Player Matchup

Ymir
Ymir
Bronze III
Faladoru
Ymir
Bronze III
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,467 MMR
Party 1
Da Ji
Da Ji
Bronze III
Floofpoof
Da Ji
Bronze III
Level 128
God Stats
1W - 1L
1,710 SR
Queue Stats
48W - 35L
1,532 MMR
Solo
Neith
Neith
Bronze III
Noryb1
Neith
Bronze III
Level 158
God Stats
22W - 31L
1,623 SR
Queue Stats
117W - 134L
1,373 MMR
Solo
Skadi
Skadi
Bronze III
XxhiodoiseixX
Skadi
Bronze III
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,467 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
elfergas13
Sun Wukong
Gold IV
Level 69
God Stats
13W - 6L
1,648 SR
Queue Stats
165W - 165L
1,501 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 92
1,596 SR
1,468 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,523 SR
1,468 MMR
Heimdallr
Heimdallr
Gold IV
ReactorChamber
Heimdallr
Gold IV
Level 120
God Stats
10W - 9L
1,585 SR
Queue Stats
97W - 102L
1,418 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
Scrambuncle
Cu Chulainn
Gold IV
Level 141
God Stats
4W - 6L
1,445 SR
Queue Stats
98W - 109L
1,491 MMR
Solo
Ganesha
Ganesha
Silver III
carb0rundum
Ganesha
Silver III
Level 134
God Stats
2W - 1L
1,465 SR
Queue Stats
67W - 74L
1,434 MMR
Solo
Janus
Janus
Gold I
llDeironll
Janus
Gold I
Level 160
God Stats
21W - 19L
1,545 SR
Queue Stats
596W - 594L
1,556 MMR
Solo
Pele
Pele
Gold IV
paddy2800
Pele
Gold IV
Level 109
God Stats
5W - 4L
1,576 SR
Queue Stats
345W - 350L
1,440 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
0 / 4 / 2
10,221
393
4,607
16,453
9,435
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Floofpoof
Da Ji
19
3 / 8 / 6
12,585
484
17,149
22,536
10,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Noryb1
Neith
20
6 / 3 / 1
13,627
524
14,181
14,758
6,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 5 / 2
9,393
361
5,172
12,565
3,913
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
elfergas13
Sun Wukong
20
9 / 4 / 4
14,712
566
23,075
29,893
31,016
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
AthenaGilgameshTiamatSetKing Arthur

VS

Bans
TsukuyomiScyllaSobekPersephoneChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ReactorChamber
Heimdallr
20
3 / 1 / 9
14,733
567
14,817
16,297
8,664
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Scrambuncle
Cu Chulainn
20
4 / 7 / 2
15,139
582
16,680
24,667
22,317
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ganesha
carb0rundum
Ganesha
19
1 / 2 / 15
12,966
499
10,516
21,132
26,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
20
4 / 3 / 8
15,197
585
10,735
14,959
6,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pele
20
12 / 6 / 5
14,541
559
18,153
21,957
10,846
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
63
18
Kills
24
24
Deaths
19
15
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
4
2
0.25
L
Da Ji
Floofpoof
Da Ji
3
8
6
0.75
L
Neith
Noryb1
Neith
6
3
1
2.17
W
Heimdallr
ReactorChamber
Heimdallr
3
1
9
7.5
W
Cu Chulainn
Scrambuncle
Cu Chulainn
4
7
2
0.71
L
0
5
2
0.2
W
Ganesha
carb0rundum
Ganesha
1
2
15
4.25
L
Sun Wukong
elfergas13
Sun Wukong
9
4
4
2.75
W
Janus
4
3
8
2.67
W
Pele
12
6
5
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,184
Damage
70,901
96,205
Taken
99,012
61,001
Mitigated
74,786
21,773
Healing
31,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,607
221
234
2,967
16,453
9,435
159
3,056
13,375
44,264
0
L
Da Ji
Floofpoof
Da Ji
17,149
4,515
0
1,279
22,536
10,091
0
5,254
17,218
0
99,734
L
Neith
Noryb1
Neith
14,181
5,547
0
6,603
14,758
6,546
3,114
5,189
9,415
0
103,521
W
Heimdallr
ReactorChamber
Heimdallr
14,817
7,211
0
10,097
16,297
8,664
3,424
970
15,327
0
140,669
W
Cu Chulainn
Scrambuncle
Cu Chulainn
16,680
4,877
0
7,364
24,667
22,317
704
1,335
22,434
11,586
92,018
L
5,172
1,912
0
3,137
12,565
3,913
0
2,566
9,975
0
63,700
W
Ganesha
carb0rundum
Ganesha
10,516
362
0
5,373
21,132
26,270
54
1,014
20,118
44,491
0
L
Sun Wukong
elfergas13
Sun Wukong
23,075
6,297
0
7,553
29,893
31,016
30
7,546
22,235
788
100,859
W
Janus
10,735
128
0
6,722
14,959
6,689
1,310
400
14,559
141,466
0
W
Pele
18,153
5,662
0
1,516
21,957
10,846
1,818
1,612
20,345
0
105,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,538
Gold Earned
72,576
729
Minions Killed
840
0
Camps Cleared
0
2,239,529
Distance Traveled
2,575,016
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,221
393
74
3
0
384,492
0
L
Da Ji
12,585
484
143
6
0
432,701
9
L
Neith
13,627
524
204
8
0
480,886
5
W
Heimdallr
14,733
567
238
9
0
496,478
9
W
Cu Chulainn
15,139
582
182
7
0
477,530
0
L
Skadi
9,393
361
116
4
0
461,596
4
W
Ganesha
12,966
499
30
1
0
540,051
10
L
Sun Wukong
14,712
566
192
7
0
479,854
0
W
Janus
15,197
585
252
10
0
542,826
8
W
Pele
14,541
559
138
5
0
518,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role