Player Matchup

Cupid
Cupid
Sufedasi
Cupid
Level 18
God Stats
5W - 3L
1,574 SR
Queue Stats
53W - 51L
1,383 Elo+
Party 1
Thoth
Thoth
UNÐEAÐ
Thoth
Level 28
God Stats
20W - 5L
1,830 SR
Queue Stats
85W - 27L
1,705 Elo+
Party 1
Ne Zha
Ne Zha
ѕнarĸoon
Ne Zha
Level 23
God Stats
13W - 1L
1,500 SR
Queue Stats
47W - 13L
1,426 Elo+
Party 1
Team Averages
Level 23
1,635 SR
1,505 Elo+

VS

Team Averages
Level 81
1,449 SR
1,400 Elo+
Tyr
Tyr
DoNyGoRdO
Tyr
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 45L
1,432 Elo+
Party 2
Fenrir
Fenrir
LINSSTV
Fenrir
Level 18
God Stats
0W - 1L
1,347 SR
Queue Stats
1W - 4L
1,303 Elo+
Solo
Janus
Janus
SoaWar
Janus
Level 123
God Stats
17W - 20L
1,500 SR
Queue Stats
83W - 85L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Sufedasi
Cupid
12
3 / 0 / 11
8,869
739
6,659
4,346
1,493
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
UNÐEAÐ
Thoth
14
11 / 2 / 6
10,632
886
14,166
4,128
1,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
14
5 / 2 / 10
9,515
793
7,477
10,080
5,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 1
8,165
680
4,562
12,605
7,144
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
LINSSTV
Fenrir
10
1 / 10 / 1
7,367
614
3,929
14,664
5,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
SoaWar
Janus
12
0 / 3 / 3
7,709
642
3,939
7,274
2,034
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
19
Kills
4
4
Deaths
19
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
L
Fenrir
LINSSTV
Fenrir
1
10
1
0.15
L
Janus
SoaWar
Janus
0
3
3
0.5
W
Cupid
Sufedasi
Cupid
3
0
11
8.5
W
Thoth
UNÐEAÐ
Thoth
11
2
6
7
W
Ne Zha
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,302
Damage
12,430
18,554
Taken
34,543
7,666
Mitigated
14,368
3,022
Healing
2,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,562
532
0
886
12,605
7,144
0
4,515
7,820
0
19,421
L
Fenrir
LINSSTV
Fenrir
3,929
843
0
1,304
14,664
5,190
0
5,738
8,746
0
12,655
L
Janus
SoaWar
Janus
3,939
0
0
0
7,274
2,034
0
3,913
3,151
43,632
0
W
Cupid
Sufedasi
Cupid
6,659
4,395
24
432
4,346
1,493
1,214
952
3,394
0
15,630
W
Thoth
UNÐEAÐ
Thoth
14,166
208
0
280
4,128
1,068
1,229
667
3,461
45,610
0
W
Ne Zha
7,477
1,373
0
2,286
10,080
5,105
258
2,320
7,760
0
31,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,016
Gold Earned
23,241
135
Minions Killed
116
0
Camps Cleared
0
695,956
Distance Traveled
670,794
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,165
680
32
3
0
236,295
4
L
Fenrir
7,367
614
9
1
0
213,522
4
L
Janus
7,709
642
75
6
0
220,977
4
W
Cupid
8,869
739
21
2
0
215,337
2
W
Thoth
10,632
886
69
6
0
240,740
4
W
Ne Zha
9,515
793
45
4
0
239,879
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role