Player Matchup

Thor
Thor
KingGlizzy69
Thor
Level 13
God Stats
3W - 0L
1,835 SR
Queue Stats
3W - 5L
1,766 Elo+
Party 1
Ao Kuang
Ao Kuang
Manjuli99
Ao Kuang
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 34L
1,658 Elo+
Solo
Ullr
Ullr
Misfitio
Ullr
Level 29
God Stats
1W - 0L
1,874 SR
Queue Stats
9W - 7L
1,827 Elo+
Party 1
Cerberus
Cerberus
buttfutt69
Cerberus
Level 11
God Stats
3W - 0L
1,720 SR
Queue Stats
4W - 4L
1,766 Elo+
Party 1
Tiamat
Tiamat
judas_459
Tiamat
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 37L
1,494 Elo+
Solo
Team Averages
Level 22
1,686 SR
1,702 Elo+

VS

Team Averages
Level 32
1,591 SR
1,538 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
R1SKFusion
Eset
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,657 Elo+
Party 2
Thor
Thor
TheKruel
Thor
Level 6
God Stats
2W - 1L
1,846 SR
Queue Stats
9W - 8L
1,663 Elo+
Party 2
Neith
Neith
nyashigga
Neith
Level 9
God Stats
8W - 8L
1,561 SR
Queue Stats
46W - 45L
1,409 Elo+
Party 3
Hercules
Hercules
xXcLarityXx
Hercules
Level 12
God Stats
10W - 13L
1,549 SR
Queue Stats
87W - 90L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
7,632
509
5,791
11,450
4,786
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Manjuli99
Ao Kuang
16
13 / 0 / 2
9,837
656
13,140
9,478
3,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
13
2 / 3 / 2
7,389
493
5,823
7,724
2,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
buttfutt69
Cerberus
12
2 / 2 / 6
7,810
521
4,032
7,545
3,966
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
judas_459
Tiamat
13
2 / 3 / 7
7,866
524
4,081
5,986
2,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
4 / 4 / 2
7,350
490
7,775
14,635
10,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 5 / 2
6,951
463
3,913
6,489
2,229
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
11
3 / 5 / 1
7,040
469
3,826
11,781
3,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
nyashigga
Neith
12
1 / 2 / 4
6,958
464
4,322
7,384
2,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
xXcLarityXx
Hercules
13
3 / 5 / 0
7,808
521
5,393
11,266
6,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
21
Kills
12
12
Deaths
21
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
4
4
2
1.25
W
2
4
1
0.63
W
Ao Kuang
Manjuli99
Ao Kuang
13
0
2
14
W
Ullr
2
3
2
1
L
1
5
2
0.4
L
Thor
3
5
1
0.7
W
Cerberus
buttfutt69
Cerberus
2
2
6
2.5
W
Tiamat
judas_459
Tiamat
2
3
7
1.83
L
Neith
nyashigga
Neith
1
2
4
1.5
L
Hercules
xXcLarityXx
Hercules
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,867
Damage
25,229
42,183
Taken
51,555
16,999
Mitigated
25,218
10,185
Healing
17,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
7,775
1,492
2,020
7,402
14,635
10,283
0
6,526
8,069
25,356
0
W
5,791
2,140
0
1,930
11,450
4,786
182
1,769
9,681
0
44,874
W
Ao Kuang
Manjuli99
Ao Kuang
13,140
3,454
0
3,695
9,478
3,532
0
2,527
6,951
60,333
0
W
Ullr
5,823
2,738
0
1,436
7,724
2,214
988
3,085
4,639
0
51,245
L
3,913
436
0
502
6,489
2,229
1,082
3,816
2,329
30,025
0
L
Thor
3,826
1,175
0
2,965
11,781
3,944
0
5,457
6,244
0
31,197
W
Cerberus
buttfutt69
Cerberus
4,032
459
0
1,616
7,545
3,966
282
2,185
5,360
17,554
0
W
Tiamat
judas_459
Tiamat
4,081
417
0
1,508
5,986
2,501
370
2,122
3,864
33,142
0
L
Neith
nyashigga
Neith
4,322
1,979
0
2,850
7,384
2,273
25
1,464
5,872
0
39,939
L
Hercules
xXcLarityXx
Hercules
5,393
987
0
1,962
11,266
6,489
0
3,432
7,788
43
42,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,534
Gold Earned
36,107
404
Minions Killed
368
0
Camps Cleared
0
1,359,355
Distance Traveled
1,249,978
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,350
490
29
2
0
242,888
5
W
Thor
7,632
509
80
5
0
272,872
0
W
Ao Kuang
9,837
656
109
7
0
302,058
3
W
Ullr
7,389
493
92
6
0
257,845
5
L
Eset
6,951
463
84
6
0
236,621
5
L
Thor
7,040
469
63
4
0
283,138
2
W
Cerberus
7,810
521
40
3
0
268,964
0
W
Tiamat
7,866
524
83
6
0
257,616
4
L
Neith
6,958
464
91
6
0
232,846
3
L
Hercules
7,808
521
101
7
0
254,485
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role