Player Matchup

Nu Wa
Nu Wa
Amareda
Nu Wa
Level 8
God Stats
2W - 2L
1,621 SR
Queue Stats
21W - 18L
1,473 Elo+
Solo
Hel
Hel
Deus-Ex_Ragnarok
Hel
Level 28
God Stats
15W - 40L
1,416 SR
Queue Stats
188W - 208L
1,508 Elo+
Solo
Amaterasu
Amaterasu
JosephDanielson
Amaterasu
Level 24
God Stats
17W - 13L
1,594 SR
Queue Stats
34W - 38L
1,463 Elo+
Solo
Cernunnos
Cernunnos
MaddCoin
Cernunnos
Level 29
God Stats
1W - 5L
1,279 SR
Queue Stats
371W - 363L
1,553 Elo+
Solo
Bakasura
Bakasura
ichijose
Bakasura
Level 28
God Stats
0W - 2L
1,401 SR
Queue Stats
146W - 165L
1,528 Elo+
Solo
Team Averages
Level 23
1,462 SR
1,505 Elo+

VS

Team Averages
Level 25
1,678 SR
1,513 Elo+
Bacchus
Bacchus
DSauerpatchkid
Bacchus
Level 11
God Stats
3W - 0L
1,718 SR
Queue Stats
37W - 35L
1,355 Elo+
Solo
Freya
Freya
Dcaustink9
Freya
Level 26
God Stats
1W - 2L
1,670 SR
Queue Stats
11W - 10L
1,477 Elo+
Solo
Neith
Neith
Olvidados_lop
Neith
Level 14
God Stats
2W - 1L
1,755 SR
Queue Stats
29W - 34L
1,494 Elo+
Solo
Izanami
Izanami
WhoTookHaku
Izanami
Level 67
God Stats
16W - 7L
1,699 SR
Queue Stats
152W - 120L
1,626 Elo+
Party 1
Janus
Janus
lI_VAP0R1Z3R_Il
Janus
Level 9
God Stats
5W - 3L
1,546 SR
Queue Stats
33W - 31L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Amareda
Nu Wa
11
0 / 5 / 3
7,021
439
5,893
11,208
3,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 4 / 0
7,688
481
4,801
9,215
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
JosephDanielson
Amaterasu
9
0 / 7 / 2
6,194
387
3,129
10,964
5,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
MaddCoin
Cernunnos
13
1 / 5 / 2
7,296
456
6,850
11,552
4,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
ichijose
Bakasura
15
4 / 3 / 1
8,985
562
12,099
13,891
5,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 13
8,765
548
3,414
8,046
8,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
12
5 / 2 / 6
8,033
502
6,937
9,466
3,019
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 2 / 7
8,929
558
8,666
10,834
3,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
WhoTookHaku
Izanami
18
9 / 1 / 2
10,811
676
9,603
10,479
3,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 2 / 6
8,766
548
8,174
7,714
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
7
Kills
24
24
Deaths
7
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Amareda
Nu Wa
0
5
3
0.3
W
2
0
13
8.5
W
Freya
5
2
6
4
L
2
4
0
0.5
L
Amaterasu
JosephDanielson
Amaterasu
0
7
2
0.14
L
Cernunnos
MaddCoin
Cernunnos
1
5
2
0.4
W
4
2
7
3.75
W
Izanami
WhoTookHaku
Izanami
9
1
2
10
L
Bakasura
ichijose
Bakasura
4
3
1
1.5
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,772
Damage
36,794
56,830
Taken
46,539
22,075
Mitigated
20,047
14,263
Healing
12,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Amareda
Nu Wa
5,893
1,722
0
2,270
11,208
3,759
1,353
5,820
5,388
43,962
0
W
3,414
237
0
1,815
8,046
8,075
245
2,294
5,542
12,997
0
W
Freya
6,937
2,375
50
1,615
9,466
3,019
628
2,153
6,826
25,873
0
L
4,801
455
1,674
3,404
9,215
2,679
0
3,428
5,787
40,866
0
L
Amaterasu
JosephDanielson
Amaterasu
3,129
1,433
0
959
10,964
5,857
712
3,544
7,420
0
13,213
L
Cernunnos
MaddCoin
Cernunnos
6,850
2,554
50
3,011
11,552
4,199
0
2,673
8,879
0
41,986
W
8,666
3,640
366
5,381
10,834
3,621
348
1,997
8,625
0
51,590
W
Izanami
WhoTookHaku
Izanami
9,603
6,757
0
1,897
10,479
3,124
5,540
2,944
7,535
0
86,071
L
Bakasura
ichijose
Bakasura
12,099
8,763
0
2,895
13,891
5,581
0
3,060
10,831
0
66,811
W
8,174
748
128
1,561
7,714
2,208
1,266
1,306
6,058
53,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,184
Gold Earned
45,304
378
Minions Killed
414
0
Camps Cleared
0
1,349,799
Distance Traveled
1,442,319
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,021
439
67
4
0
249,896
5
W
Bacchus
8,765
548
15
1
0
302,543
3
W
Freya
8,033
502
48
3
0
304,193
0
L
Hel
7,688
481
81
5
0
288,026
6
L
Amaterasu
6,194
387
25
2
0
218,799
0
L
Cernunnos
7,296
456
73
5
0
271,813
0
W
Neith
8,929
558
89
6
0
257,263
3
W
Izanami
10,811
676
163
10
0
297,389
1
L
Bakasura
8,985
562
132
8
0
321,265
3
W
Janus
8,766
548
99
6
0
280,931
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role