Player Matchup

Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
ChiicoCruzz
Ra
Level 157
God Stats
1W - 0L
1,802 SR
Queue Stats
16W - 8L
1,796 Elo+
Party 1
Ganesha
Ganesha
HolyDogg
Ganesha
Level 157
God Stats
1W - 0L
1,398 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Team Averages
Level 154
1,567 SR
1,599 Elo+

VS

Team Averages
Level 90
1,483 SR
1,552 Elo+
Fenrir
Fenrir
ASASE
Fenrir
Level 137
God Stats
1W - 2L
1,448 SR
Queue Stats
26W - 26L
1,669 Elo+
Solo
Ah Puch
Ah Puch
VictoremTv
Ah Puch
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Mercury
Mercury
ovojacob
Mercury
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
4 / 0 / 3
5,972
995
1,663
1,732
505
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
6 / 1 / 4
6,247
1,041
4,744
3,780
1,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
HolyDogg
Ganesha
8
0 / 0 / 8
5,738
956
1,604
3,094
2,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ASASE
Fenrir
6
0 / 2 / 0
4,276
713
501
3,786
1,145
Boots

Boots

+6%
Movement Speed

Ah Puch
VictoremTv
Ah Puch
5
0 / 4 / 0
3,874
646
295
3,032
1,011
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
ovojacob
Mercury
6
0 / 4 / 0
4,060
677
1,032
4,331
1,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
10
Kills
0
1
Deaths
10
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
0
3
5.5
L
Fenrir
ASASE
Fenrir
0
2
0
0
W
6
1
4
8
W
Ganesha
HolyDogg
Ganesha
0
0
8
4
L
Ah Puch
VictoremTv
Ah Puch
0
4
0
0
L
Mercury
ovojacob
Mercury
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,011
Damage
1,828
8,606
Taken
11,149
3,823
Mitigated
3,829
3,800
Healing
1,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,663
1,281
0
573
1,732
505
1,029
180
1,522
0
11,814
L
Fenrir
ASASE
Fenrir
501
129
0
1,468
3,786
1,145
0
1,577
2,129
0
8,304
W
4,744
765
565
1,499
3,780
1,268
612
78
3,642
22,216
0
W
Ganesha
HolyDogg
Ganesha
1,604
233
0
1,163
3,094
2,050
171
37
3,027
8,115
0
L
Ah Puch
VictoremTv
Ah Puch
295
115
0
0
3,032
1,011
0
2,498
424
295
0
L
Mercury
ovojacob
Mercury
1,032
232
0
180
4,331
1,673
0
1,986
2,248
0
4,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,957
Gold Earned
12,210
81
Minions Killed
21
0
Camps Cleared
0
379,495
Distance Traveled
164,201
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,972
995
32
5
0
116,526
0
L
Fenrir
4,276
713
17
3
0
66,418
1
W
Ra
6,247
1,041
49
8
0
136,615
1
W
Ganesha
5,738
956
0
0
0
126,354
1
L
Ah Puch
3,874
646
0
0
0
28,520
1
L
Mercury
4,060
677
4
1
0
69,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role