Player Matchup

Cthulhu
Cthulhu
FiveGumbo
Cthulhu
Level 17
God Stats
0W - 1L
1,140 SR
Queue Stats
0W - 2L
1,210 Elo+
Party 1
Ymir
Ymir
GnarKeleptic
Ymir
Level 4
God Stats
2W - 5L
1,215 SR
Queue Stats
18W - 18L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Yotafit
Hou Yi
Level 7
God Stats
1W - 2L
1,491 SR
Queue Stats
2W - 5L
1,439 Elo+
Party 1
Team Averages
Level 9
1,282 SR
1,383 Elo+

VS

Team Averages
Level 32
1,497 SR
1,638 Elo+
Skadi
Skadi
 
Skadi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Natchmar
Sylvanus
Level 21
God Stats
3W - 0L
1,620 SR
Queue Stats
30W - 8L
1,899 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xXG0D_LIK3
Morgan Le Fay
Level 45
God Stats
1W - 0L
1,371 SR
Queue Stats
6W - 8L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FiveGumbo
Cthulhu
12
0 / 7 / 2
8,484
566
7,792
22,616
16,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
3 / 4 / 1
9,915
661
8,197
23,840
25,154
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Yotafit
Hou Yi
12
1 / 9 / 1
8,612
574
8,741
13,452
4,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
2 / 1 / 6
9,379
625
6,106
5,312
1,732
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Natchmar
Sylvanus
16
6 / 0 / 13
11,596
773
15,958
16,275
9,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
xXG0D_LIK3
Morgan Le Fay
17
12 / 3 / 8
12,335
822
28,324
15,869
7,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
4
Kills
20
20
Deaths
4
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
1
6
5
L
Cthulhu
FiveGumbo
Cthulhu
0
7
2
0.14
L
3
4
1
0.88
W
Sylvanus
Natchmar
Sylvanus
6
0
13
12.5
L
Hou Yi
Yotafit
Hou Yi
1
9
1
0.17
W
Morgan Le Fay
xXG0D_LIK3
Morgan Le Fay
12
3
8
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,730
Damage
50,388
59,908
Taken
37,456
45,286
Mitigated
18,460
4,834
Healing
19,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,106
3,080
0
1,590
5,312
1,732
685
1,441
3,781
0
18,398
L
Cthulhu
FiveGumbo
Cthulhu
7,792
541
221
3,638
22,616
16,032
56
16,220
5,919
29,431
0
L
8,197
2,077
0
275
23,840
25,154
108
16,079
7,224
18,318
0
W
Sylvanus
Natchmar
Sylvanus
15,958
6,704
5,103
8,733
16,275
9,698
806
8,583
7,452
36,571
2,911
L
Hou Yi
Yotafit
Hou Yi
8,741
3,029
0
700
13,452
4,100
0
9,841
3,298
0
30,000
W
Morgan Le Fay
xXG0D_LIK3
Morgan Le Fay
28,324
4,075
0
4,117
15,869
7,030
263
5,305
10,234
69,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,011
Gold Earned
33,310
100
Minions Killed
158
0
Camps Cleared
0
704,156
Distance Traveled
703,715
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,379
625
31
2
0
181,963
0
L
Cthulhu
8,484
566
40
3
0
213,435
0
L
Ymir
9,915
661
19
1
0
290,850
2
W
Sylvanus
11,596
773
50
3
0
251,223
0
L
Hou Yi
8,612
574
41
3
0
199,871
1
W
Morgan Le Fay
12,335
822
77
5
0
270,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role