Player Matchup

Izanami
Izanami
Hit The Rig
Izanami
Level 155
God Stats
1W - 3L
1,430 SR
Queue Stats
55W - 50L
1,536 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Jr__Koolikoff
Tsukuyomi
Level 68
God Stats
1W - 2L
1,667 SR
Queue Stats
24W - 26L
1,500 Elo+
Party 2
King Arthur
King Arthur
KyleO253531
King Arthur
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ymir
Ymir
LopezOnTop
Ymir
Level 45
God Stats
3W - 1L
1,500 SR
Queue Stats
41W - 52L
1,570 Elo+
Party 2
Nu Wa
Nu Wa
Nandingo FTW
Nu Wa
Level 88
God Stats
11W - 6L
1,612 SR
Queue Stats
61W - 51L
1,535 Elo+
Party 3
Team Averages
Level 76
1,542 SR
1,528 Elo+

VS

Team Averages
Level 83
1,570 SR
1,498 Elo+
Nemesis
Nemesis
 
Nemesis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Gamapc0723
Amaterasu
Level 41
God Stats
4W - 1L
1,662 SR
Queue Stats
194W - 221L
1,377 Elo+
Solo
Khepri
Khepri
Nighthawk12
Khepri
Level 127
God Stats
4W - 0L
1,500 SR
Queue Stats
23W - 18L
1,556 Elo+
Party 1
Raijin
Raijin
SemiroundTen8
Raijin
Level 113
God Stats
5W - 2L
1,686 SR
Queue Stats
19W - 15L
1,555 Elo+
Party 1
Chiron
Chiron
jacksommer
Chiron
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hit The Rig
Izanami
16
6 / 2 / 3
9,590
639
9,260
9,135
2,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
Jr__Koolikoff
Tsukuyomi
11
3 / 7 / 2
7,696
513
3,608
9,165
2,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
KyleO253531
King Arthur
9
0 / 4 / 3
6,281
419
2,231
7,721
3,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 2 / 6
7,336
489
4,059
6,548
3,392
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 2 / 1
8,159
544
7,181
8,284
2,266
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
4 / 0 / 4
8,175
545
5,240
7,540
2,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
Gamapc0723
Amaterasu
15
2 / 1 / 0
8,752
583
2,368
7,315
3,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
11
0 / 2 / 6
7,462
497
2,935
8,123
5,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
11 / 1 / 2
9,591
639
11,985
7,429
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
jacksommer
Chiron
11
0 / 6 / 1
6,888
459
3,151
8,484
2,471
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
30
10
Kills
17
17
Deaths
10
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
0
4
6
W
Amaterasu
Gamapc0723
Amaterasu
2
1
0
2
L
Izanami
Hit The Rig
Izanami
6
2
3
3.75
L
Tsukuyomi
Jr__Koolikoff
Tsukuyomi
3
7
2
0.57
L
King Arthur
KyleO253531
King Arthur
0
4
3
0.38
L
1
2
6
2
L
0
2
1
0.25
W
Khepri
0
2
6
1.5
W
11
1
2
12
W
Chiron
jacksommer
Chiron
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,339
Damage
25,679
40,853
Taken
38,891
14,398
Mitigated
16,232
10,335
Healing
7,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,240
1,479
0
1,085
7,540
2,643
289
1,483
6,057
0
47,740
W
Amaterasu
Gamapc0723
Amaterasu
2,368
842
0
1,788
7,315
3,054
2,682
2,218
5,097
0
54,290
L
Izanami
Hit The Rig
Izanami
9,260
4,413
0
3,850
9,135
2,869
2,926
2,477
6,583
0
85,046
L
Tsukuyomi
Jr__Koolikoff
Tsukuyomi
3,608
1,277
0
538
9,165
2,519
0
2,797
6,211
0
25,971
L
King Arthur
KyleO253531
King Arthur
2,231
197
0
420
7,721
3,352
0
3,038
4,564
0
18,584
L
4,059
306
0
2,453
6,548
3,392
288
1,793
4,744
22,989
0
L
7,181
3,543
0
3,074
8,284
2,266
168
4,181
3,831
55,767
0
W
Khepri
2,935
57
0
1,288
8,123
5,800
47
1,761
6,362
18,231
0
W
11,985
859
0
1,902
7,429
2,264
613
3,528
3,901
60,409
0
W
Chiron
jacksommer
Chiron
3,151
1,228
100
1,285
8,484
2,471
0
2,250
6,234
0
36,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,062
Gold Earned
40,868
405
Minions Killed
405
0
Camps Cleared
0
1,384,271
Distance Traveled
1,452,656
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,175
545
75
5
0
347,227
2
W
Amaterasu
8,752
583
108
7
0
294,108
0
L
Izanami
9,590
639
158
11
0
244,995
3
L
Tsukuyomi
7,696
513
52
3
0
273,065
2
L
King Arthur
6,281
419
38
3
0
290,606
4
L
Ymir
7,336
489
33
2
0
314,164
3
L
Nu Wa
8,159
544
124
8
0
261,441
3
W
Khepri
7,462
497
28
2
0
273,182
0
W
Raijin
9,591
639
118
8
0
282,625
4
W
Chiron
6,888
459
76
5
0
255,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role