Player Matchup

Cernunnos
Cernunnos
DogSoldierCW
Cernunnos
Level 115
God Stats
4W - 3L
1,575 SR
Queue Stats
63W - 66L
1,551 Elo+
Party 2
Mulan
Mulan
Jester XXV
Mulan
Level 146
God Stats
7W - 6L
1,538 SR
Queue Stats
114W - 123L
1,539 Elo+
Party 2
Anubis
Anubis
Lightnings Here
Anubis
Level 137
God Stats
5W - 2L
1,754 SR
Queue Stats
51W - 43L
1,575 Elo+
Party 2
Team Averages
Level 133
1,622 SR
1,555 Elo+

VS

Team Averages
Level 101
1,402 SR
1,546 Elo+
Chang'e
Chang'e
FistHerMiyagi
Chang'e
Level 89
God Stats
1W - 1L
1,257 SR
Queue Stats
36W - 19L
1,548 Elo+
Party 1
Fenrir
Fenrir
JimmyKnewtron
Fenrir
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,485 Elo+
Party 1
Bacchus
Bacchus
pador84
Bacchus
Level 103
God Stats
1W - 2L
1,449 SR
Queue Stats
71W - 51L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DogSoldierCW
Cernunnos
14
7 / 2 / 6
10,434
745
13,369
11,178
4,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
13
3 / 0 / 12
9,960
711
12,563
13,770
13,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 1 / 8
10,632
759
11,284
11,648
6,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
1 / 7 / 1
8,456
604
8,672
16,121
4,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
2 / 6 / 1
8,702
622
7,885
16,301
7,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
pador84
Bacchus
10
0 / 4 / 1
8,037
574
3,951
11,513
7,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
17
Kills
3
3
Deaths
17
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DogSoldierCW
Cernunnos
7
2
6
5
L
Chang'e
1
7
1
0.21
W
Mulan
3
0
12
9
L
2
6
1
0.42
W
7
1
8
11
L
Bacchus
pador84
Bacchus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,216
Damage
20,508
36,596
Taken
43,935
24,238
Mitigated
19,942
13,120
Healing
10,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DogSoldierCW
Cernunnos
13,369
5,268
0
1,568
11,178
4,254
1,028
4,531
6,557
0
33,329
L
Chang'e
8,672
640
1,771
4,680
16,121
4,598
0
4,198
11,533
28,338
0
W
Mulan
12,563
2,291
1,086
2,955
13,770
13,574
127
5,199
8,423
0
37,818
L
7,885
1,992
0
2,333
16,301
7,888
0
5,492
10,599
0
21,321
W
11,284
448
169
7,342
11,648
6,410
956
2,893
8,545
50,232
0
L
Bacchus
pador84
Bacchus
3,951
111
0
1,346
11,513
7,456
0
1,594
9,730
16,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,026
Gold Earned
25,195
161
Minions Killed
95
0
Camps Cleared
0
718,318
Distance Traveled
703,243
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,434
745
41
3
0
232,669
2
L
Chang'e
8,456
604
43
3
0
233,730
7
W
Mulan
9,960
711
39
3
0
254,750
0
L
Fenrir
8,702
622
32
2
0
260,989
2
W
Anubis
10,632
759
81
6
0
230,899
1
L
Bacchus
8,037
574
20
1
0
208,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role