Player Matchup

Sobek
Sobek
Albanese
Sobek
Level 28
God Stats
7W - 8L
1,516 SR
Queue Stats
96W - 95L
1,504 Elo+
Party 3
Thoth
Thoth
DarkJh1n Qc
Thoth
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 63L
1,450 Elo+
Party 2
Xbalanque
Xbalanque
Grosty
Xbalanque
Level 28
God Stats
5W - 5L
1,736 SR
Queue Stats
107W - 107L
1,464 Elo+
Party 3
Ravana
Ravana
SickBeer
Ravana
Level 37
God Stats
9W - 10L
1,225 SR
Queue Stats
153W - 153L
1,481 Elo+
Party 2
Ra
Ra
Timaaaay
Ra
Level 12
God Stats
2W - 4L
1,879 SR
Queue Stats
96W - 99L
1,478 Elo+
Solo
Team Averages
Level 25
1,571 SR
1,475 Elo+

VS

Team Averages
Level 19
1,474 SR
1,505 Elo+
Gilgamesh
Gilgamesh
MommylaFey
Gilgamesh
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,598 Elo+
Solo
Amaterasu
Amaterasu
Okami71
Amaterasu
Level 16
God Stats
3W - 2L
1,467 SR
Queue Stats
14W - 9L
1,494 Elo+
Party 1
Anubis
Anubis
omj47
Anubis
Level 22
God Stats
6W - 6L
1,366 SR
Queue Stats
12W - 9L
1,405 Elo+
Party 1
Geb
Geb
scontrerasr09
Geb
Level 15
God Stats
2W - 2L
1,567 SR
Queue Stats
33W - 40L
1,509 Elo+
Solo
Anhur
Anhur
tuitionalboar
Anhur
Level 28
God Stats
33W - 44L
1,468 SR
Queue Stats
306W - 342L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Albanese
Sobek
8
1 / 1 / 1
5,413
492
2,379
7,335
3,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
0 / 3 / 0
4,747
432
1,933
4,840
1,027
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Grosty
Xbalanque
9
1 / 3 / 1
5,376
489
3,008
5,641
1,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ravana
SickBeer
Ravana
8
0 / 4 / 0
5,133
467
3,368
6,032
1,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 4 / 0
5,601
509
2,537
4,572
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MommylaFey
Gilgamesh
11
4 / 0 / 5
6,502
591
6,260
7,279
2,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
Okami71
Amaterasu
12
5 / 0 / 4
6,662
606
4,733
8,422
4,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
omj47
Anubis
10
4 / 0 / 3
6,450
586
3,421
2,740
1,145
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 1 / 6
6,004
546
3,165
5,962
2,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 1 / 0
6,280
571
2,334
3,726
1,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
15
15
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sobek
Albanese
Sobek
1
1
1
1.5
L
0
3
0
0
L
Xbalanque
Grosty
Xbalanque
1
3
1
0.5
W
Gilgamesh
MommylaFey
Gilgamesh
4
0
5
6.5
W
Amaterasu
Okami71
Amaterasu
5
0
4
7
L
Ravana
SickBeer
Ravana
0
4
0
0
L
0
4
0
0
W
Anubis
omj47
Anubis
4
0
3
5.5
W
0
1
6
3
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,225
Damage
19,913
28,420
Taken
28,129
8,960
Mitigated
11,437
7,463
Healing
10,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Albanese
Sobek
2,379
253
0
3,277
7,335
3,576
0
3,153
4,182
9,940
0
L
1,933
412
0
191
4,840
1,027
0
1,999
2,841
15,070
0
L
Xbalanque
Grosty
Xbalanque
3,008
1,550
0
1,250
5,641
1,342
0
1,137
4,504
0
27,409
W
Gilgamesh
MommylaFey
Gilgamesh
6,260
2,727
0
848
7,279
2,536
71
821
6,426
0
36,826
W
Amaterasu
Okami71
Amaterasu
4,733
1,803
0
4,343
8,422
4,331
761
2,427
5,747
0
24,048
L
Ravana
SickBeer
Ravana
3,368
919
0
1,608
6,032
1,897
0
297
5,735
0
26,449
L
2,537
769
20
1,117
4,572
1,118
664
0
4,572
27,285
0
W
Anubis
omj47
Anubis
3,421
339
0
1,684
2,740
1,145
1,485
779
1,961
23,783
0
W
3,165
623
0
1,661
5,962
2,359
0
1,957
4,005
17,885
0
W
2,334
530
0
1,771
3,726
1,066
767
585
3,141
0
35,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,270
Gold Earned
31,898
241
Minions Killed
267
0
Camps Cleared
0
909,961
Distance Traveled
965,343
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,413
492
20
2
0
174,445
3
L
Thoth
4,747
432
28
3
0
165,433
1
L
Xbalanque
5,376
489
64
6
0
176,587
0
W
Gilgamesh
6,502
591
66
6
0
237,322
0
W
Amaterasu
6,662
606
47
4
0
186,344
2
L
Ravana
5,133
467
64
6
0
219,121
3
L
Ra
5,601
509
65
6
0
174,375
1
W
Anubis
6,450
586
57
5
0
169,419
2
W
Geb
6,004
546
27
2
0
202,181
1
W
Anhur
6,280
571
70
6
0
170,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role