Player Matchup

Xbalanque
Xbalanque
GradyWhite
Xbalanque
Level 7
God Stats
6W - 3L
1,839 SR
Queue Stats
29W - 15L
1,548 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
H_eKaTe_
Morgan Le Fay
Level 25
God Stats
5W - 1L
1,500 SR
Queue Stats
274W - 285L
1,513 Elo+
Solo
Gilgamesh
Gilgamesh
Merlin44444
Gilgamesh
Level 29
God Stats
12W - 7L
1,403 SR
Queue Stats
106W - 125L
1,470 Elo+
Solo
Ymir
Ymir
Olvidados_lop
Ymir
Level 14
God Stats
2W - 0L
1,799 SR
Queue Stats
29W - 34L
1,509 Elo+
Solo
Aphrodite
Aphrodite
Ryebourn
Aphrodite
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 23L
1,461 Elo+
Solo
Team Averages
Level 20
1,608 SR
1,500 Elo+

VS

Team Averages
Level 17
1,422 SR
1,483 Elo+
Anubis
Anubis
Conchin
Anubis
Level 18
God Stats
13W - 7L
1,668 SR
Queue Stats
15W - 11L
1,540 Elo+
Solo
Odin
Odin
PasstaLaaVissta
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,402 Elo+
Solo
Neith
Neith
Scarchas
Neith
Level 29
God Stats
6W - 5L
1,314 SR
Queue Stats
183W - 164L
1,470 Elo+
Solo
Serqet
Serqet
TatsukiXArisawa
Serqet
Level 25
God Stats
18W - 30L
1,340 SR
Queue Stats
48W - 56L
1,545 Elo+
Solo
Cthulhu
Cthulhu
michellefoolz
Cthulhu
Level 5
God Stats
0W - 3L
1,286 SR
Queue Stats
1W - 5L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GradyWhite
Xbalanque
15
7 / 2 / 4
9,114
608
8,672
9,325
3,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
H_eKaTe_
Morgan Le Fay
14
2 / 1 / 3
7,959
531
4,753
6,401
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Merlin44444
Gilgamesh
16
8 / 0 / 2
9,526
635
7,214
7,263
4,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
3 / 3 / 8
8,104
540
6,804
11,284
4,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Ryebourn
Aphrodite
10
0 / 0 / 1
7,147
476
1,000
2,081
1,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Conchin
Anubis
12
1 / 6 / 3
7,005
467
7,779
10,112
4,902
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 5 / 2
7,448
497
3,113
9,060
5,273
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
Scarchas
Neith
12
3 / 2 / 0
7,313
488
3,540
8,398
2,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 4 / 2
6,771
451
3,166
8,953
2,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
4
0 / 3 / 0
4,845
323
531
2,918
1,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
20
Kills
6
6
Deaths
20
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
Conchin
Anubis
1
6
3
0.42
W
Xbalanque
GradyWhite
Xbalanque
7
2
4
4.5
W
Morgan Le Fay
H_eKaTe_
Morgan Le Fay
2
1
3
3.5
W
Gilgamesh
Merlin44444
Gilgamesh
8
0
2
9
W
3
3
8
2.33
L
0
5
2
0.2
W
Aphrodite
Ryebourn
Aphrodite
0
0
1
0.5
L
Neith
Scarchas
Neith
3
2
0
1.5
L
2
4
2
0.75
L
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,443
Damage
18,129
36,354
Taken
39,441
15,320
Mitigated
16,178
11,148
Healing
7,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Conchin
Anubis
7,779
58
0
2,258
10,112
4,902
0
5,389
4,723
38,102
0
W
Xbalanque
GradyWhite
Xbalanque
8,672
4,242
0
2,759
9,325
3,165
307
1,584
7,511
0
65,030
W
Morgan Le Fay
H_eKaTe_
Morgan Le Fay
4,753
368
0
1,770
6,401
1,866
908
2,575
3,646
40,126
0
W
Gilgamesh
Merlin44444
Gilgamesh
7,214
2,413
0
2,196
7,263
4,848
1,214
544
6,443
0
59,502
W
6,804
2,146
0
3,542
11,284
4,298
0
2,598
8,549
40,560
0
L
3,113
1,303
0
1,270
9,060
5,273
666
2,308
6,752
0
43,643
W
Aphrodite
Ryebourn
Aphrodite
1,000
30
202
679
2,081
1,143
607
1,009
1,072
18,645
0
L
Neith
Scarchas
Neith
3,540
1,260
0
2,918
8,398
2,229
0
1,943
6,455
0
23,029
L
3,166
983
0
1,207
8,953
2,698
0
2,143
6,810
0
26,782
L
Cthulhu
531
99
0
168
2,918
1,076
0
774
2,144
5,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,850
Gold Earned
33,382
430
Minions Killed
282
0
Camps Cleared
0
1,214,505
Distance Traveled
1,168,676
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,005
467
67
4
0
238,156
2
W
Xbalanque
9,114
608
111
7
0
258,687
0
W
Morgan Le Fay
7,959
531
86
6
0
274,573
1
W
Gilgamesh
9,526
635
122
8
0
286,472
6
W
Ymir
8,104
540
62
4
0
264,922
0
L
Odin
7,448
497
112
7
0
272,659
4
W
Aphrodite
7,147
476
49
3
0
129,851
0
L
Neith
7,313
488
35
2
0
252,985
2
L
Serqet
6,771
451
55
4
0
298,770
1
L
Cthulhu
4,845
323
13
1
0
106,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role