Player Matchup

Xbalanque
Xbalanque
SolidSus
Xbalanque
Level 27
God Stats
10W - 2L
1,844 SR
Queue Stats
110W - 38L
1,774 Elo+
Party 1
Bastet
Bastet
ToxicGhostx
Bastet
Level 81
God Stats
2W - 0L
2,045 SR
Queue Stats
132W - 37L
1,820 Elo+
Party 1
Ao Kuang
Ao Kuang
peeledarms
Ao Kuang
Level 126
God Stats
3W - 3L
1,417 SR
Queue Stats
278W - 134L
1,785 Elo+
Party 1
Team Averages
Level 78
1,769 SR
1,793 Elo+

VS

Team Averages
Level 29
1,526 SR
1,667 Elo+
Ra
Ra
Fatherlewiss
Ra
Level 24
God Stats
1W - 3L
1,577 SR
Queue Stats
33W - 19L
1,672 Elo+
Party 2
Xbalanque
Xbalanque
HitmanTaj
Xbalanque
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 9L
1,694 Elo+
Party 2
Bellona
Bellona
TheManFromBravos
Bellona
Level 57
God Stats
6W - 5L
1,500 SR
Queue Stats
114W - 99L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
SolidSus
Xbalanque
15
3 / 4 / 9
11,953
664
14,334
15,040
5,891
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
16
3 / 2 / 11
11,786
655
11,798
16,325
7,862
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
peeledarms
Ao Kuang
18
9 / 3 / 5
13,405
745
16,645
18,131
9,378
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 4
12,255
681
16,215
13,414
9,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
HitmanTaj
Xbalanque
13
0 / 7 / 7
10,450
581
5,351
13,201
4,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 4 / 2
12,865
715
15,155
19,410
14,433
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
15
Kills
9
9
Deaths
15
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
L
Xbalanque
HitmanTaj
Xbalanque
0
7
7
0.5
W
Xbalanque
SolidSus
Xbalanque
3
4
9
1.88
L
5
4
2
1.5
W
Bastet
3
2
11
4.25
W
Ao Kuang
peeledarms
Ao Kuang
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,777
Damage
36,721
49,496
Taken
46,025
23,131
Mitigated
28,469
14,219
Healing
13,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,215
754
3,020
6,191
13,414
9,314
605
4,683
8,731
86,057
0
L
Xbalanque
HitmanTaj
Xbalanque
5,351
2,039
0
1,389
13,201
4,722
0
6,967
6,234
0
11,726
W
Xbalanque
SolidSus
Xbalanque
14,334
1,969
0
4,587
15,040
5,891
0
5,897
9,143
0
47,910
L
15,155
4,654
0
3,344
19,410
14,433
562
4,995
14,415
0
26,121
W
Bastet
11,798
2,925
0
2,966
16,325
7,862
734
3,923
12,402
0
34,721
W
Ao Kuang
peeledarms
Ao Kuang
16,645
1,746
206
6,460
18,131
9,378
2,374
6,395
11,736
69,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,144
Gold Earned
35,570
206
Minions Killed
210
0
Camps Cleared
0
1,055,320
Distance Traveled
945,311
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,255
681
142
8
0
347,767
0
L
Xbalanque
10,450
581
34
2
0
259,058
0
W
Xbalanque
11,953
664
75
4
0
330,787
3
L
Bellona
12,865
715
34
2
0
338,486
2
W
Bastet
11,786
655
48
3
0
381,533
2
W
Ao Kuang
13,405
745
83
5
0
343,000
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role