Player Matchup

Raijin
Raijin
Silver IV
Brandon0816
Raijin
Silver IV
Level 118
God Stats
12W - 8L
1,565 SR
Queue Stats
76W - 79L
660 MMR
Solo
Bellona
Bellona
Silver IV
JUANKOSSA
Bellona
Silver IV
Level 107
God Stats
2W - 0L
1,592 SR
Queue Stats
81W - 97L
597 MMR
Party 1
Sylvanus
Sylvanus
Silver V
KorruptxLogic
Sylvanus
Silver V
Level 128
God Stats
15W - 19L
1,526 SR
Queue Stats
372W - 400L
456 MMR
Solo
Apollo
Apollo
Silver V
Obamakillyou
Apollo
Silver V
Level 128
God Stats
3W - 2L
1,777 SR
Queue Stats
146W - 150L
620 MMR
Solo
Guan Yu
Guan Yu
Silver V
PedroSPD
Guan Yu
Silver V
Level 114
God Stats
1W - 3L
1,478 SR
Queue Stats
57W - 69L
634 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 119
1,588 SR
593 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 134
1,483 SR
603 MMR
Pele
Pele
Bronze I
DKtex
Pele
Bronze I
Level 155
God Stats
1W - 2L
1,760 SR
Queue Stats
85W - 104L
383 MMR
Solo
Medusa
Medusa
Silver IV
Hologramz
Medusa
Silver IV
Level 129
God Stats
1W - 4L
1,272 SR
Queue Stats
32W - 54L
756 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze I
Mecooss
Sun Wukong
Bronze I
Level 103
God Stats
16W - 15L
1,358 SR
Queue Stats
676W - 691L
455 MMR
Solo
Sol
Sol
Silver IV
Rejuvious
Sol
Silver IV
Level 149
God Stats
8W - 7L
1,517 SR
Queue Stats
37W - 56L
827 MMR
Party 2
Cerberus
Cerberus
Silver V
Salazar2001
Cerberus
Silver V
Level 135
God Stats
4W - 4L
1,508 SR
Queue Stats
316W - 327L
594 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
6 / 3 / 11
19,819
601
23,132
25,678
12,094
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
JUANKOSSA
Bellona
20
9 / 7 / 8
18,162
550
24,241
34,554
23,030
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
KorruptxLogic
Sylvanus
20
2 / 12 / 12
14,450
438
11,482
35,128
45,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Apollo
20
8 / 3 / 7
18,472
560
29,014
28,354
12,261
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
PedroSPD
Guan Yu
20
1 / 8 / 13
15,438
468
12,740
39,833
43,115
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
TiamatAthenaGilgameshArachneDanzaburou

VS

Bans
King ArthurChironCu ChulainnGaneshaYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
DKtex
Pele
20
9 / 5 / 12
18,577
563
25,933
28,373
13,715
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Medusa
Hologramz
Medusa
20
5 / 7 / 10
17,522
531
20,832
20,751
8,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
Mecooss
Sun Wukong
20
5 / 8 / 13
16,657
505
22,225
32,693
23,421
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
6 / 1 / 11
17,188
521
30,550
21,149
8,170
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Salazar2001
Cerberus
20
8 / 5 / 17
15,808
479
24,682
36,096
44,807
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
96
26
Kills
33
33
Deaths
26
51
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Raijin
6
3
11
3.83
L
Pele
DKtex
Pele
9
5
12
3
L
Medusa
Hologramz
Medusa
5
7
10
1.43
W
Bellona
JUANKOSSA
Bellona
9
7
8
1.86
W
Sylvanus
KorruptxLogic
Sylvanus
2
12
12
0.67
L
Sun Wukong
Mecooss
Sun Wukong
5
8
13
1.44
W
Apollo
8
3
7
3.83
W
Guan Yu
PedroSPD
Guan Yu
1
8
13
0.94
L
6
1
11
11.5
L
Cerberus
Salazar2001
Cerberus
8
5
17
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,609
Damage
124,222
163,547
Taken
139,062
135,550
Mitigated
98,462
68,914
Healing
52,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
23,132
1,942
413
9,070
25,678
12,094
775
6,707
18,971
179,909
0
L
Pele
DKtex
Pele
25,933
11,019
0
8,583
28,373
13,715
876
4,063
24,229
0
193,744
L
Medusa
Hologramz
Medusa
20,832
9,135
0
2,879
20,751
8,349
5,586
8,138
11,574
0
124,806
W
Bellona
JUANKOSSA
Bellona
24,241
14,747
0
6,147
34,554
23,030
2,033
14,655
19,899
0
165,189
W
Sylvanus
KorruptxLogic
Sylvanus
11,482
1,984
2,263
10,272
35,128
45,050
912
12,369
22,759
36,570
5,936
L
Sun Wukong
Mecooss
Sun Wukong
22,225
2,666
0
10,514
32,693
23,421
856
8,398
24,092
0
107,863
W
Apollo
29,014
24,199
0
18,210
28,354
12,261
4,700
12,565
15,789
0
152,662
W
Guan Yu
PedroSPD
Guan Yu
12,740
1,142
5,234
17,305
39,833
43,115
381
12,928
26,905
0
86,462
L
30,550
7,324
0
14,989
21,149
8,170
3,694
3,188
17,927
144,822
0
L
Cerberus
Salazar2001
Cerberus
24,682
946
2,053
13,726
36,096
44,807
335
11,358
24,277
77,565
1,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,341
Gold Earned
85,752
940
Minions Killed
938
0
Camps Cleared
0
3,091,415
Distance Traveled
3,084,656
31
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
19,819
601
280
8
0
644,127
8
L
Pele
18,577
563
213
6
0
623,236
4
L
Medusa
17,522
531
240
7
0
572,844
0
W
Bellona
18,162
550
223
7
0
673,667
1
W
Sylvanus
14,450
438
61
2
0
496,168
13
L
Sun Wukong
16,657
505
157
5
0
600,891
10
W
Apollo
18,472
560
237
7
0
609,068
4
W
Guan Yu
15,438
468
139
4
0
668,385
5
L
Sol
17,188
521
179
5
0
634,735
11
L
Cerberus
15,808
479
149
5
0
652,950
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role