Player Matchup

Thanatos
Thanatos
AlchemistKyller
Thanatos
Level 73
God Stats
4W - 3L
1,297 SR
Queue Stats
42W - 36L
1,659 Elo+
Party 1
Sylvanus
Sylvanus
Lightgrave
Sylvanus
Level 23
God Stats
16W - 10L
1,714 SR
Queue Stats
24W - 17L
1,636 Elo+
Party 1
Olorun
Olorun
Vikondis
Olorun
Level 27
God Stats
5W - 6L
1,492 SR
Queue Stats
46W - 40L
1,563 Elo+
Party 1
Chernobog
Chernobog
Xerxies3
Chernobog
Level 20
God Stats
5W - 5L
1,491 SR
Queue Stats
19W - 13L
1,623 Elo+
Party 1
Sun Wukong
Sun Wukong
popadady
Sun Wukong
Level 27
God Stats
4W - 1L
1,623 SR
Queue Stats
8W - 9L
1,430 Elo+
Party 1
Team Averages
Level 34
1,523 SR
1,582 Elo+

VS

Team Averages
Level 27
1,547 SR
1,572 Elo+
Chang'e
Chang'e
FetusL0rd
Chang'e
Level 8
God Stats
2W - 3L
1,405 SR
Queue Stats
59W - 54L
1,533 Elo+
Party 2
Danzaburou
Danzaburou
Keky0in
Danzaburou
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
194W - 183L
1,546 Elo+
Party 2
Arachne
Arachne
R1SKFusion
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,530 Elo+
Party 3
Cthulhu
Cthulhu
TheKruel
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,639 Elo+
Party 3
Cerberus
Cerberus
TitanoTMFN75
Cerberus
Level 6
God Stats
1W - 1L
1,830 SR
Queue Stats
2W - 3L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
5 / 2 / 7
9,632
535
9,113
13,967
4,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Lightgrave
Sylvanus
12
1 / 5 / 15
7,994
444
5,779
12,627
11,082
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
Vikondis
Olorun
16
5 / 3 / 2
10,075
560
11,558
16,915
6,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
Xerxies3
Chernobog
16
14 / 4 / 8
10,673
593
15,544
12,114
5,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
popadady
Sun Wukong
16
5 / 1 / 5
10,245
569
8,924
9,996
7,057
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FetusL0rd
Chang'e
15
4 / 5 / 1
9,236
513
8,457
13,375
4,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Keky0in
Danzaburou
14
3 / 6 / 5
9,072
504
9,461
11,985
3,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
R1SKFusion
Arachne
13
6 / 6 / 3
9,305
517
8,305
13,538
5,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
TheKruel
Cthulhu
13
2 / 9 / 3
8,351
464
5,809
18,285
10,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Cerberus
TitanoTMFN75
Cerberus
10
0 / 5 / 3
6,934
385
3,493
11,633
10,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
30
30
Kills
15
15
Deaths
31
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
5
2
7
4.25
L
Chang'e
FetusL0rd
Chang'e
4
5
1
0.9
L
Danzaburou
Keky0in
Danzaburou
3
6
5
0.92
W
Sylvanus
Lightgrave
Sylvanus
1
5
15
1.7
L
Arachne
R1SKFusion
Arachne
6
6
3
1.25
L
Cthulhu
TheKruel
Cthulhu
2
9
3
0.39
L
Cerberus
TitanoTMFN75
Cerberus
0
5
3
0.3
W
Olorun
Vikondis
Olorun
5
3
2
2
W
Chernobog
Xerxies3
Chernobog
14
4
8
4.5
W
Sun Wukong
popadady
Sun Wukong
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,918
Damage
35,525
65,619
Taken
68,816
34,476
Mitigated
35,400
32,596
Healing
15,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
9,113
3,969
0
14,022
13,967
4,733
524
2,431
11,347
0
62,189
L
Chang'e
FetusL0rd
Chang'e
8,457
238
820
4,216
13,375
4,961
0
4,488
8,887
50,666
0
L
Danzaburou
Keky0in
Danzaburou
9,461
3,010
0
3,139
11,985
3,660
706
3,353
8,632
0
39,777
W
Sylvanus
Lightgrave
Sylvanus
5,779
2,022
2,167
3,184
12,627
11,082
236
2,366
10,077
15,343
0
L
Arachne
R1SKFusion
Arachne
8,305
5,302
0
2,636
13,538
5,605
0
4,009
9,529
0
44,580
L
Cthulhu
TheKruel
Cthulhu
5,809
672
132
3,136
18,285
10,966
0
5,366
12,919
21,363
0
L
Cerberus
TitanoTMFN75
Cerberus
3,493
307
0
1,102
11,633
10,208
0
121
11,512
24,487
0
W
Olorun
Vikondis
Olorun
11,558
6,083
327
10,078
16,915
6,594
864
5,350
11,230
83,280
0
W
Chernobog
Xerxies3
Chernobog
15,544
12,072
0
250
12,114
5,010
425
2,895
8,932
0
60,713
W
Sun Wukong
popadady
Sun Wukong
8,924
2,278
0
2,568
9,996
7,057
394
3,260
6,274
0
52,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,619
Gold Earned
42,898
490
Minions Killed
324
0
Camps Cleared
0
1,622,406
Distance Traveled
1,525,506
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,632
535
107
6
0
363,477
0
L
Chang'e
9,236
513
105
6
0
328,469
5
L
Danzaburou
9,072
504
77
4
0
313,391
0
W
Sylvanus
7,994
444
28
2
0
261,649
6
L
Arachne
9,305
517
64
4
0
310,437
3
L
Cthulhu
8,351
464
34
2
0
296,761
2
L
Cerberus
6,934
385
44
2
0
276,448
0
W
Olorun
10,075
560
146
8
0
322,934
5
W
Chernobog
10,673
593
121
7
0
342,561
0
W
Sun Wukong
10,245
569
88
5
0
331,785
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role