Player Matchup

Thanatos
Thanatos
Silver III
EtBronx
Thanatos
Silver III
Level 148
God Stats
6W - 9L
1,589 SR
Queue Stats
330W - 355L
879 MMR
Solo
King Arthur
King Arthur
Gold IV
HyodoIseed
King Arthur
Gold IV
Level 154
God Stats
1W - 5L
1,339 SR
Queue Stats
220W - 220L
1,161 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
ShmoeTheKizard
Zhong Kui
Bronze III
Level 80
God Stats
1W - 1L
1,556 SR
Queue Stats
8W - 14L
1,183 MMR
Solo
Sobek
Sobek
Silver III
ThatOneGuyReally
Sobek
Silver III
Level 78
God Stats
5W - 1L
1,954 SR
Queue Stats
154W - 176L
920 MMR
Solo
Hachiman
Hachiman
Bronze IV
jonyomar4
Hachiman
Bronze IV
Level 131
God Stats
1W - 10L
1,331 SR
Queue Stats
97W - 114L
906 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,554 SR
1,010 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,493 SR
1,121 MMR
Bacchus
Bacchus
Silver III
 
Bacchus
Silver III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver III
Frostmave
Rama
Silver III
Level 160
God Stats
2W - 6L
1,564 SR
Queue Stats
365W - 366L
864 MMR
Solo
Kali
Kali
Silver I
GandalfTheQuack
Kali
Silver I
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 77L
994 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
Newdfo1
Gilgamesh
Silver I
Level 123
God Stats
18W - 15L
1,607 SR
Queue Stats
466W - 516L
1,170 MMR
Solo
Discordia
Discordia
Silver III
Sekuban
Discordia
Silver III
Level 102
God Stats
2W - 0L
1,296 SR
Queue Stats
52W - 65L
1,076 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EtBronx
Thanatos
17
3 / 9 / 1
10,843
452
10,036
22,225
8,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
HyodoIseed
King Arthur
18
3 / 2 / 3
11,658
486
16,451
24,786
13,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Zhong Kui
ShmoeTheKizard
Zhong Kui
16
4 / 9 / 4
10,722
447
18,991
24,032
17,757
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 4 / 5
10,743
448
5,741
25,032
24,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
jonyomar4
Hachiman
16
2 / 5 / 1
10,680
445
11,381
12,758
5,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AchillesAthenaArachneTsukuyomiSet

VS

Bans
TiamatYmirSkadiNemesisYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
3 / 2 / 14
13,759
573
14,392
21,668
26,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
20
8 / 1 / 3
14,983
624
14,931
18,095
7,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 3 / 10
14,510
605
15,747
25,107
14,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Newdfo1
Gilgamesh
19
9 / 2 / 6
14,133
589
19,104
25,718
20,741
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
Sekuban
Discordia
17
2 / 5 / 10
11,614
484
15,625
12,491
4,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
72
13
Kills
29
29
Deaths
13
14
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
2
14
5
L
Thanatos
EtBronx
Thanatos
3
9
1
0.39
W
Rama
8
1
3
9.5
W
7
3
10
4
L
King Arthur
HyodoIseed
King Arthur
3
2
3
2.25
W
Gilgamesh
Newdfo1
Gilgamesh
9
2
6
6
W
Discordia
Sekuban
Discordia
2
5
10
1.4
L
Zhong Kui
ShmoeTheKizard
Zhong Kui
4
9
4
0.67
L
1
4
5
0.88
L
Hachiman
jonyomar4
Hachiman
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,600
Damage
79,799
108,833
Taken
103,079
70,087
Mitigated
74,322
38,853
Healing
45,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
14,392
1,551
2,472
8,440
21,668
26,597
0
6,071
15,597
42,710
0
L
Thanatos
EtBronx
Thanatos
10,036
2,119
0
14,432
22,225
8,621
0
6,066
16,159
0
80,063
W
Rama
14,931
13,586
0
12,752
18,095
7,899
5,514
2,625
15,470
0
132,466
W
15,747
9,070
0
13,256
25,107
14,720
3,130
6,008
19,099
0
122,067
L
King Arthur
HyodoIseed
King Arthur
16,451
2,190
0
8,490
24,786
13,924
172
4,731
20,055
801
88,018
W
Gilgamesh
Newdfo1
Gilgamesh
19,104
4,036
0
6,766
25,718
20,741
2,893
6,360
19,131
8,634
54,490
W
Discordia
Sekuban
Discordia
15,625
2,397
0
1,756
12,491
4,365
1,428
5,081
7,410
68,585
0
L
Zhong Kui
ShmoeTheKizard
Zhong Kui
18,991
766
0
7,520
24,032
17,757
345
10,835
13,197
71,226
0
L
5,741
619
0
6,243
25,032
24,684
0
9,329
15,703
31,722
0
L
Hachiman
jonyomar4
Hachiman
11,381
6,758
0
2,168
12,758
5,101
0
2,212
10,546
0
69,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,646
Gold Earned
68,999
595
Minions Killed
638
0
Camps Cleared
0
2,093,688
Distance Traveled
2,227,881
26
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,759
573
70
3
0
497,214
12
L
Thanatos
10,843
452
155
6
0
417,637
8
W
Rama
14,983
624
199
8
0
434,855
11
W
Kali
14,510
605
178
7
0
462,569
5
L
King Arthur
11,658
486
153
6
0
468,489
6
W
Gilgamesh
14,133
589
83
3
0
436,790
10
W
Discordia
11,614
484
108
5
0
396,453
1
L
Zhong Kui
10,722
447
106
4
0
366,474
7
L
Sobek
10,743
448
50
2
0
471,314
4
L
Hachiman
10,680
445
131
5
0
369,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role