Player Matchup

Kali
Kali
AbyssalPrinx
Kali
Level 25
God Stats
18W - 16L
1,507 SR
Queue Stats
93W - 85L
1,473 Elo+
Party 1
Cernunnos
Cernunnos
AfroRoseSSJ
Cernunnos
Level 29
God Stats
25W - 23L
1,561 SR
Queue Stats
128W - 166L
1,329 Elo+
Solo
Ymir
Ymir
GooseSeeker
Ymir
Level 12
God Stats
6W - 2L
1,498 SR
Queue Stats
6W - 3L
1,451 Elo+
Party 1
Ares
Ares
S3n0rR1mj0b
Ares
Level 8
God Stats
3W - 2L
1,433 SR
Queue Stats
28W - 31L
1,244 Elo+
Solo
Olorun
Olorun
XxJET04xX
Olorun
Level 28
God Stats
1W - 1L
1,276 SR
Queue Stats
7W - 6L
1,306 Elo+
Party 1
Team Averages
Level 20
1,455 SR
1,361 Elo+

VS

Team Averages
Level 10
1,528 SR
1,225 Elo+
Baba Yaga
Baba Yaga
Grantholamew
Baba Yaga
Level 8
God Stats
5W - 3L
1,915 SR
Queue Stats
18W - 26L
1,297 Elo+
Solo
Guan Yu
Guan Yu
Johnnychannorris
Guan Yu
Level 15
God Stats
2W - 4L
1,358 SR
Queue Stats
85W - 129L
1,236 Elo+
Party 2
Fenrir
Fenrir
b0ltie
Fenrir
Level 17
God Stats
9W - 7L
1,366 SR
Queue Stats
79W - 75L
1,349 Elo+
Solo
Cthulhu
Cthulhu
playup37
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,084 Elo+
Solo
Bacchus
Bacchus
violachavos
Bacchus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,157 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 20
13,390
956
13,998
16,818
8,140
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
AfroRoseSSJ
Cernunnos
20
11 / 6 / 17
15,261
1,090
33,250
19,810
11,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 0 / 21
15,937
1,138
13,488
10,413
12,986
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
7 / 1 / 22
14,653
1,047
14,756
10,906
12,541
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
XxJET04xX
Olorun
20
9 / 4 / 13
13,416
958
19,361
15,605
8,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

186

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Grantholamew
Baba Yaga
17
1 / 6 / 3
11,777
841
9,787
14,626
5,295
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 5 / 1
11,462
819
4,277
17,421
10,620
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fenrir
b0ltie
Fenrir
19
8 / 6 / 4
14,283
1,020
19,971
22,918
13,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
playup37
Cthulhu
18
0 / 12 / 5
11,598
828
6,989
28,255
24,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
violachavos
Bacchus
19
5 / 9 / 4
13,754
982
20,645
21,733
23,821
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
32
38
Kills
15
15
Deaths
38
93
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
4
20
3.25
W
Cernunnos
AfroRoseSSJ
Cernunnos
11
6
17
3.25
W
8
0
21
18.5
L
Baba Yaga
Grantholamew
Baba Yaga
1
6
3
0.42
L
1
5
1
0.3
W
7
1
22
18
W
Olorun
XxJET04xX
Olorun
9
4
13
3.88
L
Fenrir
b0ltie
Fenrir
8
6
4
1.67
L
Cthulhu
playup37
Cthulhu
0
12
5
0.21
L
Bacchus
violachavos
Bacchus
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,853
Damage
61,669
73,552
Taken
104,953
53,599
Mitigated
78,106
16,710
Healing
9,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,998
7,480
0
1,928
16,818
8,140
0
9,093
7,725
0
38,789
W
Cernunnos
AfroRoseSSJ
Cernunnos
33,250
18,798
0
5,093
19,810
11,027
0
6,790
13,020
0
70,266
W
13,488
4,326
0
1,866
10,413
12,986
0
6,665
3,748
19,901
0
L
Baba Yaga
Grantholamew
Baba Yaga
9,787
930
0
2,363
14,626
5,295
0
7,090
7,536
30,015
0
L
4,277
588
1,535
1,175
17,421
10,620
0
10,187
7,234
0
15,128
W
14,756
265
0
0
10,906
12,541
0
6,938
3,968
26,548
0
W
Olorun
XxJET04xX
Olorun
19,361
9,803
2,756
5,067
15,605
8,905
0
7,935
7,670
37,322
0
L
Fenrir
b0ltie
Fenrir
19,971
6,122
0
1,581
22,918
13,685
0
9,059
13,859
0
35,248
L
Cthulhu
playup37
Cthulhu
6,989
984
0
2,152
28,255
24,685
0
12,454
15,622
17,570
0
L
Bacchus
violachavos
Bacchus
20,645
2,262
0
906
21,733
23,821
0
8,815
12,918
51,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,657
Gold Earned
62,874
218
Minions Killed
196
5
Camps Cleared
4
1,244,470
Distance Traveled
1,245,704
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,390
956
54
4
1
267,466
2
W
Cernunnos
15,261
1,090
85
6
3
203,000
0
W
Ymir
15,937
1,138
20
1
0
253,855
0
L
Baba Yaga
11,777
841
42
3
1
217,495
1
L
Guan Yu
11,462
819
27
2
1
264,185
0
W
Ares
14,653
1,047
19
1
1
293,906
0
W
Olorun
13,416
958
40
3
0
226,243
0
L
Fenrir
14,283
1,020
29
2
2
299,354
0
L
Cthulhu
11,598
828
22
2
0
228,935
0
L
Bacchus
13,754
982
76
5
0
235,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role