Player Matchup

Mercury
Mercury
BreadYeesus
Mercury
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 95L
1,564 Elo+
Party 2
Tiamat
Tiamat
YeastAngel
Tiamat
Level 125
God Stats
3W - 4L
1,444 SR
Queue Stats
82W - 75L
1,600 Elo+
Party 2
Sun Wukong
Sun Wukong
YourAs
Sun Wukong
Level 28
God Stats
4W - 1L
1,645 SR
Queue Stats
33W - 25L
1,626 Elo+
Party 2
Team Averages
Level 94
1,530 SR
1,596 Elo+

VS

Team Averages
Level 68
1,499 SR
1,464 Elo+
Horus
Horus
 
Horus
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LayBigPipe
Ah Muzen Cab
Level 126
God Stats
19W - 13L
1,672 SR
Queue Stats
644W - 569L
1,485 Elo+
Party 1
Olorun
Olorun
cartsmans
Olorun
Level 7
God Stats
0W - 4L
1,324 SR
Queue Stats
38W - 43L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BreadYeesus
Mercury
20
7 / 11 / 3
21,284
591
32,597
38,463
16,459
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
YeastAngel
Tiamat
20
7 / 6 / 8
22,386
622
57,368
44,946
37,728
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
YourAs
Sun Wukong
20
3 / 5 / 14
20,824
578
38,209
49,355
77,485
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
20
4 / 3 / 12
19,967
555
25,385
56,425
82,677
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
LayBigPipe
Ah Muzen Cab
20
15 / 4 / 6
23,855
663
63,877
45,165
23,381
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
cartsmans
Olorun
20
2 / 10 / 10
19,391
539
23,817
40,568
25,824
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
49
17
Kills
21
22
Deaths
17
25
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
4
3
12
3.33
W
Mercury
BreadYeesus
Mercury
7
11
3
0.77
L
Ah Muzen Cab
LayBigPipe
Ah Muzen Cab
15
4
6
4.5
W
Tiamat
YeastAngel
Tiamat
7
6
8
1.83
W
Sun Wukong
YourAs
Sun Wukong
3
5
14
2
L
Olorun
cartsmans
Olorun
2
10
10
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,174
Damage
113,079
132,764
Taken
142,158
131,672
Mitigated
131,882
30,908
Healing
60,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
25,385
12,111
9,520
18,585
56,425
82,677
328
29,762
24,604
1,816
57,690
W
Mercury
BreadYeesus
Mercury
32,597
15,307
0
6,591
38,463
16,459
1,141
3,931
34,172
0
132,529
L
Ah Muzen Cab
LayBigPipe
Ah Muzen Cab
63,877
16,807
0
13,251
45,165
23,381
2,453
15,870
27,786
0
222,334
W
Tiamat
YeastAngel
Tiamat
57,368
3,999
0
16,797
44,946
37,728
1,012
8,727
35,945
195,610
0
W
Sun Wukong
YourAs
Sun Wukong
38,209
6,446
0
7,520
49,355
77,485
929
11,856
36,932
16,787
55,997
L
Olorun
cartsmans
Olorun
23,817
11,150
6,266
13,223
40,568
25,824
671
19,101
21,075
74,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,494
Gold Earned
63,213
467
Minions Killed
403
0
Camps Cleared
0
2,036,419
Distance Traveled
1,781,703
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
19,967
555
55
2
0
609,090
3
W
Mercury
21,284
591
129
4
0
745,374
2
L
Ah Muzen Cab
23,855
663
278
8
0
679,943
3
W
Tiamat
22,386
622
274
8
0
619,513
3
W
Sun Wukong
20,824
578
64
2
0
671,532
0
L
Olorun
19,391
539
70
2
0
492,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role