Player Matchup

Janus
Janus
GambitMotors
Janus
Level 148
God Stats
2W - 9L
1,280 SR
Queue Stats
174W - 301L
1,366 Elo+
Solo
Chiron
Chiron
KingCaprico
Chiron
Level 12
God Stats
0W - 3L
1,259 SR
Queue Stats
1W - 4L
1,158 Elo+
Party 2
Gilgamesh
Gilgamesh
hprem_1408
Gilgamesh
Level 69
God Stats
1W - 2L
1,405 SR
Queue Stats
149W - 126L
1,415 Elo+
Party 2
Team Averages
Level 76
1,315 SR
1,313 Elo+

VS

Team Averages
Level 57
1,517 SR
1,413 Elo+
Fenrir
Fenrir
The_Dr_Dolphin
Fenrir
Level 29
God Stats
1W - 1L
1,278 SR
Queue Stats
9W - 6L
1,375 Elo+
Party 1
Hercules
Hercules
oliodiPesce
Hercules
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 15L
1,452 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
problemneo
Morgan Le Fay
Level 29
God Stats
7W - 6L
1,774 SR
Queue Stats
18W - 32L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
8,237
588
7,181
6,410
1,823
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
12
2 / 5 / 4
8,799
629
6,335
11,098
4,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
hprem_1408
Gilgamesh
12
3 / 9 / 3
9,059
647
9,217
15,851
9,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 13
9,475
677
4,219
10,001
5,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hercules
oliodiPesce
Hercules
16
13 / 1 / 5
12,375
884
14,198
11,673
12,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
problemneo
Morgan Le Fay
15
3 / 4 / 14
9,928
709
11,362
11,108
4,642
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
6
Kills
18
18
Deaths
6
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Chiron
2
5
4
0.8
W
2
1
13
8.5
L
Gilgamesh
hprem_1408
Gilgamesh
3
9
3
0.5
W
Hercules
oliodiPesce
Hercules
13
1
5
15.5
W
Morgan Le Fay
problemneo
Morgan Le Fay
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,733
Damage
29,779
33,359
Taken
32,782
15,526
Mitigated
22,314
3,054
Healing
4,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,181
610
0
145
6,410
1,823
0
2,218
4,192
29,831
0
L
Chiron
6,335
1,612
578
1,638
11,098
4,004
544
4,042
7,055
0
26,012
W
4,219
617
0
447
10,001
5,475
768
2,477
7,524
0
15,825
L
Gilgamesh
hprem_1408
Gilgamesh
9,217
1,655
0
693
15,851
9,699
0
5,102
10,749
0
18,270
W
Hercules
oliodiPesce
Hercules
14,198
4,502
0
2,695
11,673
12,197
865
1,703
9,970
0
36,640
W
Morgan Le Fay
problemneo
Morgan Le Fay
11,362
700
0
1,540
11,108
4,642
0
3,001
8,107
45,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,095
Gold Earned
31,778
112
Minions Killed
151
0
Camps Cleared
0
651,145
Distance Traveled
765,383
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,237
588
56
4
0
214,015
1
L
Chiron
8,799
629
36
3
0
204,537
2
W
Fenrir
9,475
677
27
2
0
256,162
2
L
Gilgamesh
9,059
647
20
1
0
232,593
4
W
Hercules
12,375
884
61
4
0
278,131
4
W
Morgan Le Fay
9,928
709
63
5
0
231,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role