Player Matchup

Danzaburou
Danzaburou
BangBusDriver
Danzaburou
Level 86
God Stats
5W - 1L
1,697 SR
Queue Stats
55W - 27L
1,611 Elo+
Party 2
Anubis
Anubis
MildlyMediocre
Anubis
Level 125
God Stats
2W - 1L
1,568 SR
Queue Stats
56W - 45L
1,577 Elo+
Party 2
Gilgamesh
Gilgamesh
PlasticTheSaw
Gilgamesh
Level 22
God Stats
2W - 0L
1,892 SR
Queue Stats
6W - 8L
1,550 Elo+
Party 2
Team Averages
Level 78
1,719 SR
1,579 Elo+

VS

Team Averages
Level 79
1,500 SR
1,389 Elo+
Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BallezaD
Zeus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,363 Elo+
Party 1
Mercury
Mercury
Ferchi31
Mercury
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BangBusDriver
Danzaburou
12
1 / 2 / 16
9,094
758
6,322
8,683
3,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
19 / 1 / 6
11,634
970
13,597
7,498
4,057
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
PlasticTheSaw
Gilgamesh
13
6 / 1 / 15
9,845
820
6,128
6,054
3,814
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 11 / 2
8,011
668
5,328
14,504
7,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
11
3 / 8 / 1
8,218
685
8,264
9,088
1,421
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Ferchi31
Mercury
10
0 / 7 / 3
7,325
610
1,540
11,615
3,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
10
26
Kills
4
4
Deaths
26
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
11
2
0.18
L
Zeus
3
8
1
0.44
W
Danzaburou
BangBusDriver
Danzaburou
1
2
16
4.5
L
Mercury
Ferchi31
Mercury
0
7
3
0.21
W
19
1
6
22
W
Gilgamesh
PlasticTheSaw
Gilgamesh
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,047
Damage
15,132
22,235
Taken
35,207
11,058
Mitigated
12,041
6,475
Healing
4,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,328
1,139
0
1,528
14,504
7,372
74
4,963
9,541
0
23,790
L
Zeus
8,264
599
159
1,367
9,088
1,421
0
4,985
4,103
26,731
0
W
Danzaburou
BangBusDriver
Danzaburou
6,322
2,503
0
1,769
8,683
3,187
1,649
3,354
5,329
0
27,826
L
Mercury
Ferchi31
Mercury
1,540
376
159
1,629
11,615
3,248
50
3,649
7,966
0
18,937
W
13,597
1,160
0
3,946
7,498
4,057
557
1,895
5,603
45,007
0
W
Gilgamesh
PlasticTheSaw
Gilgamesh
6,128
1,171
0
760
6,054
3,814
679
3,015
3,039
0
18,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,573
Gold Earned
23,554
134
Minions Killed
109
0
Camps Cleared
0
679,124
Distance Traveled
584,781
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,011
668
33
3
0
183,047
1
L
Zeus
8,218
685
41
3
0
194,131
2
W
Danzaburou
9,094
758
47
4
0
212,398
1
L
Mercury
7,325
610
35
3
0
207,603
2
W
Anubis
11,634
970
68
6
0
216,982
0
W
Gilgamesh
9,845
820
19
2
0
249,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role