mitigated
37,968
25,376
Healing
14,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DarkEpiales
King Arthur
16,911
1,674
0
2,080
17,504
11,941
39
5,507
11,997
0
74,346
W
23,247
7,192
0
3,110
13,808
5,610
2,083
1,392
12,368
103,355
0
L
Izanami
MileenaX
Izanami
8,724
5,620
0
3,914
16,895
5,069
0
7,041
9,854
0
59,036
W
Fenrir
NOAHTHO0
Fenrir
8,712
1,691
0
3,088
12,565
10,949
264
1,721
10,794
0
24,936
W
Amaterasu
Okami71
Amaterasu
7,280
4,439
0
9,393
18,340
11,330
1,219
864
17,476
0
43,581
L
Scylla
TMonzon20
Scylla
2,970
345
0
1,752
11,649
4,167
118
8,582
3,067
42,909
0
W
Anubis
omj47
Anubis
13,658
447
0
5,024
11,959
5,965
816
2,371
9,462
48,455
0
L
4,856
908
0
1,716
14,746
10,504
0
7,703
7,043
21,807
0
L
Tsukuyomi
solowkey21
Tsukuyomi
7,926
1,818
0
5,255
17,751
6,287
174
8,072
9,679
0
59,472
W
5,134
2,649
0
4,761
11,554
3,734
1,026
1,254
10,300
0
67,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,998
Gold Earned
45,999
445
Minions Killed
459
0
Camps Cleared
0
1,780,321
Distance Traveled
1,712,198
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,406
520
134
7
0
335,159
3
W
Zeus
12,863
643
160
8
0
387,093
1
L
Izanami
8,382
419
97
5
0
310,873
3
W
Fenrir
8,981
449
29
1
0
383,586
2
W
Amaterasu
9,509
475
82
4
0
354,638
2
L
Scylla
8,988
449
113
6
0
323,127
4
W
Anubis
9,554
478
78
4
0
305,653
3
L
Geb
9,279
464
23
1
0
366,588
5
L
Tsukuyomi
8,944
447
92
5
0
376,451
3
W
Anhur
10,091
505
96
5
0
349,351
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role