Player Matchup

Loki
Loki
 
Loki
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OriginalThoth
Morgan Le Fay
Level 128
God Stats
2W - 7L
1,500 SR
Queue Stats
233W - 255L
1,626 Elo+
Party 2
Gilgamesh
Gilgamesh
RoyceThePiston
Gilgamesh
Level 82
God Stats
2W - 4L
1,466 SR
Queue Stats
5W - 6L
1,591 Elo+
Party 2
Team Averages
Level 105
1,489 SR
1,572 Elo+

VS

Team Averages
Level 79
1,549 SR
1,602 Elo+
Zeus
Zeus
HenloAmDaveDoggo
Zeus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 51L
1,719 Elo+
Solo
Cthulhu
Cthulhu
KoreanJe5u5
Cthulhu
Level 81
God Stats
1W - 1L
1,479 SR
Queue Stats
37W - 40L
1,532 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MrWhipple
Ah Muzen Cab
Level 128
God Stats
6W - 3L
1,668 SR
Queue Stats
19W - 23L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
4 / 3 / 3
12,501
595
8,550
19,107
21,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
OriginalThoth
Morgan Le Fay
19
4 / 5 / 4
13,287
633
21,730
22,216
8,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
RoyceThePiston
Gilgamesh
17
3 / 10 / 4
12,494
595
10,587
28,796
16,269
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 5
13,851
660
32,384
14,433
8,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
KoreanJe5u5
Cthulhu
18
5 / 2 / 12
14,478
689
11,359
21,553
21,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
MrWhipple
Ah Muzen Cab
18
5 / 5 / 10
13,718
653
16,202
15,141
6,801
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
11
Kills
18
18
Deaths
11
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
3
3
1.83
W
8
4
5
2.63
W
Cthulhu
KoreanJe5u5
Cthulhu
5
2
12
5.5
W
Ah Muzen Cab
MrWhipple
Ah Muzen Cab
5
5
10
2
L
Morgan Le Fay
OriginalThoth
Morgan Le Fay
4
5
4
1.2
L
Gilgamesh
RoyceThePiston
Gilgamesh
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,867
Damage
59,945
70,119
Taken
51,127
45,842
Mitigated
37,379
15,731
Healing
13,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,550
1,094
0
5,606
19,107
21,100
0
12,260
6,847
0
30,086
W
32,384
2,648
219
2,984
14,433
8,755
205
4,589
9,362
95,361
0
W
Cthulhu
KoreanJe5u5
Cthulhu
11,359
729
0
4,745
21,553
21,823
21
11,795
9,324
37,783
0
W
Ah Muzen Cab
MrWhipple
Ah Muzen Cab
16,202
9,064
0
5,262
15,141
6,801
2,700
5,346
9,645
0
53,224
L
Morgan Le Fay
OriginalThoth
Morgan Le Fay
21,730
3,501
222
5,290
22,216
8,473
0
13,297
8,919
83,851
0
L
Gilgamesh
RoyceThePiston
Gilgamesh
10,587
1,921
0
4,613
28,796
16,269
0
18,186
10,610
0
44,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,282
Gold Earned
42,047
254
Minions Killed
250
0
Camps Cleared
0
1,086,916
Distance Traveled
1,107,003
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,501
595
36
2
0
420,878
0
W
Zeus
13,851
660
133
6
0
339,910
3
W
Cthulhu
14,478
689
45
2
0
376,231
5
W
Ah Muzen Cab
13,718
653
72
3
0
390,862
1
L
Morgan Le Fay
13,287
633
144
7
0
337,541
2
L
Gilgamesh
12,494
595
74
4
0
328,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role