Player Matchup

Bellona
Bellona
Nyx Psychi
Bellona
Level 27
God Stats
8W - 8L
1,502 SR
Queue Stats
185W - 186L
1,348 Elo+
Party 1
Danzaburou
Danzaburou
Pondz Fr
Danzaburou
Level 17
God Stats
8W - 7L
1,545 SR
Queue Stats
105W - 132L
1,400 Elo+
Party 1
Jormungandr
Jormungandr
Tanjwolf
Jormungandr
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
72W - 72L
1,384 Elo+
Solo
Hades
Hades
be4Sty Fr
Hades
Level 27
God Stats
9W - 9L
1,599 SR
Queue Stats
245W - 255L
1,370 Elo+
Party 1
Arachne
Arachne
spliceB
Arachne
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 74L
1,412 Elo+
Solo
Team Averages
Level 20
1,529 SR
1,383 Elo+

VS

Team Averages
Level 22
1,403 SR
1,437 Elo+
King Arthur
King Arthur
Landodando3212
King Arthur
Level 27
God Stats
12W - 23L
1,430 SR
Queue Stats
195W - 232L
1,418 Elo+
Solo
Sylvanus
Sylvanus
Smitesmerf137
Sylvanus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,495 Elo+
Solo
Nemesis
Nemesis
WinterStar5721
Nemesis
Level 14
God Stats
1W - 1L
1,316 SR
Queue Stats
19W - 28L
1,422 Elo+
Party 2
Sol
Sol
jlf619
Sol
Level 14
God Stats
1W - 5L
1,205 SR
Queue Stats
18W - 24L
1,448 Elo+
Party 2
Danzaburou
Danzaburou
vSevenZv
Danzaburou
Level 29
God Stats
27W - 25L
1,565 SR
Queue Stats
99W - 91L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Nyx Psychi
Bellona
18
11 / 9 / 3
12,512
481
19,772
30,975
25,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Pondz Fr
Danzaburou
17
4 / 9 / 2
11,464
441
8,489
19,931
7,333
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Tanjwolf
Jormungandr
20
5 / 4 / 2
13,912
535
21,579
26,529
17,566
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
be4Sty Fr
Hades
20
5 / 8 / 6
14,214
547
17,518
29,600
18,921
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
spliceB
Arachne
3
0 / 0 / 0
6,872
264
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Landodando3212
King Arthur
18
1 / 4 / 6
12,026
463
10,162
19,870
18,069
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
Smitesmerf137
Sylvanus
20
11 / 5 / 13
14,556
560
24,050
25,446
17,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 8 / 7
11,169
430
8,551
17,297
7,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
jlf619
Sol
18
5 / 6 / 9
12,607
485
15,823
16,325
5,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
vSevenZv
Danzaburou
20
12 / 2 / 8
15,125
582
27,028
23,111
8,411
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
73
25
Kills
30
30
Deaths
25
13
Assists
43
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Landodando3212
King Arthur
1
4
6
1
L
Bellona
Nyx Psychi
Bellona
11
9
3
1.39
L
Danzaburou
Pondz Fr
Danzaburou
4
9
2
0.56
W
Sylvanus
Smitesmerf137
Sylvanus
11
5
13
3.5
L
Jormungandr
Tanjwolf
Jormungandr
5
4
2
1.5
W
1
8
7
0.56
L
Hades
be4Sty Fr
Hades
5
8
6
1
W
Sol
jlf619
Sol
5
6
9
1.58
L
Arachne
spliceB
Arachne
0
0
0
0
W
Danzaburou
vSevenZv
Danzaburou
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,358
Damage
85,614
107,035
Taken
102,049
69,349
Mitigated
56,829
23,312
Healing
37,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Landodando3212
King Arthur
10,162
1,726
1,004
1,764
19,870
18,069
934
9,209
10,187
0
78,057
L
Bellona
Nyx Psychi
Bellona
19,772
10,618
0
7,019
30,975
25,529
39
11,942
18,593
774
73,452
L
Danzaburou
Pondz Fr
Danzaburou
8,489
3,645
0
3,876
19,931
7,333
1,482
9,017
10,584
0
55,396
W
Sylvanus
Smitesmerf137
Sylvanus
24,050
8,687
4,744
9,932
25,446
17,006
2,043
8,022
17,274
85,378
9,956
L
Jormungandr
Tanjwolf
Jormungandr
21,579
4,784
0
6,000
26,529
17,566
0
4,748
21,693
108,878
0
W
8,551
4,309
0
1,567
17,297
7,735
1,919
5,517
11,504
0
69,848
L
Hades
be4Sty Fr
Hades
17,518
1,908
240
6,177
29,600
18,921
129
12,173
17,171
86,766
0
W
Sol
jlf619
Sol
15,823
3,703
1,367
5,614
16,325
5,608
3,396
3,850
12,355
61,813
0
L
Arachne
spliceB
Arachne
0
0
0
0
0
0
0
0
0
0
998
W
Danzaburou
vSevenZv
Danzaburou
27,028
17,406
0
11,427
23,111
8,411
4,752
11,973
10,871
0
100,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,974
Gold Earned
65,483
528
Minions Killed
553
0
Camps Cleared
0
1,590,239
Distance Traveled
2,272,078
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,026
463
136
5
0
472,237
1
L
Bellona
12,512
481
97
4
0
443,238
4
L
Danzaburou
11,464
441
95
4
0
330,764
1
W
Sylvanus
14,556
560
117
5
0
394,295
4
L
Jormungandr
13,912
535
200
8
0
453,327
4
W
Nemesis
11,169
430
80
3
0
502,491
1
L
Hades
14,214
547
132
5
0
348,371
2
W
Sol
12,607
485
99
4
0
439,300
0
L
Arachne
6,872
264
4
0
0
14,539
0
W
Danzaburou
15,125
582
121
5
0
463,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role