Player Matchup

Bastet
Bastet
HeraIsAWife
Bastet
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,847 Elo+
Party 2
Artemis
Artemis
JingIsAWife
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MorgansAWife
Morgan Le Fay
Level 2
God Stats
7W - 5L
1,500 SR
Queue Stats
160W - 87L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
NuwaIsAWife
Gilgamesh
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 22L
1,791 Elo+
Party 2
Athena
Athena
Sike_04
Athena
Level 28
God Stats
42W - 42L
1,518 SR
Queue Stats
111W - 111L
1,435 Elo+
Solo
Team Averages
Level 12
1,504 SR
1,615 Elo+

VS

Team Averages
Level 26
1,542 SR
1,481 Elo+
Artemis
Artemis
GALEM10
Artemis
Level 27
God Stats
28W - 17L
1,718 SR
Queue Stats
232W - 232L
1,476 Elo+
Party 1
Amaterasu
Amaterasu
NormalRock
Amaterasu
Level 14
God Stats
1W - 3L
1,208 SR
Queue Stats
22W - 30L
1,399 Elo+
Solo
Bakasura
Bakasura
aSpryMeerkat72
Bakasura
Level 36
God Stats
38W - 38L
1,570 SR
Queue Stats
210W - 202L
1,506 Elo+
Party 1
Sobek
Sobek
jerrymaguire1979
Sobek
Level 26
God Stats
12W - 9L
1,651 SR
Queue Stats
285W - 310L
1,489 Elo+
Party 1
Tiamat
Tiamat
lI-MrCookies-lI
Tiamat
Level 29
God Stats
66W - 56L
1,563 SR
Queue Stats
390W - 386L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
2 / 1 / 8
5,899
590
2,850
6,099
1,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
JingIsAWife
Artemis
11
9 / 1 / 2
6,560
656
8,435
4,925
1,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
MorgansAWife
Morgan Le Fay
12
7 / 0 / 2
6,913
691
6,784
5,296
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
NuwaIsAWife
Gilgamesh
11
4 / 0 / 1
6,664
666
2,047
4,612
1,860
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Sike_04
Athena
8
1 / 1 / 7
5,485
549
2,457
5,402
2,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GALEM10
Artemis
6
0 / 6 / 1
4,329
433
1,481
5,863
1,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
NormalRock
Amaterasu
7
0 / 3 / 0
4,199
420
1,103
4,878
2,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bakasura
9
1 / 4 / 2
5,352
535
3,405
7,659
2,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 5 / 0
4,083
408
1,637
8,204
4,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 5 / 1
5,337
534
3,383
7,078
3,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
23
Kills
3
3
Deaths
23
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
GALEM10
Artemis
0
6
1
0.08
W
Bastet
2
1
8
6
W
Artemis
JingIsAWife
Artemis
9
1
2
10
W
Morgan Le Fay
MorgansAWife
Morgan Le Fay
7
0
2
8
L
Amaterasu
NormalRock
Amaterasu
0
3
0
0
W
Gilgamesh
NuwaIsAWife
Gilgamesh
4
0
1
4.5
W
Athena
Sike_04
Athena
1
1
7
4.5
L
Bakasura
1
4
2
0.5
L
0
5
0
0
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,573
Damage
11,009
26,334
Taken
33,682
8,756
Mitigated
13,944
9,320
Healing
5,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
GALEM10
Artemis
1,481
806
0
519
5,863
1,064
48
1,285
4,498
0
16,081
W
Bastet
2,850
1,059
0
775
6,099
1,629
120
540
5,439
0
29,994
W
Artemis
JingIsAWife
Artemis
8,435
5,148
0
1,844
4,925
1,423
100
1,077
3,758
0
33,617
W
Morgan Le Fay
MorgansAWife
Morgan Le Fay
6,784
972
92
3,192
5,296
1,690
0
1,980
3,134
40,743
0
L
Amaterasu
NormalRock
Amaterasu
1,103
629
0
579
4,878
2,374
0
0
4,878
0
12,422
W
Gilgamesh
NuwaIsAWife
Gilgamesh
2,047
379
0
1,581
4,612
1,860
0
0
4,612
0
28,698
W
Athena
Sike_04
Athena
2,457
850
0
1,836
5,402
2,154
173
1,105
4,111
19,672
0
L
Bakasura
3,405
2,399
0
1,648
7,659
2,945
0
1,406
6,221
0
26,308
L
1,637
313
0
951
8,204
4,188
0
1,783
6,371
8,432
0
L
3,383
440
0
1,883
7,078
3,373
0
4,364
2,473
21,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,521
Gold Earned
23,300
302
Minions Killed
179
0
Camps Cleared
0
983,819
Distance Traveled
904,813
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,329
433
29
3
0
162,787
0
W
Bastet
5,899
590
57
6
0
221,435
2
W
Artemis
6,560
656
60
6
0
170,469
0
W
Morgan Le Fay
6,913
691
85
9
0
189,579
2
L
Amaterasu
4,199
420
25
3
0
165,011
0
W
Gilgamesh
6,664
666
66
7
0
193,238
0
W
Athena
5,485
549
34
3
0
209,098
0
L
Bakasura
5,352
535
66
7
0
222,476
0
L
Sobek
4,083
408
14
1
0
188,862
0
L
Tiamat
5,337
534
45
5
0
165,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role